Reinforcement Learning
Soft Conflict-Resolution Decision Transformer for Offline Multi-Task Reinforcement Learning
Wang, Shudong, Wang, Xinfei, Zhang, Chenhao, Pang, Shanchen, Gui, Haiyuan, Ji, Wenhao, Liao, Xiaojian
Multi-task reinforcement learning (MTRL) seeks to learn a unified policy for diverse tasks, but often suffers from gradient conflicts across tasks. Existing masking-based methods attempt to mitigate such conflicts by assigning task-specific parameter masks. However, our empirical study shows that coarse-grained binary masks have the problem of over-suppressing key conflicting parameters, hindering knowledge sharing across tasks. Moreover, different tasks exhibit varying conflict levels, yet existing methods use a one-size-fits-all fixed sparsity strategy to keep training stability and performance, which proves inadequate. These limitations hinder the model's generalization and learning efficiency. To address these issues, we propose SoCo-DT, a Soft Conflict-resolution method based by parameter importance. By leveraging Fisher information, mask values are dynamically adjusted to retain important parameters while suppressing conflicting ones. In addition, we introduce a dynamic sparsity adjustment strategy based on the Interquartile Range (IQR), which constructs task-specific thresholding schemes using the distribution of conflict and harmony scores during training. To enable adaptive sparsity evolution throughout training, we further incorporate an asymmetric cosine annealing schedule to continuously update the threshold. Experimental results on the Meta-World benchmark show that SoCo-DT outperforms the state-of-the-art method by 7.6% on MT50 and by 10.5% on the suboptimal dataset, demonstrating its effectiveness in mitigating gradient conflicts and improving overall multi-task performance.
Transformer-Based Scalable Multi-Agent Reinforcement Learning for Networked Systems with Long-Range Interactions
Sinha, Vidur, Ustaomeroglu, Muhammed, Qu, Guannan
Multi-agent reinforcement learning (MARL) has shown promise for large-scale network control, yet existing methods face two major limitations. First, they typically rely on assumptions leading to decay properties of local agent interactions, limiting their ability to capture long-range dependencies such as cascading power failures or epidemic outbreaks. Second, most approaches lack generalizability across network topologies, requiring retraining when applied to new graphs. We introduce STACCA (Shared Transformer Actor-Critic with Counterfactual Advantage), a unified transformer-based MARL framework that addresses both challenges. STACCA employs a centralized Graph Transformer Critic to model long-range dependencies and provide system-level feedback, while its shared Graph Transformer Actor learns a generalizable policy capable of adapting across diverse network structures. Further, to improve credit assignment during training, STACCA integrates a novel counterfactual advantage estimator that is compatible with state-value critic estimates. We evaluate STACCA on epidemic containment and rumor-spreading network control tasks, demonstrating improved performance, network generalization, and scalability. These results highlight the potential of transformer-based MARL architectures to achieve scalable and generalizable control in large-scale networked systems.
STEP: Success-Rate-Aware Trajectory-Efficient Policy Optimization
Chen, Yuhan, Liu, Yuxuan, Zhang, Long, Gao, Pengzhi, Luan, Jian, Liu, Wei
Multi-turn interaction remains challenging for online reinforcement learning. A common solution is trajectory-level optimization, which treats each trajectory as a single training sample. However, this approach can be inefficient and yield misleading learning signals: it applies uniform sampling across tasks regardless of difficulty, penalizes correct intermediate actions in failed trajectories, and incurs high sample-collection costs. To address these issues, we propose STEP (Success-rate-aware Trajectory-Efficient Policy optimization), a framework that dynamically allocates sampling based on per-task success rates and performs step-level optimization. STEP maintains a smoothed success-rate record to guide adaptive trajectory resampling, allocating more effort to harder tasks. It then computes success-rate-weighted advantages and decomposes trajectories into step-level samples. Finally, it applies a step-level GRPO augmentation to refine updates for low-success tasks. Experiments on OSWorld and AndroidWorld show that STEP substantially improves sample efficiency and training stability over trajectory-level GRPO, converging faster and generalizing better under the same sampling budget.
