Reinforcement Learning
Multi-granular Adversarial Attacks against Black-box Neural Ranking Models
Liu, Yu-An, Zhang, Ruqing, Guo, Jiafeng, de Rijke, Maarten, Fan, Yixing, Cheng, Xueqi
Adversarial ranking attacks have gained increasing attention due to their success in probing vulnerabilities, and, hence, enhancing the robustness, of neural ranking models. Conventional attack methods employ perturbations at a single granularity, e.g., word or sentence level, to target documents. However, limiting perturbations to a single level of granularity may reduce the flexibility of adversarial examples, thereby diminishing the potential threat of the attack. Therefore, we focus on generating high-quality adversarial examples by incorporating multi-granular perturbations. Achieving this objective involves tackling a combinatorial explosion problem, which requires identifying an optimal combination of perturbations across all possible levels of granularity, positions, and textual pieces. To address this challenge, we transform the multi-granular adversarial attack into a sequential decision-making process, where perturbations in the next attack step build on the perturbed document in the current attack step. Since the attack process can only access the final state without direct intermediate signals, we use reinforcement learning to perform multi-granular attacks. During the reinforcement learning process, two agents work cooperatively to identify multi-granular vulnerabilities as attack targets and organize perturbation candidates into a final perturbation sequence. Experimental results show that our attack method surpasses prevailing baselines in both attack effectiveness and imperceptibility.
Graph Reinforcement Learning for Combinatorial Optimization: A Survey and Unifying Perspective
Darvariu, Victor-Alexandru, Hailes, Stephen, Musolesi, Mirco
Graphs are a natural representation for systems based on relations between connected entities. Combinatorial optimization problems, which arise when considering an objective function related to a process of interest on discrete structures, are often challenging due to the rapid growth of the solution space. The trial-and-error paradigm of Reinforcement Learning has recently emerged as a promising alternative to traditional methods, such as exact algorithms and (meta)heuristics, for discovering better decision-making strategies in a variety of disciplines including chemistry, computer science, and statistics. Despite the fact that they arose in markedly different fields, these techniques share significant commonalities. Therefore, we set out to synthesize this work in a unifying perspective that we term Graph Reinforcement Learning, interpreting it as a constructive decision-making method for graph problems. After covering the relevant technical background, we review works along the dividing line of whether the goal is to optimize graph structure given a process of interest, or to optimize the outcome of the process itself under fixed graph structure. Finally, we discuss the common challenges facing the field and open research questions. In contrast with other surveys, the present work focuses on non-canonical graph problems for which performant algorithms are typically not known and Reinforcement Learning is able to provide efficient and effective solutions.
Emergent Braitenberg-style Behaviours for Navigating the ViZDoom `My Way Home' Labyrinth
Bayer, Caleidgh, Smith, Robert J., Heywood, Malcolm I.
The navigation of complex labyrinths with tens of rooms under visual partially observable state is typically addressed using recurrent deep reinforcement learning architectures. In this work, we show that navigation can be achieved through the emergent evolution of a simple Braitentberg-style heuristic that structures the interaction between agent and labyrinth, i.e. complex behaviour from simple heuristics. To do so, the approach of tangled program graphs is assumed in which programs cooperatively coevolve to develop a modular indexing scheme that only employs 0.8\% of the state space. We attribute this simplicity to several biases implicit in the representation, such as the use of pixel indexing as opposed to deploying a convolutional kernel or image processing operators.
Policy-Guided Diffusion
Jackson, Matthew Thomas, Matthews, Michael Tryfan, Lu, Cong, Ellis, Benjamin, Whiteson, Shimon, Foerster, Jakob
In many real-world settings, agents must learn from an offline dataset gathered by some prior behavior policy. Such a setting naturally leads to distribution shift between the behavior policy and the target policy being trained - requiring policy conservatism to avoid instability and overestimation bias. Autoregressive world models offer a different solution to this by generating synthetic, on-policy experience. However, in practice, model rollouts must be severely truncated to avoid compounding error. As an alternative, we propose policy-guided diffusion. Our method uses diffusion models to generate entire trajectories under the behavior distribution, applying guidance from the target policy to move synthetic experience further on-policy. We show that policy-guided diffusion models a regularized form of the target distribution that balances action likelihood under both the target and behavior policies, leading to plausible trajectories with high target policy probability, while retaining a lower dynamics error than an offline world model baseline. Using synthetic experience from policy-guided diffusion as a drop-in substitute for real data, we demonstrate significant improvements in performance across a range of standard offline reinforcement learning algorithms and environments. Our approach provides an effective alternative to autoregressive offline world models, opening the door to the controllable generation of synthetic training data.
