Reinforcement Learning
The Impact of Quantization on Large Reasoning Model Reinforcement Learning
Kumar, Medha, Xu, Zifei, Wang, Xin, Webb, Tristan
Strong reasoning capabilities can now be achieved by large-scale reinforcement learning (RL) without any supervised fine-tuning. Although post-training quantization (PTQ) and quantization-aware training (QAT) are well studied in the context of fine-tuning, how quantization impacts RL in large reasoning models (LRMs) remains an open question. To answer this question, we conducted systematic experiments and discovered a significant gap in reasoning performance on mathematical benchmarks between post-RL quantized models and their quantization-aware RL optimized counterparts. Our findings suggest that quantization-aware RL training negatively impacted the learning process, whereas PTQ and QLoRA led to greater performance.
Continual Reinforcement Learning for Cyber-Physical Systems: Lessons Learned and Open Challenges
Nolle, Kim N., Dusparic, Ivana, Cusack, Rhodri, Cahill, Vinny
Continual learning (CL) is a branch of machine learning that aims to enable agents to adapt and generalise previously learned abilities so that these can be reapplied to new tasks or environments. This is particularly useful in multi-task settings or in non-stationary environments, where the dynamics can change over time. This is particularly relevant in cyber-physical systems such as autonomous driving. However, despite recent advances in CL, successfully applying it to reinforcement learning (RL) is still an open problem. This paper highlights open challenges in continual RL (CRL) based on experiments in an autonomous driving environment. In this environment, the agent must learn to successfully park in four different scenarios corresponding to parking spaces oriented at varying angles. The agent is successively trained in these four scenarios one after another, representing a CL environment, using Proximal Policy Optimisation (PPO). These experiments exposed a number of open challenges in CRL: finding suitable abstractions of the environment, oversensitivity to hyperparameters, catastrophic forgetting, and efficient use of neural network capacity. Based on these identified challenges, we present open research questions that are important to be addressed for creating robust CRL systems. In addition, the identified challenges call into question the suitability of neural networks for CL. We also identify the need for interdisciplinary research, in particular between computer science and neuroscience.
Platform-Agnostic Reinforcement Learning Framework for Safe Exploration of Cluttered Environments with Graph Attention
Calzolari, Gabriele, Sumathy, Vidya, Kanellakis, Christoforos, Nikolakopoulos, George
Autonomous exploration of obstacle-rich spaces requires strategies that ensure efficiency while guaranteeing safety against collisions with obstacles. This paper investigates a novel platform-agnostic reinforcement learning framework that integrates a graph neural network-based policy for next-waypoint selection, with a safety filter ensuring safe mobility. Specifically, the neural network is trained using reinforcement learning through the Proximal Policy Optimization (PPO) algorithm to maximize exploration efficiency while minimizing safety filter interventions. Henceforth, when the policy proposes an infeasible action, the safety filter overrides it with the closest feasible alternative, ensuring consistent system behavior. In addition, this paper introduces a reward function shaped by a potential field that accounts for both the agent's proximity to unexplored regions and the expected information gain from reaching them. The proposed framework combines the adaptability of reinforcement learning-based exploration policies with the reliability provided by explicit safety mechanisms. This feature plays a key role in enabling the deployment of learning-based policies on robotic platforms operating in real-world environments. Extensive evaluations in both simulations and experiments performed in a lab environment demonstrate that the approach achieves efficient and safe exploration in cluttered spaces.