One-Step Generative Policies with Q-Learning: A Reformulation of MeanFlow
Wang, Zeyuan, Li, Da, Chen, Yulin, Shi, Ye, Bai, Liang, Yu, Tianyuan, Fu, Yanwei
We introduce a one-step generative policy for offline reinforcement learning that maps noise directly to actions via a residual reformulation of MeanFlow, making it compatible with Q-learning. While one-step Gaussian policies enable fast inference, they struggle to capture complex, multimodal action distributions. Existing flow-based methods improve expressivity but typically rely on distillation and two-stage training when trained with Q-learning. To overcome these limitations, we propose to reformulate MeanFlow to enable direct noise-to-action generation by integrating the velocity field and noise-to-action transformation into a single policy network-eliminating the need for separate velocity estimation. We explore several reformulation variants and identify an effective residual formulation that supports expressive and stable policy learning. Our method offers three key advantages: 1) efficient one-step noise-to-action generation, 2) expressive modelling of multimodal action distributions, and 3) efficient and stable policy learning via Q-learning in a single-stage training setup. Extensive experiments on 73 tasks across the OGBench and D4RL benchmarks demonstrate that our method achieves strong performance in both offline and offline-to-online reinforcement learning settings. Code is available at https://github.com/HiccupRL/MeanFlowQL.
Scaling Generative Verifiers For Natural Language Mathematical Proof Verification And Selection
Mahdavi, Sadegh, Kisacanin, Branislav, Toshniwal, Shubham, Du, Wei, Moshkov, Ivan, Armstrong, George, Liao, Renjie, Thrampoulidis, Christos, Gitman, Igor
Large language models have achieved remarkable success on final-answer mathematical problems, largely due to the ease of applying reinforcement learning with verifiable rewards. However, the reasoning underlying these solutions is often flawed. Advancing to rigorous proof-based mathematics requires reliable proof verification capabilities. We begin by analyzing multiple evaluation setups and show that focusing on a single benchmark can lead to brittle or misleading conclusions. To address this, we evaluate both proof-based and final-answer reasoning to obtain a more reliable measure of model performance. We then scale two major generative verification methods (GenSelect and LLM-as-a-Judge) to millions of tokens and identify their combination as the most effective framework for solution verification and selection. We further show that the choice of prompt for LLM-as-a-Judge significantly affects the model's performance, but reinforcement learning can reduce this sensitivity. However, despite improving proof-level metrics, reinforcement learning does not enhance final-answer precision, indicating that current models often reward stylistic or procedural correctness rather than mathematical validity. Our results establish practical guidelines for designing and evaluating scalable proof-verification and selection systems.
The Good, The Bad, and The Hybrid: A Reward Structure Showdown in Reasoning Models Training
Reward design is central to reinforcement learning from human feedback (RLHF) and alignment research. In this work, we propose a unified framework to study hard, continuous, and hybrid reward structures for fine-tuning large language models (LLMs) on mathematical reasoning tasks. Using Qwen3-4B with LoRA fine-tuning on the GSM8K dataset, we formalize and empirically evaluate reward formulations that incorporate correctness, perplexity, reasoning quality, and consistency. We introduce an adaptive hybrid reward scheduler that transitions between discrete and continuous signals, balancing exploration and stability. Our results show that hybrid reward structures improve convergence speed and training stability over purely hard or continuous approaches, offering insights for alignment via adaptive reward modeling.
An approach of deep reinforcement learning for maximizing the net present value of stochastic projects
Xu, Wei, Yang, Fan, Cui, Qinyuan, Chen, Zhi
This paper investigates a project with stochastic activity durations and cash flows under discrete scenarios, where activities must satisfy precedence constraints generating cash inflows and outflows. The objective is to maximize expected net present value (NPV) by accelerating inflows and deferring outflows. We formulate the problem as a discrete-time Markov Decision Process (MDP) and propose a Double Deep Q-Network (DDQN) approach. Comparative experiments demonstrate that DDQN outperforms traditional rigid and dynamic strategies, particularly in large-scale or highly uncertain environments, exhibiting superior computational capability, policy reliability, and adaptability. Ablation studies further reveal that the dual-network architecture mitigates overestimation of action values, while the target network substantially improves training convergence and robustness. These results indicate that DDQN not only achieves higher expected NPV in complex project optimization but also provides a reliable framework for stable and effective policy implementation.
