Goto

Collaborating Authors

 Reinforcement Learning


Analyzing Emissions and Energy Efficiency at Unsignalized Real-world Intersections Under Mixed Traffic Control

arXiv.org Artificial Intelligence

Greenhouse gas emissions have dramatically risen since the early 1900s with U.S. transportation generating 28% of U.S. emissions. As such, there is interest in reducing transportation-related emissions. Specifically, sustainability research has sprouted around signalized intersections as intersections allow different streams of traffic to cross and change directions. Recent research has developed mixed traffic control eco-driving strategies at signalized intersections to decrease emissions. However, the inherent structure of a signalized intersection generates increased emissions by creating frequent acceleration/deceleration events, excessive idling from traffic congestion, and stop-and-go waves. Thus, we believe unsignalized intersections hold potential for further sustainability improvements. In this work, we provide an emissions analysis on unsignalized intersections with complex, real-world topologies and traffic demands where mixed traffic control strategies are employed by robot vehicles (RVs) to reduce wait times and congestion. We find with at least 10% RV penetration rate, RVs generate less fuel consumption, CO2 emissions, and NOx emissions than signalized intersections by up to 27%, 27% and 28%, respectively. With at least 30% RVs, CO and HC emissions are reduced by up to 42% and 43%, respectively. Additionally, RVs can reduce network-wide emissions despite only employing their strategies at intersections.


Efficient Reinforcemen Learning via Decoupling Exploration and Utilization

arXiv.org Artificial Intelligence

Deep neural network(DNN) generalization is limited by the over-reliance of current offline reinforcement learning techniques on conservative processing of existing datasets. This method frequently results in algorithms that settle for suboptimal solutions that only adjust to a certain dataset. Similarly, in online reinforcement learning, the previously imposed punitive pessimism also deprives the model of its exploratory potential. Our research proposes a novel framework, Optimistic and Pessimistic Actor Reinforcement Learning (OPARL). OPARL employs a unique dual-actor approach: an optimistic actor dedicated to exploration and a pessimistic actor focused on utilization, thereby effectively differentiating between exploration and utilization strategies. This unique combination in reinforcement learning methods fosters a more balanced and efficient approach. It enables the optimization of policies that focus on actions yielding high rewards through pessimistic utilization strategies, while also ensuring extensive state coverage via optimistic exploration. Experiments and theoretical study demonstrates OPARL improves agents' capacities for application and exploration. In the most tasks of DMControl benchmark and Mujoco environment, OPARL performed better than state-of-the-art methods. Our code has released on https://github.com/yydsok/OPARL


UOEP: User-Oriented Exploration Policy for Enhancing Long-Term User Experiences in Recommender Systems

arXiv.org Artificial Intelligence

Reinforcement learning (RL) has gained traction for enhancing user long-term experiences in recommender systems by effectively exploring users' interests. However, modern recommender systems exhibit distinct user behavioral patterns among tens of millions of items, which increases the difficulty of exploration. For example, user behaviors with different activity levels require varying intensity of exploration, while previous studies often overlook this aspect and apply a uniform exploration strategy to all users, which ultimately hurts user experiences in the long run. To address these challenges, we propose User-Oriented Exploration Policy (UOEP), a novel approach facilitating fine-grained exploration among user groups. We first construct a distributional critic which allows policy optimization under varying quantile levels of cumulative reward feedbacks from users, representing user groups with varying activity levels. Guided by this critic, we devise a population of distinct actors aimed at effective and fine-grained exploration within its respective user group. To simultaneously enhance diversity and stability during the exploration process, we further introduce a population-level diversity regularization term and a supervision module. Experimental results on public recommendation datasets demonstrate that our approach outperforms all other baselines in terms of long-term performance, validating its user-oriented exploration effectiveness. Meanwhile, further analyses reveal our approach's benefits of improved performance for low-activity users as well as increased fairness among users.


