Reinforcement Learning
Statistical and Algorithmic Foundations of Reinforcement Learning
Chi, Yuejie, Chen, Yuxin, Wei, Yuting
As a paradigm for sequential decision making in unknown environments, reinforcement learning (RL) has received a flurry of attention in recent years. However, the explosion of model complexity in emerging applications and the presence of nonconvexity exacerbate the challenge of achieving efficient RL in sample-starved situations, where data collection is expensive, time-consuming, or even high-stakes (e.g., in clinical trials, autonomous systems, and online advertising). How to understand and enhance the sample and computational efficacies of RL algorithms is thus of great interest. In this tutorial, we aim to introduce several important algorithmic and theoretical developments in RL, highlighting the connections between new ideas and classical topics. Employing Markov Decision Processes as the central mathematical model, we cover several distinctive RL scenarios (i.e., RL with a simulator, online RL, offline RL, robust RL, and RL with human feedback), and present several mainstream RL approaches (i.e., model-based approach, value-based approach, and policy optimization). Our discussions gravitate around the issues of sample complexity, computational efficiency, as well as algorithm-dependent and information-theoretic lower bounds from a non-asymptotic viewpoint.
Skill Learning via Policy Diversity Yields Identifiable Representations for Reinforcement Learning
Reizinger, Patrik, Mucsรกnyi, Bรกlint, Guo, Siyuan, Eysenbach, Benjamin, Schรถlkopf, Bernhard, Brendel, Wieland
Self-supervised feature learning and pretraining methods in reinforcement learning (RL) often rely on information-theoretic principles, termed mutual information skill learning (MISL). These methods aim to learn a representation of the environment while also incentivizing exploration thereof. However, the role of the representation and mutual information parametrization in MISL is not yet well understood theoretically. Our work investigates MISL through the lens of identifiable representation learning by focusing on the Contrastive Successor Features (CSF) method. We prove that CSF can provably recover the environment's ground-truth features up to a linear transformation due to the inner product parametrization of the features and skill diversity in a discriminative sense. This first identifiability guarantee for representation learning in RL also helps explain the implications of different mutual information objectives and the downsides of entropy regularizers. We empirically validate our claims in MuJoCo and DeepMind Control and show how CSF provably recovers the ground-truth features both from states and pixels.
Learning Nonlinear Causal Reductions to Explain Reinforcement Learning Policies
Kekiฤ, Armin, Schneider, Jan, Bรผchler, Dieter, Schรถlkopf, Bernhard, Besserve, Michel
Why do reinforcement learning (RL) policies fail or succeed? This is a challenging question due to the complex, high-dimensional nature of agent-environment interactions. In this work, we take a causal perspective on explaining the behavior of RL policies by viewing the states, actions, and rewards as variables in a low-level causal model. We introduce random perturbations to policy actions during execution and observe their effects on the cumulative reward, learning a simplified high-level causal model that explains these relationships. To this end, we develop a nonlinear Causal Model Reduction framework that ensures approximate interventional consistency, meaning the simplified high-level model responds to interventions in a similar way as the original complex system. We prove that for a class of nonlinear causal models, there exists a unique solution that achieves exact interventional consistency, ensuring learned explanations reflect meaningful causal patterns. Experiments on both synthetic causal models and practical RL tasks-including pendulum control and robot table tennis-demonstrate that our approach can uncover important behavioral patterns, biases, and failure modes in trained RL policies.
The Emergence of Deep Reinforcement Learning for Path Planning
Nguyen, Thanh Thi, Nahavandi, Saeid, Razzak, Imran, Nguyen, Dung, Pham, Nhat Truong, Nguyen, Quoc Viet Hung
The increasing demand for autonomous systems in complex and dynamic environments has driven significant research into intelligent path planning methodologies. For decades, graph-based search algorithms, linear programming techniques, and evolutionary computation methods have served as foundational approaches in this domain. Recently, deep reinforcement learning (DRL) has emerged as a powerful method for enabling autonomous agents to learn optimal navigation strategies through interaction with their environments. This survey provides a comprehensive overview of traditional approaches as well as the recent advancements in DRL applied to path planning tasks, focusing on autonomous vehicles, drones, and robotic platforms. Key algorithms across both conventional and learning-based paradigms are categorized, with their innovations and practical implementations highlighted. This is followed by a thorough discussion of their respective strengths and limitations in terms of computational efficiency, scalability, adaptability, and robustness. The survey concludes by identifying key open challenges and outlining promising avenues for future research. Special attention is given to hybrid approaches that integrate DRL with classical planning techniques to leverage the benefits of both learning-based adaptability and deterministic reliability, offering promising directions for robust and resilient autonomous navigation.
