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Language Games as the Pathway to Artificial Superhuman Intelligence

arXiv.org Artificial Intelligence

The evolution of large language models (LLMs) toward artificial superhuman intelligence (ASI) hinges on data reproduction, a cyclical process in which models generate, curate and retrain on novel data to refine capabilities. Current methods, however, risk getting stuck in a data reproduction trap: optimizing outputs within fixed human-generated distributions in a closed loop leads to stagnation, as models merely recombine existing knowledge rather than explore new frontiers. In this paper, we propose language games as a pathway to expanded data reproduction, breaking this cycle through three mechanisms: (1) \textit{role fluidity}, which enhances data diversity and coverage by enabling multi-agent systems to dynamically shift roles across tasks; (2) \textit{reward variety}, embedding multiple feedback criteria that can drive complex intelligent behaviors; and (3) \textit{rule plasticity}, iteratively evolving interaction constraints to foster learnability, thereby injecting continual novelty. By scaling language games into global sociotechnical ecosystems, human-AI co-evolution generates unbounded data streams that drive open-ended exploration. This framework redefines data reproduction not as a closed loop but as an engine for superhuman intelligence.


JustAct+: Justified and Accountable Actions in Policy-Regulated, Multi-Domain Data Processing

arXiv.org Artificial Intelligence

Inter-organisational data exchange is regulated by norms originating from sources ranging from (inter)national laws, to processing agreements, and individual consent. Verifying norm compliance is complex because laws (e.g., GDPR) distribute responsibility and require accountability. Moreover, in some application domains (e.g., healthcare), privacy requirements extend the norms (e.g., patient consent). In contrast, existing solutions such as smart contracts, access- and usage-control assume policies to be public, or otherwise, statically partition policy information at the cost of accountability and flexibility. Instead, our framework prescribes how decentralised agents justify their actions with policy fragments that the agents autonomously create, gossip, and assemble. Crucially, the permission of actions is always reproducible by any observer, even with a partial view of all the dynamic policies. Actors can be sure that future auditors will confirm their permissions. Systems centralise control by (re)configuring externally synchronised agreements, the bases of all justifications. As a result, control is centralised only to the extent desired by the agents. In this paper, we define the JustAct framework, detail its implementation in a particular data-processing system, and design a suitable policy language based on logic programming. A case study reproduces Brane - an existing policy-regulated, inter-domain, medical data processing system - and serves to demonstrate and assess the qualities of the framework.


In Pursuit of Predictive Models of Human Preferences Toward AI Teammates

arXiv.org Artificial Intelligence

We seek measurable properties of AI agents that make them better or worse teammates from the subjective perspective of human collaborators. Our experiments use the cooperative card game Hanabi -- a common benchmark for AI-teaming research. We first evaluate AI agents on a set of objective metrics based on task performance, information theory, and game theory, which are measurable without human interaction. Next, we evaluate subjective human preferences toward AI teammates in a large-scale (N=241) human-AI teaming experiment. Finally, we correlate the AI-only objective metrics with the human subjective preferences. Our results refute common assumptions from prior literature on reinforcement learning, revealing new correlations between AI behaviors and human preferences. We find that the final game score a human-AI team achieves is less predictive of human preferences than esoteric measures of AI action diversity, strategic dominance, and ability to team with other AI. In the future, these correlations may help shape reward functions for training human-collaborative AI.


Towards Computer-Using Personal Agents

arXiv.org Artificial Intelligence

Computer-Using Agents (CUA) enable users to automate increasingly-complex tasks using graphical interfaces such as browsers. As many potential tasks require personal data, we propose Computer-Using Personal Agents (CUPAs) that have access to an external repository of the user's personal data. Compared with CUAs, CUPAs offer users better control of their personal data, the potential to automate more tasks involving personal data, better interoperability with external sources of data, and better capabilities to coordinate with other CUPAs in order to solve collaborative tasks involving the personal data of multiple users.


Superhuman AI Disclosure: Impacts on Toxicity, Fairness, and Trust Vary by Expertise and Persona Attributes

arXiv.org Artificial Intelligence

As artificial intelligence demonstrates surpassing human performance across real-world tasks, disclosing superhuman capabilities poses challenges for fairness, accountability, and trust. To investigate how transparency impacts attitudes and perceptions, we introduce a grounded and validated set of synthetic personas reflecting diverse fairness concerns and technology acceptance levels. Then we evaluate responses in two contrasting domains: (1) a competitive player in StarCraft II, where strategy and high-skill gameplay often elicit toxic interactions, and (2) a cooperative personal-assistant in providing information. Across numerous interactions spanning persona profiles, we test non-disclosure versus explicit superhuman labelling under controlled game outcomes and usage contexts. Our findings reveal sharp domain-specific effects: in StarCraft II, explicitly labelling AI as superhuman, novice personas who learned of it reported lower toxicity and higher fairness-attributing defeat to advanced skill rather than hidden cheating-whereas expert personas found the disclosure statements irksome but still less deceptive than non-disclosure. Conversely, in the LLM as personal-assistant setting, disclosure of superhuman capabilities improved perceived trustworthiness, though it risked AI overreliance among certain persona segments. We release Dataset X-containing persona cards-including profile attributes, disclosure prompts, and detailed interaction logs, accompanied by reproducible protocols and disclaimers for adapting them to diverse tasks. Our results demonstrate that transparency is not a cure-all: while it reduces suspicion and enhances trust in cooperative contexts, it may inflame resistance or disappointment in competitive domains.


