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 Agent Societies


SOTOPIA-{\Omega}: Dynamic Strategy Injection Learning and Social Instruction Following Evaluation for Social Agents

arXiv.org Artificial Intelligence

Despite the abundance of prior social strategies possessed by humans, there remains a paucity of research dedicated to their transfer and integration into social agents. Our proposed SOTOPIA-{\Omega} framework aims to address and bridge this gap, with a particular focus on enhancing the social capabilities of language agents. This framework dynamically injects multi-step reasoning strategies inspired by negotiation theory and two simple direct strategies into expert agents, thereby automating the construction of a high-quality social dialogue training corpus. Additionally, we introduce the concept of Social Instruction Following (S-IF) and propose two new S-IF evaluation metrics that complement social capability. We demonstrate that several 7B models trained on high-quality corpus not only significantly surpass the expert agent (GPT-4) in achieving social goals but also enhance S-IF performance. Analysis and variant experiments validate the advantages of dynamic construction, which can especially break the agent's prolonged deadlock.


MAFE: Multi-Agent Fair Environments for Decision-Making Systems

arXiv.org Artificial Intelligence

Fairness constraints applied to machine learning (ML) models in static contexts have been shown to potentially produce adverse outcomes among demographic groups over time. To address this issue, emerging research focuses on creating fair solutions that persist over time. While many approaches treat this as a single-agent decision-making problem, real-world systems often consist of multiple interacting entities that influence outcomes. Explicitly modeling these entities as agents enables more flexible analysis of their interventions and the effects they have on a system's underlying dynamics. A significant challenge in conducting research on multi-agent systems is the lack of realistic environments that leverage the limited real-world data available for analysis. To address this gap, we introduce the concept of a Multi-Agent Fair Environment (MAFE) and present and analyze three MAFEs that model distinct social systems. Experimental results demonstrate the utility of our MAFEs as testbeds for developing multi-agent fair algorithms.


Toward Dependency Dynamics in Multi-Agent Reinforcement Learning for Traffic Signal Control

arXiv.org Artificial Intelligence

Reinforcement learning (RL) emerges as a promising data-driven approach for adaptive traffic signal control (ATSC) in complex urban traffic networks, with deep neural networks substantially augmenting its learning capabilities. However, centralized RL becomes impractical for ATSC involving multiple agents due to the exceedingly high dimensionality of the joint action space. Multi-agent RL (MARL) mitigates this scalability issue by decentralizing control to local RL agents. Nevertheless, this decentralized method introduces new challenges: the environment becomes partially observable from the perspective of each local agent due to constrained inter-agent communication. Both centralized RL and MARL exhibit distinct strengths and weaknesses, particularly under heavy intersectional traffic conditions. In this paper, we justify that MARL can achieve the optimal global Q-value by separating into multiple IRL (Independent Reinforcement Learning) processes when no spill-back congestion occurs (no agent dependency) among agents (intersections). In the presence of spill-back congestion (with agent dependency), the maximum global Q-value can be achieved by using centralized RL. Building upon the conclusions, we propose a novel Dynamic Parameter Update Strategy for Deep Q-Network (DQN-DPUS), which updates the weights and bias based on the dependency dynamics among agents, i.e. updating only the diagonal sub-matrices for the scenario without spill-back congestion. We validate the DQN-DPUS in a simple network with two intersections under varying traffic, and show that the proposed strategy can speed up the convergence rate without sacrificing optimal exploration. The results corroborate our theoretical findings, demonstrating the efficacy of DQN-DPUS in optimizing traffic signal control.


PMAT: Optimizing Action Generation Order in Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Multi-agent reinforcement learning (MARL) faces challenges in coordinating agents due to complex interdependencies within multi-agent systems. Most MARL algorithms use the simultaneous decision-making paradigm but ignore the action-level dependencies among agents, which reduces coordination efficiency. In contrast, the sequential decision-making paradigm provides finer-grained supervision for agent decision order, presenting the potential for handling dependencies via better decision order management. However, determining the optimal decision order remains a challenge. In this paper, we introduce Action Generation with Plackett-Luce Sampling (AGPS), a novel mechanism for agent decision order optimization. We model the order determination task as a Plackett-Luce sampling process to address issues such as ranking instability and vanishing gradient during the network training process. AGPS realizes credit-based decision order determination by establishing a bridge between the significance of agents' local observations and their decision credits, thus facilitating order optimization and dependency management. Integrating AGPS with the Multi-Agent Transformer, we propose the Prioritized Multi-Agent Transformer (PMAT), a sequential decision-making MARL algorithm with decision order optimization. Experiments on benchmarks including StarCraft II Multi-Agent Challenge, Google Research Football, and Multi-Agent MuJoCo show that PMAT outperforms state-of-the-art algorithms, greatly enhancing coordination efficiency.


Enhancing PPO with Trajectory-Aware Hybrid Policies

arXiv.org Artificial Intelligence

Proximal policy optimization (PPO) is one of the most popular state-of-the-art on-policy algorithms that has become a standard baseline in modern reinforcement learning with applications in numerous fields. Though it delivers stable performance with theoretical policy improvement guarantees, high variance, and high sample complexity still remain critical challenges in on-policy algorithms. To alleviate these issues, we propose Hybrid-Policy Proximal Policy Optimization (HP3O), which utilizes a trajectory replay buffer to make efficient use of trajectories generated by recent policies. Particularly, the buffer applies the "first in, first out" (FIFO) strategy so as to keep only the recent trajectories to attenuate the data distribution drift. A batch consisting of the trajectory with the best return and other randomly sampled ones from the buffer is used for updating the policy networks. The strategy helps the agent to improve its capability on top of the most recent best performance and in turn reduce variance empirically. We theoretically construct the policy improvement guarantees for the proposed algorithm. HP3O is validated and compared against several baseline algorithms using multiple continuous control environments. Our code is available here.