Path Planning through Multi-Agent Reinforcement Learning in Dynamic Environments
De Maeyer, Jonas, Yarahmadi, Hossein, Challenger, Moharram
Path planning in dynamic environments is a fundamental challenge in intelligent transportation and robotics, where obstacles and conditions change over time, introducing uncertainty and requiring continuous adaptation. While existing approaches often assume complete environmental unpredictability or rely on global planners, these assumptions limit scalability and practical deployment in real-world settings. In this paper, we propose a scalable, region-aware reinforcement learning (RL) framework for path planning in dynamic environments. Our method builds on the observation that environmental changes, although dynamic, are often localized within bounded regions. To exploit this, we introduce a hierarchical decomposition of the environment and deploy distributed RL agents that adapt to changes locally. We further propose a retraining mechanism based on sub-environment success rates to determine when policy updates are necessary. Two training paradigms are explored: single-agent Q-learning and multi-agent federated Q-learning, where local Q-tables are aggregated periodically to accelerate the learning process. Unlike prior work, we evaluate our methods in more realistic settings, where multiple simultaneous obstacle changes and increasing difficulty levels are present. Results show that the federated variants consistently outperform their single-agent counterparts and closely approach the performance of A* Oracle while maintaining shorter adaptation times and robust scalability. Although initial training remains time-consuming in large environments, our decentralized framework eliminates the need for a global planner and lays the groundwork for future improvements using deep RL and flexible environment decomposition.
Look, Zoom, Understand: The Robotic Eyeball for Embodied Perception
Yang, Jiashu, Han, Yifan, Xie, Yucheng, Guo, Ning, Lian, Wenzhao
In embodied AI perception systems, visual perception should be active: the goal is not to passively process static images, but to actively acquire more informative data within pixel and spatial budget constraints. Existing vision models and fixed RGB-D camera systems fundamentally fail to reconcile wide-area coverage with fine-grained detail acquisition, severely limiting their efficacy in open-world robotic applications. T o address this issue, we propose EyeVLA,a robotic eyeball for active visual perception that can take proactive actions based on instructions, enabling clear observation of fine-grained target objects and detailed information across a wide spatial extent. EyeVLA discretizes action behaviors into action tokens and integrates them with vision-language models (VLMs) that possess strong open-world understanding capabilities, enabling joint modeling of vision, language, and actions within a single autore-gressive sequence. By using the 2D bounding box coordinates to guide the reasoning chain and applying reinforcement learning to refine the viewpoint selection policy, we transfer the open world scene understanding capability of the VLM to a vision language action (VLA) policy using only minimal real-world data.Experiments show that EyeVLA can effectively understand scenes in real-world environments and actively acquire more accurate visual information through instruction-driven actions of rotation and zoom, thereby achieving strong environmental perception capabilities. EyeVLA introduces a novel robotic vision paradigm: under pixel and spatial budgets, it dynamically acquires dynamically acquires highly informative visual data within given pixel and spatial budgets for environmental perception in multimodal autonomous systems.
ChartEditor: A Reinforcement Learning Framework for Robust Chart Editing
Chen, Liangyu, Xu, Yichen, Ma, Jianzhe, Liu, Yuqi, Yang, Donglu, Zhang, Liang, Wang, Wenxuan, Jin, Qin
Chart editing reduces manual effort in visualization design. Typical benchmarks limited in data diversity and assume access to complete chart code, which is seldom in real-world scenarios. To address this gap, we present ChartEditVista, a comprehensive benchmark consisting of 7,964 samples spanning 31 chart categories. It encompasses diverse editing instructions and covers nearly all editable chart elements. The inputs in ChartEditVista include only the original chart image and natural language editing instructions, without the original chart codes. ChartEditVista is generated through a fully automated pipeline that produces, edits, and verifies charts, ensuring high-quality chart editing data. Besides, we introduce two novel fine-grained, rule-based evaluation metrics: the layout metric, which evaluates the position, size and color of graphical components; and the text metric, which jointly assesses textual content and font styling. Building on top of ChartEditVista, we present ChartEditor, a model trained using a reinforcement learning framework that incorporates a novel rendering reward to simultaneously enforce code executability and visual fidelity. Through extensive experiments and human evaluations, we demonstrate that ChartEditVista provides a robust evaluation, while ChartEditor consistently outperforms models with similar-scale and larger-scale on chart editing tasks.