Fully Distributed and Quantized Algorithm for MPC-based Autonomous Vehicle Platooning Optimization

arXiv.org Artificial Intelligence

Intelligent transportation systems have recently emerged to address the growing interest for safer, more efficient, and sustainable transportation solutions. In this direction, this paper presents distributed algorithms for control and optimization over vehicular networks. First, we formulate the autonomous vehicle platooning framework based on model-predictive-control (MPC) strategies and present its objective optimization as a cooperative quadratic cost function. Then, we propose a distributed algorithm to locally optimize this objective at every vehicle subject to data quantization over the communication network of vehicles. In contrast to most existing literature that assumes ideal communication channels, log-scale data quantization over the network is addressed in this work, which is more realistic and practical. In particular, we show by simulation that the proposed log-quantized algorithm reaches optimal convergence with less residual and optimality gap. This outperforms the existing literature considering uniform quantization which leads to a large optimality gap and residual.


A binary PSO based ensemble under-sampling model for rebalancing imbalanced training data

arXiv.org Artificial Intelligence

Ensemble technique and under-sampling technique are both effective tools used for imbalanced dataset classification problems. In this paper, a novel ensemble method combining the advantages of both ensemble learning for biasing classifiers and a new under-sampling method is proposed. The under-sampling method is named Binary PSO instance selection; it gathers with ensemble classifiers to find the most suitable length and combination of the majority class samples to build a new dataset with minority class samples. The proposed method adopts multi-objective strategy, and contribution of this method is a notable improvement of the performances of imbalanced classification, and in the meantime guaranteeing a best integrity possible for the original dataset. We experimented the proposed method and compared its performance of processing imbalanced datasets with several other conventional basic ensemble methods. Experiment is also conducted on these imbalanced datasets using an improved version where ensemble classifiers are wrapped in the Binary PSO instance selection. According to experimental results, our proposed methods outperform single ensemble methods, state-of-the-art under-sampling methods, and also combinations of these methods with the traditional PSO instance selection algorithm.


Distributed Observer Design for Tracking Platoon of Connected and Autonomous Vehicles

arXiv.org Artificial Intelligence

Intelligent transportation systems (ITS) aim to advance innovative strategies relating to different modes of transport, traffic management, and autonomous vehicles. This paper studies the platoon of connected and autonomous vehicles (CAV) and proposes a distributed observer to track the state of the CAV dynamics. First, we model the CAV dynamics via an LTI interconnected system. Then, a consensus-based strategy is proposed to infer the state of the CAV dynamics based on local information exchange over the communication network of vehicles. A linear-matrix-inequality (LMI) technique is adopted for the block-diagonal observer gain design such that this gain is associated in a distributed way and locally to every vehicle. The distributed observer error dynamics is then shown to follow the structure of the Kronecker matrix product of the system dynamics and the adjacency matrix of the CAV network. The notions of survivable network design and redundant observer scheme are further discussed in the paper to address resilience to link and node failure. Finally, we verify our theoretical contributions via numerical simulations.


Economic Rationality under Specialization: Evidence of Decision Bias in AI Agents

arXiv.org Artificial Intelligence

With the rapid development of artificial intelligence technology, the potential demonstrated by large language models in various complex tasks has garnered significant attention. The research conducted by Chen et al. (2023) [01] validates this through a series of economic decision-making experiments: when faced with economic tasks such as budget allocation and risk preference, GPT can exhibit a level of economic rationality comparable to or even exceeding that of average participants. This finding has sparked widespread discussion in academia and has also attracted considerable attention in the industry, as it suggests that large language models may not only excel in natural language communication but can also make decisions approximating human rationality in classical economic scenarios such as utility maximization (Kosinski, 2023 [09]; Rahwan et al., 2019 [13]). It is important to note that GPT--a large language model--is not the only AI solution for addressing complex decision-making. In fact, many expert systems based on large models also play critical roles in economic decision-making scenarios such as financial market forecasting, medical resource allocation, and industrial production planning (Lin et al., 2020 [10]). These systems are typically trained in depth for specific industries or disciplines; for instance, biotechnology expert agents focus on experimental safety, ethical compliance, and research prioritization, while economist agents often employ game theory or cost-benefit analysis to guide their decisions (Obermeyer et al., 2019 [12]; Chen et al., 2006 [05]). Intuitively, these specialized models seem more likely to outperform general models in terms of economic rationality and decision effectiveness. However, this paper tests within the experimental framework established by Chen et al. (2023) [01] whether the economic rationality of agents significantly enhanced in specialization can indeed exceed the high standards set by GPT when faced with the same or similar economic tasks.


CueTip: An Interactive and Explainable Physics-aware Pool Assistant

arXiv.org Artificial Intelligence

We present an interactive and explainable automated coaching assistant called CueTip for a variant of pool/billiards. CueTip's novelty lies in its combination of three features: a natural-language interface, an ability to perform contextual, physics-aware reasoning, and that its explanations are rooted in a set of predetermined guidelines developed by domain experts. We instrument a physics simulator so that it generates event traces in natural language alongside traditional state traces. Event traces lend themselves to interpretation by language models, which serve as the interface to our assistant. We design and train a neural adaptor that decouples tactical choices made by CueTip from its interactivity and explainability allowing it to be reconfigured to mimic any pool playing agent. Our experiments show that CueTip enables contextual query-based assistance and explanations while maintaining the strength of the agent in terms of win rate (improving it in some situations). The explanations generated by CueTip are physically-aware and grounded in the expert rules and are therefore more reliable.