The Power in Communication: Power Regularization of Communication for Autonomy in Cooperative Multi-Agent Reinforcement Learning
Piazza, Nancirose, Behzadan, Vahid, Sarkadi, Stefan
Communication plays a vital role for coordination in Multi-Agent Reinforcement Learning (MARL) systems. However, misaligned agents can exploit other agents' trust and delegated power to the communication medium. In this paper, we propose power regularization as a method to limit the adverse effects of communication by misaligned agents, specifically communication which impairs the performance of cooperative agents. Power is a measure of the influence one agent's actions have over another agent's policy. By introducing power regularization, we aim to allow designers to control or reduce agents' dependency on communication when appropriate, and make them more resilient to performance deterioration due to misuses of communication. We investigate several environments in which power regularization can be a valuable capability for learning different policies that reduce the effect of power dynamics between agents during communication.
Generative Pre-Trained Transformer for Symbolic Regression Base In-Context Reinforcement Learning
Li, Yanjie, Li, Weijun, Yu, Lina, Wu, Min, Liu, Jingyi, Li, Wenqiang, Hao, Meilan, Wei, Shu, Deng, Yusong
The mathematical formula is the human language to describe nature and is the essence of scientific research. Finding mathematical formulas from observational data is a major demand of scientific research and a major challenge of artificial intelligence. This area is called symbolic regression. Originally symbolic regression was often formulated as a combinatorial optimization problem and solved using GP or reinforcement learning algorithms. These two kinds of algorithms have strong noise robustness ability and good Versatility. However, inference time usually takes a long time, so the search efficiency is relatively low. Later, based on large-scale pre-training data proposed, such methods use a large number of synthetic data points and expression pairs to train a Generative Pre-Trained Transformer(GPT). Then this GPT can only need to perform one forward propagation to obtain the results, the advantage is that the inference speed is very fast. However, its performance is very dependent on the training data and performs poorly on data outside the training set, which leads to poor noise robustness and Versatility of such methods. So, can we combine the advantages of the above two categories of SR algorithms? In this paper, we propose \textbf{FormulaGPT}, which trains a GPT using massive sparse reward learning histories of reinforcement learning-based SR algorithms as training data. After training, the SR algorithm based on reinforcement learning is distilled into a Transformer. When new test data comes, FormulaGPT can directly generate a "reinforcement learning process" and automatically update the learning policy in context. Tested on more than ten datasets including SRBench, formulaGPT achieves the state-of-the-art performance in fitting ability compared with four baselines. In addition, it achieves satisfactory results in noise robustness, versatility, and inference efficiency.
Diverse Randomized Value Functions: A Provably Pessimistic Approach for Offline Reinforcement Learning
Yu, Xudong, Bai, Chenjia, Guo, Hongyi, Wang, Changhong, Wang, Zhen
Offline Reinforcement Learning (RL) faces distributional shift and unreliable value estimation, especially for out-of-distribution (OOD) actions. To address this, existing uncertainty-based methods penalize the value function with uncertainty quantification and demand numerous ensemble networks, posing computational challenges and suboptimal outcomes. In this paper, we introduce a novel strategy employing diverse randomized value functions to estimate the posterior distribution of $Q$-values. It provides robust uncertainty quantification and estimates lower confidence bounds (LCB) of $Q$-values. By applying moderate value penalties for OOD actions, our method fosters a provably pessimistic approach. We also emphasize on diversity within randomized value functions and enhance efficiency by introducing a diversity regularization method, reducing the requisite number of networks. These modules lead to reliable value estimation and efficient policy learning from offline data. Theoretical analysis shows that our method recovers the provably efficient LCB-penalty under linear MDP assumptions. Extensive empirical results also demonstrate that our proposed method significantly outperforms baseline methods in terms of performance and parametric efficiency.