Blackout Mitigation via Physics-guided RL

arXiv.org Artificial Intelligence

This paper considers the sequential design of remedial control actions in response to system anomalies for the ultimate objective of preventing blackouts. A physics-guided reinforcement learning (RL) framework is designed to identify effective sequences of real-time remedial look-ahead decisions accounting for the long-term impact on the system's stability. The paper considers a space of control actions that involve both discrete-valued transmission line-switching decisions (line reconnections and removals) and continuous-valued generator adjustments. To identify an effective blackout mitigation policy, a physics-guided approach is designed that uses power-flow sensitivity factors associated with the power transmission network to guide the RL exploration during agent training. Comprehensive empirical evaluations using the open-source Grid2Op platform demonstrate the notable advantages of incorporating physical signals into RL decisions, establishing the gains of the proposed physics-guided approach compared to its black box counterparts. One important observation is that strategically~\emph{removing} transmission lines, in conjunction with multiple real-time generator adjustments, often renders effective long-term decisions that are likely to prevent or delay blackouts.


Crowd-PrefRL: Preference-Based Reward Learning from Crowds

arXiv.org Artificial Intelligence

Preference-based reinforcement learning (RL) provides a framework to train agents using human feedback through pairwise preferences over pairs of behaviors, enabling agents to learn desired behaviors when it is difficult to specify a numerical reward function. While this paradigm leverages human feedback, it currently treats the feedback as given by a single human user. Meanwhile, incorporating preference feedback from crowds (i.e. ensembles of users) in a robust manner remains a challenge, and the problem of training RL agents using feedback from multiple human users remains understudied. In this work, we introduce Crowd-PrefRL, a framework for performing preference-based RL leveraging feedback from crowds. This work demonstrates the viability of learning reward functions from preference feedback provided by crowds of unknown expertise and reliability. Crowd-PrefRL not only robustly aggregates the crowd preference feedback, but also estimates the reliability of each user within the crowd using only the (noisy) crowdsourced preference comparisons. Most importantly, we show that agents trained with Crowd-PrefRL outperform agents trained with majority-vote preferences or preferences from any individual user in most cases, especially when the spread of user error rates among the crowd is large. Results further suggest that our method can identify minority viewpoints within the crowd.


Harnessing Density Ratios for Online Reinforcement Learning

arXiv.org Artificial Intelligence

The theories of offline and online reinforcement learning, despite having evolved in parallel, have begun to show signs of the possibility for a unification, with algorithms and analysis techniques for one setting often having natural counterparts in the other. However, the notion of density ratio modeling, an emerging paradigm in offline RL, has been largely absent from online RL, perhaps for good reason: the very existence and boundedness of density ratios relies on access to an exploratory dataset with good coverage, but the core challenge in online RL is to collect such a dataset without having one to start. In this work we show -- perhaps surprisingly -- that density ratio-based algorithms have online counterparts. Assuming only the existence of an exploratory distribution with good coverage, a structural condition known as coverability (Xie et al., 2023), we give a new algorithm (GLOW) that uses density ratio realizability and value function realizability to perform sample-efficient online exploration. GLOW addresses unbounded density ratios via careful use of truncation, and combines this with optimism to guide exploration. GLOW is computationally inefficient; we complement it with a more efficient counterpart, HyGLOW, for the Hybrid RL setting (Song et al., 2022) wherein online RL is augmented with additional offline data. HyGLOW is derived as a special case of a more general meta-algorithm that provides a provable black-box reduction from hybrid RL to offline RL, which may be of independent interest.


Tiny Multi-Agent DRL for Twins Migration in UAV Metaverses: A Multi-Leader Multi-Follower Stackelberg Game Approach

