Agents
Let the Trial Begin: A Mock-Court Approach to Vulnerability Detection using LLM-Based Agents
Widyasari, Ratnadira, Weyssow, Martin, Irsan, Ivana Clairine, Ang, Han Wei, Liauw, Frank, Ouh, Eng Lieh, Shar, Lwin Khin, Kang, Hong Jin, Lo, David
Detecting vulnerabilities in source code remains a critical yet challenging task, especially when benign and vulnerable functions share significant similarities. In this work, we introduce VulTrial, a courtroom-inspired multi-agent framework designed to identify vulnerable code and to provide explanations. It employs four role-specific agents, which are security researcher, code author, moderator, and review board. Using GPT-4o as the base LLM, VulTrial almost doubles the efficacy of prior best-performing baselines. Additionally, we show that role-specific instruction tuning with small quantities of data significantly further boosts VulTrial's efficacy. Our extensive experiments demonstrate the efficacy of VulTrial across different LLMs, including an open-source, in-house-deployable model (LLaMA-3.1-8B), as well as the high quality of its generated explanations and its ability to uncover multiple confirmed zero-day vulnerabilities in the wild.
What Happens When Your Coworkers Are AI Agents
In this episode of, we talk to writer Evan Ratliff about how he created a small startup made entirely of AI employees--and what his findings reveal about the reality of an agentic future. This year, AI agents have been at the forefront of tech companies' ambitions. OpenAI's Sam Altman has often talked about a possible billion-dollar company being spun up with just one human and an army of AI agents. And so last summer, journalist Evan Ratliff decided to try to become that unicorn himself--by creating HarumoAI, a small startup that's made up of AI employees and executives. Hosts Michael Calore and Lauren Goode sit down with Evan to discuss how it's going, and the current promises and realities of AI agents. Write to us at uncannyvalley@wired.com . You can always listen to this week's podcast through the audio player on this page, but if you want to subscribe for free to get every episode, here's how: If you're on an iPhone or iPad, open the app called Podcasts, or just tap this link . Hey, Lauren, how are you doing? It was so fantastic that I had a hard time coming back, honestly. And I saw a lot of really beautiful art. Not a bad place to go for vacation, I have to say. I've heard this before, I confirmed it. And after seeing so much incredible art and just people doing stuff with their hands and tangible goods, I was like, I don't want to go back to the world of AI. I didn't want to go back to sitting in a coffee shop and hearing everyone pitching their AI startups and driving on the 101 and seeing the billboards. I was just like, What? No, keep me in the land of Burrata and Caravaggio. Well, Lauren, I'm sorry to tell you that you came back on the show just in time to talk about AI agents. It's something that we've talked about a lot this year and our listeners have heard about it a lot, and we're not sick of talking about it.
Teaching robot policies without new demonstrations: interview with Jiahui Zhang and Jesse Zhang
In their paper ReWiND: Language-Guided Rewards Teach Robot Policies without New Demonstrations, which was presented at CoRL 2025, and introduce a framework for learning robot manipulation tasks solely from language instructions without per-task demonstrations. We asked Jiahui Zhang and Jesse Zhang to tell us more. What is the topic of the research in your paper, and what problem were you aiming to solve? Our research addresses the problem of enabling robot manipulation policies to solve novel, language-conditioned tasks without collecting new demonstrations for each task. We begin with a small set of demonstrations in the deployment environment, train a language-conditioned reward model on them, and then use that learned reward function to fine-tune the policy on unseen tasks, with no additional demonstrations required.
