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 Planning & Scheduling


MoE-Prism: Disentangling Monolithic Experts for Elastic MoE Services via Model-System Co-Designs

arXiv.org Artificial Intelligence

Mixture-of-Experts (MoE) models, the state-of-the-art in large-scale AI, achieve high quality by sparsely activating parameters. However, their reliance on routing between a few monolithic experts via a top-k mechanism creates a "quality cliff", offering only a few coarse-grained operating points. This inflexibility forces a difficult trade-off between cost and quality, preventing adaptation to diverse Service Level Objectives (SLOs) and leading to significant resource over-provisioning. This paper introduces MoE-Prism, a model-system co-design that transforms rigid MoE models into elastic services. Our methodology is divided into two phases. First, an \emph{Offline Refactoring Engine} systematically deconstructs monolithic experts into fine-grained "sub-experts." This engine employs a partitioning optimization solver that uses a metaheuristic-based approach to group neurons, preserving functional locality without requiring retraining. Second, an \emph{Online Scheduling Engine} leverages this new elasticity through QoS-aware scheduling. It implements specialized policies to solve complex system problems, including maximizing throughput in cloud deployments and managing latency-optimized offloading for memory-constrained devices. Our evaluation across three different MoE models shows that MoE-Prismprovides over 4 times more distinct, stable operating points than the baseline. This allows an AI service to dynamically improve throughput by up to 19.9\% under a strict latency budget or reduce latency by up to 10.36\% under limited resources. MoE-Prism provides the critical "control knob" to bridge the model-system gap, enabling the next generation of adaptive, efficient, and QoS-aware AI services.


A Cross-Environment and Cross-Embodiment Path Planning Framework via a Conditional Diffusion Model

arXiv.org Artificial Intelligence

Path planning for a robotic system in high-dimensional cluttered environments needs to be efficient, safe, and adaptable for different environments and hardware. Conventional methods face high computation time and require extensive parameter tuning, while prior learning-based methods still fail to generalize effectively. The primary goal of this research is to develop a path planning framework capable of generalizing to unseen environments and new robotic manipulators without the need for retraining. We present GADGET (Generalizable and Adaptive Diffusion-Guided Environment-aware Trajectory generation), a diffusion-based planning model that generates joint-space trajectories conditioned on voxelized scene representations as well as start and goal configurations. A key innovation is GADGET's hybrid dual-conditioning mechanism that combines classifier-free guidance via learned scene encoding with classifier-guided Control Barrier Function (CBF) safety shaping, integrating environment awareness with real-time collision avoidance directly in the denoising process. This design supports zero-shot transfer to new environments and robotic embodiments without retraining. Experimental results show that GADGET achieves high success rates with low collision intensity in spherical-obstacle, bin-picking, and shelf environments, with CBF guidance further improving safety. Moreover, comparative evaluations indicate strong performance relative to both sampling-based and learning-based baselines. Furthermore, GADGET provides transferability across Franka Panda, Kinova Gen3 (6/7-DoF), and UR5 robots, and physical execution on a Kinova Gen3 demonstrates its ability to generate safe, collision-free trajectories in real-world settings.


Kinematic Analysis and Integration of Vision Algorithms for a Mobile Manipulator Employed Inside a Self-Driving Laboratory

arXiv.org Artificial Intelligence

Recent advances in robotics and autonomous systems have broadened the use of robots in laboratory settings, including automated synthesis, scalable reaction workflows, and collaborative tasks in self-driving laboratories (SDLs). This paper presents a comprehensive development of a mobile manipulator designed to assist human operators in such autonomous lab environments. Kinematic modeling of the manipulator is carried out based on the Denavit Hartenberg (DH) convention and inverse kinematics solution is determined to enable precise and adaptive manipulation capabilities. A key focus of this research is enhancing the manipulator ability to reliably grasp textured objects as a critical component of autonomous handling tasks. Advanced vision-based algorithms are implemented to perform real-time object detection and pose estimation, guiding the manipulator in dynamic grasping and following tasks. In this work, we integrate a vision method that combines feature-based detection with homography-driven pose estimation, leveraging depth information to represent an object pose as a $2$D planar projection within $3$D space. This adaptive capability enables the system to accommodate variations in object orientation and supports robust autonomous manipulation across diverse environments. By enabling autonomous experimentation and human-robot collaboration, this work contributes to the scalability and reproducibility of next-generation chemical laboratories


Hierarchical Planning for Long-Horizon Multi-Target Tracking Under Target Motion Uncertainty

arXiv.org Artificial Intelligence

Achieving persistent tracking of multiple dynamic targets over a large spatial area poses significant challenges for a single-robot system with constrained sensing capabilities. As the robot moves to track different targets, the ones outside the field of view accumulate uncertainty, making them progressively harder to track. An effective path planning algorithm must manage uncertainty over a long horizon and account for the risk of permanently losing track of targets that remain unseen for too long. However, most existing approaches rely on short planning horizons and assume small, bounded environments, resulting in poor tracking performance and target loss in large-scale scenarios. In this paper, we present a hierarchical planner for tracking multiple moving targets with an aerial vehicle. To address the challenge of tracking non-static targets, our method incorporates motion models and uncertainty propagation during path execution, allowing for more informed decision-making. We decompose the multi-target tracking task into sub-tasks of single target search and detection, and our proposed pipeline consists a novel low-level coverage planner that enables searching for a target in an evolving belief area, and an estimation method to assess the likelihood of success for each sub-task, making it possible to convert the active target tracking task to a Markov decision process (MDP) that we solve with a tree-based algorithm to determine the sequence of sub-tasks. We validate our approach in simulation, demonstrating its effectiveness compared to existing planners for active target tracking tasks, and our proposed planner outperforms existing approaches, achieving a reduction of 11-70% in final uncertainty across different environments.


Budget Allocation for Unknown Value Functions in a Lipschitz Space

arXiv.org Artificial Intelligence

Developing machine learning models often involves the evaluation of numerous intermediate models. These intermediate models arise during feature engineering, model architecture search, and hyperparam-eter tuning. For instance, during hyperparameter optimization, one might explore various configurations of learning rates, regularization parameters, and network architectures, repeatedly evaluating the model's performance at different training budgets. These accuracy assessments are influenced by the chosen model architecture and parameters, and they change as we alter these factors. Given that these evaluations are often computationally expensive, it is crucial to develop a general framework for optimally allocating resources across the vast space of potential intermediate models.


Formally Verified Certification of Unsolvability of Temporal Planning Problems

arXiv.org Artificial Intelligence

We present an approach to unsolvability certification of temporal planning. Our approach is based on encoding the planning problem into a network of timed automata, and then using an efficient model checker on the network followed by a certificate checker to certify the output of the model checker. Our approach prioritises trustworthiness of the certification: we formally verify our implementation of the encoding to timed automata using the theorem prover Isabelle/HOL and we use an existing certificate checker (also formally verified in Isabelle/HOL) to certify the model checking result.


Diverse Planning with Simulators via Linear Temporal Logic

arXiv.org Artificial Intelligence

Autonomous agents rely on automated planning algorithms to achieve their objectives. Simulation-based planning offers a significant advantage over declarative models in modelling complex environments. However, relying solely on a planner that produces a single plan may not be practical, as the generated plans may not always satisfy the agent's preferences. To address this limitation, we introduce $\texttt{FBI}_\texttt{LTL}$, a diverse planner explicitly designed for simulation-based planning problems. $\texttt{FBI}_\texttt{LTL}$ utilises Linear Temporal Logic (LTL) to define semantic diversity criteria, enabling agents to specify what constitutes meaningfully different plans. By integrating these LTL-based diversity models directly into the search process, $\texttt{FBI}_\texttt{LTL}$ ensures the generation of semantically diverse plans, addressing a critical limitation of existing diverse planning approaches that may produce syntactically different but semantically identical solutions. Extensive evaluations on various benchmarks consistently demonstrate that $\texttt{FBI}_\texttt{LTL}$ generates more diverse plans compared to a baseline approach. This work establishes the feasibility of semantically-guided diverse planning in simulation-based environments, paving the way for innovative approaches in realistic, non-symbolic domains where traditional model-based approaches fail.