Multi-Agent Reinforcement Learning for Heterogeneous Satellite Cluster Resources Optimization
Hady, Mohamad A., Hu, Siyi, Pratama, Mahardhika, Cao, Zehong, Kowalczyk, Ryszard
This work investigates resource optimization in heterogeneous satellite clusters performing autonomous Earth Observation (EO) missions using Reinforcement Learning (RL). In the proposed setting, two optical satellites and one Synthetic Aperture Radar (SAR) satellite operate cooperatively in low Earth orbit to capture ground targets and manage their limited onboard resources efficiently. Traditional optimization methods struggle to handle the real-time, uncertain, and decentralized nature of EO operations, motivating the use of RL and Multi-Agent Reinforcement Learning (MARL) for adaptive decision-making. This study systematically formulates the optimization problem from single-satellite to multi-satellite scenarios, addressing key challenges including energy and memory constraints, partial observability, and agent heterogeneity arising from diverse payload capabilities. Using a near-realistic simulation environment built on the Basilisk and BSK-RL frameworks, we evaluate the performance and stability of state-of-the-art MARL algorithms such as MAPPO, HAPPO, and HATRPO. Results show that MARL enables effective coordination across heterogeneous satellites, balancing imaging performance and resource utilization while mitigating non-stationarity and inter-agent reward coupling. The findings provide practical insights into scalable, autonomous satellite operations and contribute a foundation for future research on intelligent EO mission planning under heterogeneous and dynamic conditions.
Prompt-Driven Domain Adaptation for End-to-End Autonomous Driving via In-Context RL
Khurram, Aleesha, Moeini, Amir, Zhang, Shangtong, Chandra, Rohan
Abstract--Despite significant progress and advances in autonomous driving, many end-to-end systems still struggle with domain adaptation (DA), such as transferring a policy trained under clear weather to adverse weather conditions. Typical DA strategies in the literature include collecting additional data in the target domain or re-training the model, or both. Both these strategies quickly become impractical as we increase scale and complexity of driving. These limitations have encouraged investigation into few-shot and zero-shot prompt-driven DA at inference time involving LLMs and VLMs. These methods work by adding a few state-action trajectories during inference to the prompt (similar to in-context learning). However, there are two limitations of such an approach: (i) prompt-driven DA methods are currently restricted to perception tasks such as detection and segmentation and (ii) they require expert few-shot data. In this work, we present a new approach to inference-time few-shot prompt-driven DA for closed-loop autonomous driving in adverse weather condition using in-context reinforcement learning (ICRL). Similar to other prompt-driven DA methods, our approach does not require any updates to the model parameters nor does it require additional data collection in adversarial weather regime. Furthermore, our approach advances the state-of-the-art in prompt-driven DA by extending to closed driving using general trajectories observed during inference. Our experiments using the CARLA simulator show that ICRL results in safer, more efficient, and more comfortable driving policies in the target domain compared to state-of-the-art prompt-driven DA baselines.
Task-Aware Morphology Optimization of Planar Manipulators via Reinforcement Learning
Mishra, Arvind Kumar, Chakrabarty, Sohom
In this work, Yoshikawa's manipulability index is used to investigate reinforcement learning (RL) as a framework for morphology optimization in planar robotic manipulators. A 2R manipulator tracking a circular end-effector path is first examined because this case has a known analytical optimum: equal link lengths and the second joint orthogonal to the first. This serves as a validation step to test whether RL can rediscover the optimum using reward feedback alone, without access to the manipulability expression or the Jacobian. Three RL algorithms (SAC, DDPG, and PPO) are compared with grid search and black-box optimizers, with morphology represented by a single action parameter phi that maps to the link lengths. All methods converge to the analytical solution, showing that numerical recovery of the optimum is possible without supplying analytical structure. Most morphology design tasks have no closed-form solutions, and grid or heuristic search becomes expensive as dimensionality increases. RL is therefore explored as a scalable alternative. The formulation used for the circular path is extended to elliptical and rectangular paths by expanding the action space to the full morphology vector (L1, L2, theta2). In these non-analytical settings, RL continues to converge reliably, whereas grid and black-box methods require far larger evaluation budgets. These results indicate that RL is effective for both recovering known optima and solving morphology optimization problems without analytical solutions.