E-valuator: Reliable Agent Verifiers with Sequential Hypothesis Testing
Sadhuka, Shuvom, Prinster, Drew, Fannjiang, Clara, Scalia, Gabriele, Regev, Aviv, Wang, Hanchen
Agentic AI systems execute a sequence of actions, such as reasoning steps or tool calls, in response to a user prompt. To evaluate the success of their trajectories, researchers have developed verifiers, such as LLM judges and process-reward models, to score the quality of each action in an agent's trajectory. Although these heuristic scores can be informative, there are no guarantees of correctness when used to decide whether an agent will yield a successful output. Here, we introduce e-valuator, a method to convert any black-box verifier score into a decision rule with provable control of false alarm rates. We frame the problem of distinguishing successful trajectories (that is, a sequence of actions that will lead to a correct response to the user's prompt) and unsuccessful trajectories as a sequential hypothesis testing problem. E-valuator builds on tools from e-processes to develop a sequential hypothesis test that remains statistically valid at every step of an agent's trajectory, enabling online monitoring of agents over arbitrarily long sequences of actions. Empirically, we demonstrate that e-valuator provides greater statistical power and better false alarm rate control than other strategies across six datasets and three agents. We additionally show that e-valuator can be used for to quickly terminate problematic trajectories and save tokens. Together, e-valuator provides a lightweight, model-agnostic framework that converts verifier heuristics into decisions rules with statistical guarantees, enabling the deployment of more reliable agentic systems.
Local Dominance in Mixed-Strength Populations -- Fast Maximal Independent Set
In many natural and engineered systems, agents interact through local contests that determine which individuals become dominant within their neighborhoods. These interactions are shaped by inherent differences in strength, and they often lead to stable dominance patterns that emerge surprisingly quickly relative to the size of the population. This motivates the search for simple mathematical models that capture both heterogeneous agent strength and rapid convergence to stable local dominance. A widely studied abstraction of local dominance is the Maximal Independent Set (MIS) problem. In the Luby MIS protocol that provably converges quickly to an MIS, each agent repeatedly generates a strength value chosen uniformly and becomes locally dominant if its value is smaller than those of its neighbors. This provides a theoretical explanation for fast dominance convergence in populations of equal-strength agents and naturally raises the question of whether fast convergence also holds in the more realistic setting where agents are inherently mixed-strength. To investigate this question, we introduce the mixed-strength agents model, in which each agent draws its strength from its own distribution. We prove that the extension of the Luby MIS protocol where each agent repeatedly generates a strength value from its own distribution still exhibits fast dominance convergence, providing formal confirmation of the rapid convergence observed in many mixed-strength natural processes. We also show that heterogeneity can significantly change the dynamics of the process. In contrast to the equal-strength setting, a constant fraction of edges need not be eliminated per round. We construct a population and strength profile in which progress per round is asymptotically smaller, illustrating how inherent strength asymmetry produces qualitatively different global behavior.
DIQ-H: Evaluating Hallucination Persistence in VLMs Under Temporal Visual Degradation
Lin, Zexin, Wan, Hawen, Zhong, Yebin, Xiaoqiang, null
Vision-Language Models (VLMs) deployed in safety-critical applications such as autonomous driving must handle continuous visual streams under imperfect conditions. However, existing benchmarks focus on static, high-quality images and ignore temporal degradation and error propagation, which are critical failure modes where transient visual corruption induces hallucinations that persist across subsequent frames. We introduce DIQ-H, the first benchmark for evaluating VLM robustness under dynamic visual degradation in temporal sequences. DIQ-H applies physics-based corruptions including motion blur, sensor noise, and compression artifacts, and measures hallucination persistence, error recovery, and temporal consistency through multi-turn question-answering tasks. To enable scalable annotation, we propose Uncertainty-Guided Iterative Refinement (UIR), which generates reliable pseudo-ground-truth using lightweight VLMs with uncertainty filtering, achieving a 15.3 percent accuracy improvement. Experiments on 16 state-of-the-art VLMs reveal substantial robustness gaps: even advanced models such as GPT-4o achieve only a 78.5 percent recovery rate, while open-source models struggle with temporal consistency at less than 60 percent. DIQ-H provides a comprehensive platform for evaluating VLM reliability in real-world deployments.
Benchmark for Planning and Control with Large Language Model Agents: Blocksworld with Model Context Protocol
Jobs, Niklas, da Silva, Luis Miguel Vieira, Somashekaraiah, Jayanth, Weigand, Maximilian, Kube, David, Gehlhoff, Felix
Industrial automation increasingly requires flexible control strategies that can adapt to changing tasks and environments. Agents based on Large Language Models (LLMs) offer potential for such adaptive planning and execution but lack standardized benchmarks for systematic comparison. We introduce a benchmark with an executable simulation environment representing the Blocksworld problem providing five complexity categories. By integrating the Model Context Protocol (MCP) as a standardized tool interface, diverse agent architectures can be connected to and evaluated against the benchmark without implementation-specific modifications. A single-agent implementation demonstrates the benchmark's applicability, establishing quantitative metrics for comparison of LLM-based planning and execution approaches.