Red-Team Multi-Agent Reinforcement Learning for Emergency Braking Scenario
Chen, Yinsong, Wang, Kaifeng, Meng, Xiaoqiang, Li, Xueyuan, Li, Zirui, Gao, Xin
Current research on decision-making in safety-critical scenarios often relies on inefficient data-driven scenario generation or specific modeling approaches, which fail to capture corner cases in real-world contexts. To address this issue, we propose a Red-Team Multi-Agent Reinforcement Learning framework, where background vehicles with interference capabilities are treated as red-team agents. Through active interference and exploration, red-team vehicles can uncover corner cases outside the data distribution. The framework uses a Constraint Graph Representation Markov Decision Process, ensuring that red-team vehicles comply with safety rules while continuously disrupting the autonomous vehicles (AVs). A policy threat zone model is constructed to quantify the threat posed by red-team vehicles to AVs, inducing more extreme actions to increase the danger level of the scenario. Experimental results show that the proposed framework significantly impacts AVs decision-making safety and generates various corner cases. This method also offers a novel direction for research in safety-critical scenarios.
On the Role of AI in Managing Satellite Constellations: Insights from the ConstellAI Project
Stock, Gregory F., Fraire, Juan A., Hermanns, Holger, Mosiฤลผny, Jฤdrzej, Al-Khazraji, Yusra, Molina, Julio Ramรญrez, Ntagiou, Evridiki V.
The rapid expansion of satellite constellations in near-Earth orbits presents significant challenges in satellite network management, requiring innovative approaches for efficient, scalable, and resilient operations. This paper explores the role of Artificial Intelligence (AI) in optimizing the operation of satellite mega-constellations, drawing from the ConstellAI project funded by the European Space Agency (ESA). A consortium comprising GMV GmbH, Saarland University, and Thales Alenia Space collaborates to develop AI-driven algorithms and demonstrates their effectiveness over traditional methods for two crucial operational challenges: data routing and resource allocation. In the routing use case, Reinforcement Learning (RL) is used to improve the end-to-end latency by learning from historical queuing latency, outperforming classical shortest path algorithms. For resource allocation, RL optimizes the scheduling of tasks across constellations, focussing on efficiently using limited resources such as battery and memory. Both use cases were tested for multiple satellite constellation configurations and operational scenarios, resembling the real-life spacecraft operations of communications and Earth observation satellites. This research demonstrates that RL not only competes with classical approaches but also offers enhanced flexibility, scalability, and generalizability in decision-making processes, which is crucial for the autonomous and intelligent management of satellite fleets. The findings of this activity suggest that AI can fundamentally alter the landscape of satellite constellation management by providing more adaptive, robust, and cost-effective solutions.
RAD: Retrieval High-quality Demonstrations to Enhance Decision-making
Guo, Lu, Shan, Yixiang, Zhu, Zhengbang, Liang, Qifan, Song, Lichang, Long, Ting, Zhang, Weinan, Chang, Yi
Offline reinforcement learning (RL) enables agents to learn policies from fixed datasets, avoiding costly or unsafe environment interactions. However, its effectiveness is often limited by dataset sparsity and the lack of transition overlap between suboptimal and expert trajectories, which makes long-horizon planning particularly challenging. Prior solutions based on synthetic data augmentation or trajectory stitching often fail to generalize to novel states and rely on heuristic stitching points. To address these challenges, we propose Retrieval High-quAlity Demonstrations (RAD) for decision-making, which combines non-parametric retrieval with diffusion-based generative modeling. RAD dynamically retrieves high-return states from the offline dataset as target states based on state similarity and return estimation, and plans toward them using a condition-guided diffusion model. Such retrieval-guided generation enables flexible trajectory stitching and improves generalization when encountered with underrepresented or out-of-distribution states. Extensive experiments confirm that RAD achieves competitive or superior performance compared to baselines across diverse benchmarks, validating its effectiveness.
