Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illumination
Gai, Meng, Wang, Guoping, Li, Sheng
–arXiv.org Artificial Intelligence
Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined with direct illumination to synthesize globally-illuminated high dynamic range (HDR) results. Our approach tackles the challenges of capturing long-range/long-distance indirect illumination when employing neural networks and is generalized to handle complex lighting and scenarios. From the neural network thinking of the solver to the rendering equation, we present a novel network architecture to predict indirect illumination. Our network is equipped with a modified attention mechanism that aggregates global information guided by spacial geometry features, as well as a monochromatic design that encodes each color channel individually. We conducted extensive evaluations, and the experimental results demonstrate our superiority over previous learning-based techniques. Our approach excels at handling complex lighting such as varying-colored lighting and environment lighting. It can successfully capture distant indirect illumination and simulates the interreflections between textured surfaces well (i.e., color bleeding effects); it can also effectively handle new scenes that are not present in the training dataset.
arXiv.org Artificial Intelligence
Nov-6-2025
- Country:
- Asia
- Europe > Netherlands
- North Holland > Amsterdam (0.04)
- North America > United States (0.04)
- Genre:
- Research Report > New Finding (0.34)
- Technology: