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Monte Carlo Tree Search with Spectral Expansion for Planning with Dynamical Systems

arXiv.org Artificial Intelligence

The ability of a robot to plan complex behaviors with real-time computation, rather than adhering to predesigned or offline-learned routines, alleviates the need for specialized algorithms or training for each problem instance. Monte Carlo Tree Search is a powerful planning algorithm that strategically explores simulated future possibilities, but it requires a discrete problem representation that is irreconcilable with the continuous dynamics of the physical world. We present Spectral Expansion Tree Search (SETS), a real-time, tree-based planner that uses the spectrum of the locally linearized system to construct a low-complexity and approximately equivalent discrete representation of the continuous world. We prove SETS converges to a bound of the globally optimal solution for continuous, deterministic and differentiable Markov Decision Processes, a broad class of problems that includes underactuated nonlinear dynamics, non-convex reward functions, and unstructured environments. We experimentally validate SETS on drone, spacecraft, and ground vehicle robots and one numerical experiment, each of which is not directly solvable with existing methods. We successfully show SETS automatically discovers a diverse set of optimal behaviors and motion trajectories in real time.


Adaptive Visual Perception for Robotic Construction Process: A Multi-Robot Coordination Framework

arXiv.org Artificial Intelligence

Construction robots operate in unstructured construction sites, where effective visual perception is crucial for ensuring safe and seamless operations. However, construction robots often handle large elements and perform tasks across expansive areas, resulting in occluded views from onboard cameras and necessitating the use of multiple environmental cameras to capture the large task space. This study proposes a multi-robot coordination framework in which a team of supervising robots equipped with cameras adaptively adjust their poses to visually perceive the operation of the primary construction robot and its surrounding environment. A viewpoint selection method is proposed to determine each supervising robot's camera viewpoint, optimizing visual coverage and proximity while considering the visibility of the upcoming construction robot operation. A case study on prefabricated wooden frame installation demonstrates the system's feasibility, and further experiments are conducted to validate the performance and robustness of the proposed viewpoint selection method across various settings. This research advances visual perception of robotic construction processes and paves the way for integrating computer vision techniques to enable real-time adaption and responsiveness. Such advancements contribute to the safe and efficient operation of construction robots in inherently unstructured construction sites.


Formulations and scalability of neural network surrogates in nonlinear optimization problems

arXiv.org Artificial Intelligence

We compare full-space, reduced-space, and gray-box formulations for representing trained neural networks in nonlinear constrained optimization problems. We test these formulations on a transient stability-constrained, security-constrained alternating current optimal power flow (SCOPF) problem where the transient stability criteria are represented by a trained neural network surrogate. Optimization problems are implemented in JuMP and trained neural networks are embedded using a new Julia package: MathOptAI.jl. To study the bottlenecks of the three formulations, we use neural networks with up to 590 million trained parameters. The full-space formulation is bottlenecked by the linear solver used by the optimization algorithm, while the reduced-space formulation is bottlenecked by the algebraic modeling environment and derivative computations. The gray-box formulation is the most scalable and is capable of solving with the largest neural networks tested. It is bottlenecked by evaluation of the neural network's outputs and their derivatives, which may be accelerated with a graphics processing unit (GPU). Leveraging the gray-box formulation and GPU acceleration, we solve our test problem with our largest neural network surrogate in 2.5$\times$ the time required for a simpler SCOPF problem without the stability constraint.


ConfigX: Modular Configuration for Evolutionary Algorithms via Multitask Reinforcement Learning

arXiv.org Artificial Intelligence

Recent advances in Meta-learning for Black-Box Optimization (MetaBBO) have shown the potential of using neural networks to dynamically configure evolutionary algorithms (EAs), enhancing their performance and adaptability across various BBO instances. However, they are often tailored to a specific EA, which limits their generalizability and necessitates retraining or redesigns for different EAs and optimization problems. To address this limitation, we introduce ConfigX, a new paradigm of the MetaBBO framework that is capable of learning a universal configuration agent (model) for boosting diverse EAs. To achieve so, our ConfigX first leverages a novel modularization system that enables the flexible combination of various optimization sub-modules to generate diverse EAs during training. Additionally, we propose a Transformer-based neural network to meta-learn a universal configuration policy through multitask reinforcement learning across a designed joint optimization task space. Extensive experiments verify that, our ConfigX, after large-scale pre-training, achieves robust zero-shot generalization to unseen tasks and outperforms state-of-the-art baselines. Moreover, ConfigX exhibits strong lifelong learning capabilities, allowing efficient adaptation to new tasks through fine-tuning. Our proposed ConfigX represents a significant step toward an automatic, all-purpose configuration agent for EAs.


ProFe: Communication-Efficient Decentralized Federated Learning via Distillation and Prototypes

arXiv.org Artificial Intelligence

Decentralized Federated Learning (DFL) trains models in a collaborative and privacy-preserving manner while removing model centralization risks and improving communication bottlenecks. However, DFL faces challenges in efficient communication management and model aggregation within decentralized environments, especially with heterogeneous data distributions. Thus, this paper introduces ProFe, a novel communication optimization algorithm for DFL that combines knowledge distillation, prototype learning, and quantization techniques. ProFe utilizes knowledge from large local models to train smaller ones for aggregation, incorporates prototypes to better learn unseen classes, and applies quantization to reduce data transmitted during communication rounds. The performance of ProFe has been validated and compared to the literature by using benchmark datasets like MNIST, CIFAR10, and CIFAR100. Results showed that the proposed algorithm reduces communication costs by up to ~40-50% while maintaining or improving model performance. In addition, it adds ~20% training time due to increased complexity, generating a trade-off.


Safe Reinforcement Learning using Finite-Horizon Gradient-based Estimation

arXiv.org Artificial Intelligence

A key aspect of Safe Reinforcement Learning (Safe RL) involves estimating the constraint condition for the next policy, which is crucial for guiding the optimization of safe policy updates. However, the existing Advantage-based Estimation (ABE) method relies on the infinite-horizon discounted advantage function. This dependence leads to catastrophic errors in finite-horizon scenarios with non-discounted constraints, resulting in safety-violation updates. In response, we propose the first estimation method for finite-horizon non-discounted constraints in deep Safe RL, termed Gradient-based Estimation (GBE), which relies on the analytic gradient derived along trajectories. Our theoretical and empirical analyses demonstrate that GBE can effectively estimate constraint changes over a finite horizon. Constructing a surrogate optimization problem with GBE, we developed a novel Safe RL algorithm called Constrained Gradient-based Policy Optimization (CGPO). CGPO identifies feasible optimal policies by iteratively resolving sub-problems within trust regions. Our empirical results reveal that CGPO, unlike baseline algorithms, successfully estimates the constraint functions of subsequent policies, thereby ensuring the efficiency and feasibility of each update.


Minimax Regret Estimation for Generalizing Heterogeneous Treatment Effects with Multisite Data

arXiv.org Machine Learning

To test scientific theories and develop individualized treatment rules, researchers often wish to learn heterogeneous treatment effects that can be consistently found across diverse populations and contexts. We consider the problem of generalizing heterogeneous treatment effects (HTE) based on data from multiple sites. A key challenge is that a target population may differ from the source sites in unknown and unobservable ways. This means that the estimates from site-specific models lack external validity, and a simple pooled analysis risks bias. We develop a robust CATE (conditional average treatment effect) estimation methodology with multisite data from heterogeneous populations. We propose a minimax-regret framework that learns a generalizable CATE model by minimizing the worst-case regret over a class of target populations whose CATE can be represented as convex combinations of site-specific CATEs. Using robust optimization, the proposed methodology accounts for distribution shifts in both individual covariates and treatment effect heterogeneity across sites. We show that the resulting CATE model has an interpretable closed-form solution, expressed as a weighted average of site-specific CATE models. Thus, researchers can utilize a flexible CATE estimation method within each site and aggregate site-specific estimates to produce the final model. Through simulations and a real-world application, we show that the proposed methodology improves the robustness and generalizability of existing approaches.


Regularized Dikin Walks for Sampling Truncated Logconcave Measures, Mixed Isoperimetry and Beyond Worst-Case Analysis

arXiv.org Machine Learning

We study the problem of drawing samples from a logconcave distribution truncated on a polytope, motivated by computational challenges in Bayesian statistical models with indicator variables, such as probit regression. Building on interior point methods and the Dikin walk for sampling from uniform distributions, we analyze the mixing time of regularized Dikin walks. Our contributions are threefold. First, for a logconcave and log-smooth distribution with condition number $\kappa$, truncated on a polytope in $\mathbb{R}^n$ defined with $m$ linear constraints, we prove that the soft-threshold Dikin walk mixes in $\widetilde{O}((m+\kappa)n)$ iterations from a warm initialization. It improves upon prior work which required the polytope to be bounded and involved a bound dependent on the radius of the bounded region. Moreover, we introduce the regularized Dikin walk using Lewis weights for approximating the John ellipsoid. We show that it mixes in $\widetilde{O}((n^{2.5}+\kappa n)$. Second, we extend the mixing time guarantees mentioned above to weakly log-concave distributions truncated on polytopes, provided that they have a finite covariance matrix. Third, going beyond worst-case mixing time analysis, we demonstrate that soft-threshold Dikin walk can mix significantly faster when only a limited number of constraints intersect the high-probability mass of the distribution, improving the $\widetilde{O}((m+\kappa)n)$ upper bound to $\widetilde{O}(m + \kappa n)$. Additionally, per-iteration complexity of regularized Dikin walk and ways to generate a warm initialization are discussed to facilitate practical implementation.


Uni-AdaFocus: Spatial-temporal Dynamic Computation for Video Recognition

arXiv.org Artificial Intelligence

This paper presents a comprehensive exploration of the phenomenon of data redundancy in video understanding, with the aim to improve computational efficiency. Our investigation commences with an examination of spatial redundancy, which refers to the observation that the most informative region in each video frame usually corresponds to a small image patch, whose shape, size and location shift smoothly across frames. Motivated by this phenomenon, we formulate the patch localization problem as a dynamic decision task, and introduce a spatially adaptive video recognition approach, termed AdaFocus. In specific, a lightweight encoder is first employed to quickly process the full video sequence, whose features are then utilized by a policy network to identify the most task-relevant regions. Subsequently, the selected patches are inferred by a high-capacity deep network for the final prediction. The full model can be trained in end-to-end conveniently. Furthermore, AdaFocus can be extended by further considering temporal and sample-wise redundancies, i.e., allocating the majority of computation to the most task-relevant frames, and minimizing the computation spent on relatively "easier" videos. Our resulting approach, Uni-AdaFocus, establishes a comprehensive framework that seamlessly integrates spatial, temporal, and sample-wise dynamic computation, while it preserves the merits of AdaFocus in terms of efficient end-to-end training and hardware friendliness. In addition, Uni-AdaFocus is general and flexible as it is compatible with off-the-shelf efficient backbones (e.g., TSM and X3D), which can be readily deployed as our feature extractor, yielding a significantly improved computational efficiency. Empirically, extensive experiments based on seven benchmark datasets and three application scenarios substantiate that Uni-AdaFocus is considerably more efficient than the competitive baselines.


GDSG: Graph Diffusion-based Solution Generator for Optimization Problems in MEC Networks

arXiv.org Artificial Intelligence

Optimization is crucial for MEC networks to function efficiently and reliably, most of which are NP-hard and lack efficient approximation algorithms. This leads to a paucity of optimal solution, constraining the effectiveness of conventional deep learning approaches. Most existing learning-based methods necessitate extensive optimal data and fail to exploit the potential benefits of suboptimal data that can be obtained with greater efficiency and effectiveness. Taking the multi-server multi-user computation offloading (MSCO) problem, which is widely observed in systems like Internet-of-Vehicles (IoV) and Unmanned Aerial Vehicle (UAV) networks, as a concrete scenario, we present a Graph Diffusion-based Solution Generation (GDSG) method. This approach is designed to work with suboptimal datasets while converging to the optimal solution large probably. We transform the optimization issue into distribution-learning and offer a clear explanation of learning from suboptimal training datasets. We build GDSG as a multi-task diffusion model utilizing a Graph Neural Network (GNN) to acquire the distribution of high-quality solutions. We use a simple and efficient heuristic approach to obtain a sufficient amount of training data composed entirely of suboptimal solutions. In our implementation, we enhance the backbone GNN and achieve improved generalization. GDSG also reaches nearly 100\% task orthogonality, ensuring no interference between the discrete and continuous generation tasks. We further reveal that this orthogonality arises from the diffusion-related training loss, rather than the neural network architecture itself. The experiments demonstrate that GDSG surpasses other benchmark methods on both the optimal and suboptimal training datasets. The MSCO datasets has open-sourced at http://ieee-dataport.org/13824, as well as the GDSG algorithm codes at https://github.com/qiyu3816/GDSG.