Mixture of Autoencoder Experts Guidance using Unlabeled and Incomplete Data for Exploration in Reinforcement Learning
Malomgrรฉ, Elias, Simoens, Pieter
Recent trends in Reinforcement Learning (RL) highlight the need for agents to learn from reward-free interactions and alternative supervision signals, such as unlabeled or incomplete demonstrations, rather than relying solely on explicit reward maximization. Additionally, developing generalist agents that can adapt efficiently in real-world environments often requires leveraging these reward-free signals to guide learning and behavior. However, while intrinsic motivation techniques provide a means for agents to seek out novel or uncertain states in the absence of explicit rewards, they are often challenged by dense reward environments or the complexity of high-dimensional state and action spaces. Furthermore, most existing approaches rely directly on the unprocessed intrinsic reward signals, which can make it difficult to shape or control the agent's exploration effectively. We propose a framework that can effectively utilize expert demonstrations, even when they are incomplete and imperfect. By applying a mapping function to transform the similarity between an agent's state and expert data into a shaped intrinsic reward, our method allows for flexible and targeted exploration of expert-like behaviors. We employ a Mixture of Autoencoder Experts to capture a diverse range of behaviors and accommodate missing information in demonstrations. Experiments show our approach enables robust exploration and strong performance in both sparse and dense reward environments, even when demonstrations are sparse or incomplete. This provides a practical framework for RL in realistic settings where optimal data is unavailable and precise reward control is needed.
From Kicking to Causality: Simulating Infant Agency Detection with a Robust Intrinsic Reward
While human infants robustly discover their own causal efficacy, standard reinforcement learning agents remain brittle, as their reliance on correlation-based rewards fails in noisy, ecologically valid scenarios. To address this, we introduce the Causal Action Influence Score (CAIS), a novel intrinsic reward rooted in causal inference. CAIS quantifies an action's influence by measuring the 1-Wasserstein distance between the learned distribution of sensory outcomes conditional on that action, $p(h|a)$, and the baseline outcome distribution, $p(h)$. This divergence provides a robust reward that isolates the agent's causal impact from confounding environmental noise. We test our approach in a simulated infant-mobile environment where correlation-based perceptual rewards fail completely when the mobile is subjected to external forces. In stark contrast, CAIS enables the agent to filter this noise, identify its influence, and learn the correct policy. Furthermore, the high-quality predictive model learned for CAIS allows our agent, when augmented with a surprise signal, to successfully reproduce the "extinction burst" phenomenon. We conclude that explicitly inferring causality is a crucial mechanism for developing a robust sense of agency, offering a psychologically plausible framework for more adaptive autonomous systems.
Robust Control with Gradient Uncertainty
We introduce a novel extension to robust control theory that explicitly addresses uncertainty in the value function's gradient, a form of uncertainty endemic to applications like reinforcement learning where value functions are approximated. We formulate a zero-sum dynamic game where an adversary perturbs both system dynamics and the value function gradient, leading to a new, highly nonlinear partial differential equation: the Hamilton-Jacobi-Bellman-Isaacs Equation with Gradient Uncertainty (GU-HJBI). We establish its well-posedness by proving a comparison principle for its viscosity solutions under a uniform ellipticity condition. Our analysis of the linear-quadratic (LQ) case yields a key insight: we prove that the classical quadratic value function assumption fails for any non-zero gradient uncertainty, fundamentally altering the problem structure. A formal perturbation analysis characterizes the non-polynomial correction to the value function and the resulting nonlinearity of the optimal control law, which we validate with numerical studies. Finally, we bridge theory to practice by proposing a novel Gradient-Uncertainty-Robust Actor-Critic (GURAC) algorithm, accompanied by an empirical study demonstrating its effectiveness in stabilizing training. This work provides a new direction for robust control, holding significant implications for fields where function approximation is common, including reinforcement learning and computational finance.