Multi-Agent Coordination across Diverse Applications: A Survey

arXiv.org Artificial Intelligence

Multi-agent coordination studies the underlying mechanism enabling the trending spread of diverse multi-agent systems (MAS) and has received increasing attention, driven by the expansion of emerging applications and rapid AI advances. This survey outlines the current state of coordination research across applications through a unified understanding that answers four fundamental coordination questions: (1) what is coordination; (2) why coordination; (3) who to coordinate with; and (4) how to coordinate. Our purpose is to explore existing ideas and expertise in coordination and their connections across diverse applications, while identifying and highlighting emerging and promising research directions. First, general coordination problems that are essential to varied applications are identified and analyzed. Second, a number of MAS applications are surveyed, ranging from widely studied domains, e.g., search and rescue, warehouse automation and logistics, and transportation systems, to emerging fields including humanoid and anthropomorphic robots, satellite systems, and large language models (LLMs). Finally, open challenges about the scalability, heterogeneity, and learning mechanisms of MAS are analyzed and discussed. In particular, we identify the hybridization of hierarchical and decentralized coordination, human-MAS coordination, and LLM-based MAS as promising future directions.


Beyond Self-Talk: A Communication-Centric Survey of LLM-Based Multi-Agent Systems

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have recently demonstrated remarkable capabilities in reasoning, planning, and decision-making. Building upon these strengths, researchers have begun incorporating LLMs into multi-agent systems (MAS), where agents collaborate or compete through natural language interactions to tackle tasks beyond the scope of single-agent setups. In this survey, we present a communication-centric perspective on LLM-based multi-agent systems, examining key system-level features such as architecture design and communication goals, as well as internal mechanisms like communication strategies, paradigms, objects and content. We illustrate how these communication elements interplay to enable collective intelligence and flexible collaboration. Furthermore, we discuss prominent challenges, including scalability, security, and multimodal integration, and propose directions for future work to advance research in this emerging domain. Ultimately, this survey serves as a catalyst for further innovation, fostering more robust, scalable, and intelligent multi-agent systems across diverse application domains.


Causal Mean Field Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Scalability remains a challenge in multi-agent reinforcement learning and is currently under active research. A framework named mean-field reinforcement learning (MFRL) could alleviate the scalability problem by employing the Mean Field Theory to turn a many-agent problem into a two-agent problem. However, this framework lacks the ability to identify essential interactions under nonstationary environments. Causality contains relatively invariant mechanisms behind interactions, though environments are nonstationary. Therefore, we propose an algorithm called causal mean-field Q-learning (CMFQ) to address the scalability problem. CMFQ is ever more robust toward the change of the number of agents though inheriting the compressed representation of MFRL's action-state space. Firstly, we model the causality behind the decision-making process of MFRL into a structural causal model (SCM). Then the essential degree of each interaction is quantified via intervening on the SCM. Furthermore, we design the causality-aware compact representation for behavioral information of agents as the weighted sum of all behavioral information according to their causal effects. We test CMFQ in a mixed cooperative-competitive game and a cooperative game. The result shows that our method has excellent scalability performance in both training in environments containing a large number of agents and testing in environments containing much more agents.


Multi-Agent Risks from Advanced AI

arXiv.org Artificial Intelligence

The rapid development of advanced AI agents and the imminent deployment of many instances of these agents will give rise to multi-agent systems of unprecedented complexity. These systems pose novel and under-explored risks. In this report, we provide a structured taxonomy of these risks by identifying three key failure modes (miscoordination, conflict, and collusion) based on agents' incentives, as well as seven key risk factors (information asymmetries, network effects, selection pressures, destabilising dynamics, commitment problems, emergent agency, and multi-agent security) that can underpin them. We highlight several important instances of each risk, as well as promising directions to help mitigate them. By anchoring our analysis in a range of real-world examples and experimental evidence, we illustrate the distinct challenges posed by multi-agent systems and their implications for the safety, governance, and ethics of advanced AI.


Explainable Distributed Constraint Optimization Problems

arXiv.org Artificial Intelligence

The Distributed Constraint Optimization Problem (DCOP) formulation is a powerful tool to model cooperative multi-agent problems that need to be solved distributively. A core assumption of existing approaches is that DCOP solutions can be easily understood, accepted, and adopted, which may not hold, as evidenced by the large body of literature on Explainable AI. In this paper, we propose the Explainable DCOP (X-DCOP) model, which extends a DCOP to include its solution and a contrastive query for that solution. We formally define some key properties that contrastive explanations must satisfy for them to be considered as valid solutions to X-DCOPs as well as theoretical results on the existence of such valid explanations. To solve X-DCOPs, we propose a distributed framework as well as several optimizations and suboptimal variants to find valid explanations. We also include a human user study that showed that users, not surprisingly, prefer shorter explanations over longer ones. Our empirical evaluations showed that our approach can scale to large problems, and the different variants provide different options for trading off explanation lengths for smaller runtimes. Thus, our model and algorithmic contributions extend the state of the art by reducing the barrier for users to understand DCOP solutions, facilitating their adoption in more real-world applications.