arXiv.org Artificial Intelligence

The synergy between Unmanned Aerial Vehicles (UAVs) and metaverses is giving rise to an emerging paradigm named UAV metaverses, which create a unified ecosystem that blends physical and virtual spaces, transforming drone interaction and virtual exploration. UAV Twins (UTs), as the digital twins of UAVs that revolutionize UAV applications by making them more immersive, realistic, and informative, are deployed and updated on ground base stations, e.g., RoadSide Units (RSUs), to offer metaverse services for UAV Metaverse Users (UMUs). Due to the dynamic mobility of UAVs and limited communication coverages of RSUs, it is essential to perform real-time UT migration to ensure seamless immersive experiences for UMUs. However, selecting appropriate RSUs and optimizing the required bandwidth is challenging for achieving reliable and efficient UT migration. To address the challenges, we propose a tiny machine learning-based Stackelberg game framework based on pruning techniques for efficient UT migration in UAV metaverses. Specifically, we formulate a multi-leader multi-follower Stackelberg model considering a new immersion metric of UMUs in the utilities of UAVs. Then, we design a Tiny Multi-Agent Deep Reinforcement Learning (Tiny MADRL) algorithm to obtain the tiny networks representing the optimal game solution. Specifically, the actor-critic network leverages the pruning techniques to reduce the number of network parameters and achieve model size and computation reduction, allowing for efficient implementation of Tiny MADRL. Numerical results demonstrate that our proposed schemes have better performance than traditional schemes.


Traffic Smoothing Controllers for Autonomous Vehicles Using Deep Reinforcement Learning and Real-World Trajectory Data

arXiv.org Artificial Intelligence

Designing traffic-smoothing cruise controllers that can be deployed onto autonomous vehicles is a key step towards improving traffic flow, reducing congestion, and enhancing fuel efficiency in mixed autonomy traffic. We bypass the common issue of having to carefully fine-tune a large traffic microsimulator by leveraging real-world trajectory data from the I-24 highway in Tennessee, replayed in a one-lane simulation. Using standard deep reinforcement learning methods, we train energy-reducing wave-smoothing policies. As an input to the agent, we observe the speed and distance of only the vehicle in front, which are local states readily available on most recent vehicles, as well as non-local observations about the downstream state of the traffic. We show that at a low 4% autonomous vehicle penetration rate, we achieve significant fuel savings of over 15% on trajectories exhibiting many stop-and-go waves. Finally, we analyze the smoothing effect of the controllers and demonstrate robustness to adding lane-changing into the simulation as well as the removal of downstream information.


Sharing Knowledge in Multi-Task Deep Reinforcement Learning

arXiv.org Artificial Intelligence

We study the benefit of sharing representations among tasks to enable the effective use of deep neural networks in Multi-Task Reinforcement Learning. We leverage the assumption that learning from different tasks, sharing common properties, is helpful to generalize the knowledge of them resulting in a more effective feature extraction compared to learning a single task. Intuitively, the resulting set of features offers performance benefits when used by Reinforcement Learning algorithms. We prove this by providing theoretical guarantees that highlight the conditions for which is convenient to share representations among tasks, extending the wellknown finite-time bounds of Approximate Value-Iteration to the multi-task setting. In addition, we complement our analysis by proposing multi-task extensions of three Reinforcement Learning algorithms that we empirically evaluate on widely used Reinforcement Learning benchmarks showing significant improvements over the single-task counterparts in terms of sample efficiency and performance. Multi-Task Learning (MTL) ambitiously aims to learn multiple tasks jointly instead of learning them separately, leveraging the assumption that the considered tasks have common properties which can be exploited by Machine Learning (ML) models to generalize the learning of each of them. For instance, the features extracted in the hidden layers of a neural network trained on multiple tasks have the advantage of being a general representation of structures common to each other.


Central Limit Theorem for Two-Timescale Stochastic Approximation with Markovian Noise: Theory and Applications

arXiv.org Artificial Intelligence

Two-timescale stochastic approximation (TTSA) is among the most general frameworks for iterative stochastic algorithms. This includes well-known stochastic optimization methods such as SGD variants and those designed for bilevel or minimax problems, as well as reinforcement learning like the family of gradient-based temporal difference (GTD) algorithms. In this paper, we conduct an in-depth asymptotic analysis of TTSA under controlled Markovian noise via central limit theorem (CLT), uncovering the coupled dynamics of TTSA influenced by the underlying Markov chain, which has not been addressed by previous CLT results of TTSA only with Martingale difference noise. Building upon our CLT, we expand its application horizon of efficient sampling strategies from vanilla SGD to a wider TTSA context in distributed learning, thus broadening the scope of Hu et al. (2022). In addition, we leverage our CLT result to deduce the statistical properties of GTD algorithms with nonlinear function approximation using Markovian samples and show their identical asymptotic performance, a perspective not evident from current finite-time bounds.