Driving is a Game: Combining Planning and Prediction with Bayesian Iterative Best Response
Distelzweig, Aron, Wang, Yiwei, Janjoลก, Faris, Hallgarten, Marcel, Dobre, Mihai, Langmann, Alexander, Boedecker, Joschka, Betz, Johannes
Autonomous driving planning systems perform nearly perfectly in routine scenarios using lightweight, rule-based methods but still struggle in dense urban traffic, where lane changes and merges require anticipating and influencing other agents. Modern motion predictors offer highly accurate forecasts, yet their integration into planning is mostly rudimental: discarding unsafe plans. Similarly, end-to-end models offer a one-way integration that avoids the challenges of joint prediction and planning modeling under uncertainty. In contrast, game-theoretic formulations offer a principled alternative but have seen limited adoption in autonomous driving. We present Bayesian Iterative Best Response (BIBeR), a framework that unifies motion prediction and game-theoretic planning into a single interaction-aware process. BIBeR is the first to integrate a state-of-the-art predictor into an Iterative Best Response (IBR) loop, repeatedly refining the strategies of the ego vehicle and surrounding agents. This repeated best-response process approximates a Nash equilibrium, enabling bidirectional adaptation where the ego both reacts to and shapes the behavior of others. In addition, our proposed Bayesian confidence estimation quantifies prediction reliability and modulates update strength, more conservative under low confidence and more decisive under high confidence. BIBeR is compatible with modern predictors and planners, combining the transparency of structured planning with the flexibility of learned models. Experiments show that BIBeR achieves an 11% improvement over state-of-the-art planners on highly interactive interPlan lane-change scenarios, while also outperforming existing approaches on standard nuPlan benchmarks.
Autonomous Agents and Policy Compliance: A Framework for Reasoning About Penalties
Tummala, Vineel, Inclezan, Daniela
This paper presents a logic programming-based framework for policy-aware autonomous agents that can reason about potential penalties for non-compliance and act accordingly. While prior work has primarily focused on ensuring compliance, our approach considers scenarios where deviating from policies may be necessary to achieve high-stakes goals. Additionally, modeling non-compliant behavior can assist policymakers by simulating realistic human decision-making. Our framework extends Gelfond and Lobo's Authorization and Obligation Policy Language (AOPL) to incorporate penalties and integrates Answer Set Programming (ASP) for reasoning. Compared to previous approaches, our method ensures well-formed policies, accounts for policy priorities, and enhances explainability by explicitly identifying rule violations and their consequences. Building on the work of Harders and Inclezan, we introduce penalty-based reasoning to distinguish between non-compliant plans, prioritizing those with minimal repercussions. To support this, we develop an automated translation from the extended AOPL into ASP and refine ASP-based planning algorithms to account for incurred penalties. Experiments in two domains demonstrate that our framework generates higher-quality plans that avoid harmful actions while, in some cases, also improving computational efficiency. These findings underscore its potential for enhancing autonomous decision-making and informing policy refinement.
IM HERE: Interaction Model for Human Effort Based Robot Engagement
Strazdas, Dominykas, Jung, Magnus, Marquenie, Jan, Siegert, Ingo, Al-Hamadi, Ayoub
The effectiveness of human-robot interaction often hinges on the ability to cultivate engagement - a dynamic process of cognitive involvement that supports meaningful exchanges. Many existing definitions and models of engagement are either too vague or lack the ability to generalize across different contexts. We introduce IM HERE, a novel framework that models engagement effectively in human-human, human-robot, and robot-robot interactions. By employing an effort-based description of bilateral relationships between entities, we provide an accurate breakdown of relationship patterns, simplifying them to focus placement and four key states. This framework captures mutual relationships, group behaviors, and actions conforming to social norms, translating them into specific directives for autonomous systems. By integrating both subjective perceptions and objective states, the model precisely identifies and describes miscommunication. The primary objective of this paper is to automate the analysis, modeling, and description of social behavior, and to determine how autonomous systems can behave in accordance with social norms for full social integration while simultaneously pursuing their own social goals.