Learning Efficient and Fair Policies for Uncertainty-Aware Collaborative Human-Robot Order Picking
Smit, Igor G., Bukhsh, Zaharah, Pechenizkiy, Mykola, Alogariastos, Kostas, Hendriks, Kasper, Zhang, Yingqian
In collaborative human-robot order picking systems, human pickers and Autonomous Mobile Robots (AMRs) travel independently through a warehouse and meet at pick locations where pickers load items onto the AMRs. In this paper, we consider an optimization problem in such systems where we allocate pickers to AMRs in a stochastic environment. We propose a novel multi-objective Deep Reinforcement Learning (DRL) approach to learn effective allocation policies to maximize pick efficiency while also aiming to improve workload fairness amongst human pickers. In our approach, we model the warehouse states using a graph, and define a neural network architecture that captures regional information and effectively extracts representations related to efficiency and workload. We develop a discrete-event simulation model, which we use to train and evaluate the proposed DRL approach. In the experiments, we demonstrate that our approach can find non-dominated policy sets that outline good trade-offs between fairness and efficiency objectives. The trained policies outperform the benchmarks in terms of both efficiency and fairness. Moreover, they show good transferability properties when tested on scenarios with different warehouse sizes. The implementation of the simulation model, proposed approach, and experiments are published.
GeRM: A Generalist Robotic Model with Mixture-of-experts for Quadruped Robot
Song, Wenxuan, Zhao, Han, Ding, Pengxiang, Cui, Can, Lyu, Shangke, Fan, Yaning, Wang, Donglin
Multi-task robot learning holds significant importance in tackling diverse and complex scenarios. However, current approaches are hindered by performance issues and difficulties in collecting training datasets. In this paper, we propose GeRM (Generalist Robotic Model). We utilize offline reinforcement learning to optimize data utilization strategies to learn from both demonstrations and sub-optimal data, thus surpassing the limitations of human demonstrations. Thereafter, we employ a transformer-based VLA network to process multi-modal inputs and output actions. By introducing the Mixture-of-Experts structure, GeRM allows faster inference speed with higher whole model capacity, and thus resolves the issue of limited RL parameters, enhancing model performance in multi-task learning while controlling computational costs. Through a series of experiments, we demonstrate that GeRM outperforms other methods across all tasks, while also validating its efficiency in both training and inference processes. Additionally, we uncover its potential to acquire emergent skills. Additionally, we contribute the QUARD-Auto dataset, collected automatically to support our training approach and foster advancements in multi-task quadruped robot learning. This work presents a new paradigm for reducing the cost of collecting robot data and driving progress in the multi-task learning community. You can reach our project and video through the link: https://songwxuan.github.io/GeRM/ .
Prelimit Coupling and Steady-State Convergence of Constant-stepsize Nonsmooth Contractive SA
Zhang, Yixuan, Huo, Dongyan, Chen, Yudong, Xie, Qiaomin
Motivated by Q-learning, we study nonsmooth contractive stochastic approximation (SA) with constant stepsize. We focus on two important classes of dynamics: 1) nonsmooth contractive SA with additive noise, and 2) synchronous and asynchronous Q-learning, which features both additive and multiplicative noise. For both dynamics, we establish weak convergence of the iterates to a stationary limit distribution in Wasserstein distance. Furthermore, we propose a prelimit coupling technique for establishing steady-state convergence and characterize the limit of the stationary distribution as the stepsize goes to zero. Using this result, we derive that the asymptotic bias of nonsmooth SA is proportional to the square root of the stepsize, which stands in sharp contrast to smooth SA. This bias characterization allows for the use of Richardson-Romberg extrapolation for bias reduction in nonsmooth SA.