Implicit State Estimation via Video Replanning

arXiv.org Artificial Intelligence

Video-based representations have gained prominence in planning and decision-making due to their ability to encode rich spatiotemporal dynamics and geometric relationships. These representations enable flexible and generalizable solutions for complex tasks such as object manipulation and navigation. However, existing video planning frameworks often struggle to adapt to failures at interaction time due to their inability to reason about uncertainties in partially observed environments. To overcome these limitations, we introduce a novel framework that integrates interaction-time data into the planning process. Our approach updates model parameters online and filters out previously failed plans during generation. This enables implicit state estimation, allowing the system to adapt dynamically without explicitly modeling unknown state variables. We evaluate our framework through extensive experiments on a new simulated manipulation benchmark, demonstrating its ability to improve replanning performance and advance the field of video-based decision-making. Learning from videos has gained significant traction in decision-making, as videos capture rich visual and dynamic information while aligning with how humans acquire knowledge. These properties make them a powerful medium for specifying tasks and learning diverse skills across contexts. Recent work has shown the effectiveness of video-based frameworks in enabling robots to learn behaviors such as object manipulation (Li et al., 2024) and navigation (Zhang et al., 2024), highlighting the value of video as a flexible and expressive representation. This paper focuses on video as a planning representation. Given a goal and current observation, video planning systems generate imagined task executions and convert them into robot actions. Unlike symbolic or latent representations, videos naturally encode both perceptual and action information and generalize across tasks and environments. Prior works (Chang et al., 2020; Du et al., 2024a;b) leverage these properties to train universal agents using video-based predictions. Despite promising results, existing video planning frameworks suffer from a crucial limitation: they lack mechanisms to integrate past interactions with the environment and cannot effectively reason about uncertainty due to partial observability.


From AI for Science to Agentic Science: A Survey on Autonomous Scientific Discovery

arXiv.org Artificial Intelligence

Artificial intelligence (AI) is reshaping scientific discovery, evolving from specialized computational tools into autonomous research partners. We position Agentic Science as a pivotal stage within the broader AI for Science paradigm, where AI systems progress from partial assistance to full scientific agency. Enabled by large language models (LLMs), multimodal systems, and integrated research platforms, agentic AI shows capabilities in hypothesis generation, experimental design, execution, analysis, and iterative refinement -- behaviors once regarded as uniquely human. This survey provides a domain-oriented review of autonomous scientific discovery across life sciences, chemistry, materials science, and physics. We unify three previously fragmented perspectives -- process-oriented, autonomy-oriented, and mechanism-oriented -- through a comprehensive framework that connects foundational capabilities, core processes, and domain-specific realizations. Building on this framework, we (i) trace the evolution of AI for Science, (ii) identify five core capabilities underpinning scientific agency, (iii) model discovery as a dynamic four-stage workflow, (iv) review applications across the above domains, and (v) synthesize key challenges and future opportunities. This work establishes a domain-oriented synthesis of autonomous scientific discovery and positions Agentic Science as a structured paradigm for advancing AI-driven research.


SPOT: Sensing-augmented Trajectory Planning via Obstacle Threat Modeling

arXiv.org Artificial Intelligence

UAVs equipped with a single depth camera encounter significant challenges in dynamic obstacle avoidance due to limited field of view and inevitable blind spots. While active vision strategies that steer onboard cameras have been proposed to expand sensing coverage, most existing methods separate motion planning from sensing considerations, resulting in less effective and delayed obstacle response. To address this limitation, we introduce SPOT (Sensing-augmented Planning via Obstacle Threat modeling), a unified planning framework for observation-aware trajectory planning that explicitly incorporates sensing objectives into motion optimization. At the core of our method is a Gaussian Process-based obstacle belief map, which establishes a unified probabilistic representation of both recognized (previously observed) and potential obstacles. This belief is further processed through a collision-aware inference mechanism that transforms spatial uncertainty and trajectory proximity into a time-varying observation urgency map. By integrating urgency values within the current field of view, we define differentiable objectives that enable real-time, observation-aware trajectory planning with computation times under 10 ms. Simulation and real-world experiments in dynamic, cluttered, and occluded environments show that our method detects potential dynamic obstacles 2.8 seconds earlier than baseline approaches, increasing dynamic obstacle visibility by over 500\%, and enabling safe navigation through cluttered, occluded environments.