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 Pattern Recognition


A Computer Simulation of Olfactory Cortex with Functional Implications for Storage and Retrieval of Olfactory Information

Neural Information Processing Systems

A Computer Simulation of Olfactory Cortex With Functional Implications for Storage and Retrieval of Olfactory Information Matthew A. Wilson and James M. Bower Computation and Neural Systems Program Division of Biology, California Institute of Technology, Pasadena, CA 91125 ABSTRACT Based on anatomical and physiological data, we have developed a computer simulation of piriform (olfactory) cortex which is capable of reproducing spatial and temporal patterns of actual cortical activity under a variety of conditions. Using a simple Hebb-type learning rule in conjunction with the cortical dynamics which emerge from the anatomical and physiological organization of the model, the simulations are capable of establishing cortical representations for different input patterns. The basis of these representations lies in the interaction of sparsely distributed, highly divergent/convergent interconnections between modeled neurons. We have shown that different representations can be stored with minimal interference. Further, we have demonstrated that the degree of overlap of cortical representations for different stimuli can also be modulated. Both features are presumably important in classifying olfactory stimuli.


PATTERN CLASS DEGENERACY IN AN UNRESTRICTED STORAGE DENSITY MEMORY

Neural Information Processing Systems

ABSTRACT The study of distributed memory systems has produced a number of models which work well in limited domains. However, until recently, the application of such systems to realworld problemshas been difficult because of storage limitations, and their inherent architectural (and for serial simulation, computational) complexity. Recent development of memories with unrestricted storage capacity and economical feedforward architectures has opened the way to the application of such systems to complex pattern recognition problems. However, such problems are sometimes underspecified by the features which describe the environment, and thus a significant portion of the pattern environment is often non-separable. We will review current work on high density memory systems and their network implementations.


A Computer Simulation of Olfactory Cortex with Functional Implications for Storage and Retrieval of Olfactory Information

Neural Information Processing Systems

Using a simple Hebb-type learning rule in conjunction withthe cortical dynamics which emerge from the anatomical and physiological organization ofthe model, the simulations are capable of establishing cortical representations for different input patterns. The basis of these representations lies in the interaction of sparsely distributed, highly divergent/convergent interconnections between modeled neurons. We have shown that different representations can be stored with minimal interference.


Learning Language Using a Pattern Recognition Approach

AI Magazine

A pattern recognition algorithm is described that learns a transition net grammar from positive examples. Two sets of examples -- one in English and one in Chinese -- are presented. It is hoped that language learning will reduce the knowledge acquisition effort for expert systems and make the natural language interface to database systems more transportable. The algorithm presented makes a step in that direction by providing a robust parser and reducing special interaction for introduction of new words and terms.


Learning Language Using a Pattern Recognition Approach

AI Magazine

A pattern recognition algorithm is described that learns a transition net grammar from positive examples. Two sets of examples -- one in English and one in Chinese -- are presented. It is hoped that language learning will reduce the knowledge acquisition effort for expert systems and make the natural language interface to database systems more transportable. The algorithm presented makes a step in that direction by providing a robust parser and reducing special interaction for introduction of new words and terms.


Rete: A Fast Algorithm for the Many Pattern/Many Object Pattern Match Problem

Classics

The Rete Match Algorithm is an efficient method for comparing a large collection of patterns to a large collection of objects. It finds all the objects that match each pattern. The algorithm was developed for use in production system interpreters, and it has been used for systems containing from a few hundred to more than a thousand patterns and objects. This article presents the algorithm in detail. It explains the basic concepts of the algorithm, it describes pattern and object representations that are appropriate for the algorithm, and it describes the operations performed by the pattern matcher.


PROLOG: The language and its implementation compared with LISP

Classics

Prolog is a simple but powerful programming language founded on symbolic logic. The basic computational mechanism is a pattern matching process ("unification") operating on general record structures ("terms" of logic). We briefly review the language and compare it especially with pure Lisp. The remainder of the paper discusses techniques for implementing Prolog efficiently; in particular we describe how to compile the patterns involved in the matching process. These techniques are as incorporated in our DECsystem-10 Prolog compiler (written in Prolog).


QLISP: A language for the interactive development of complex systems

Classics

This paper presents a functional overview of the features and capabilities of QLISP, one of the newest of the current generation of very high level languages developed for use in Artificial Intelligence (AI) research.QLISP is both a programming language and an interactive programming environment. It embeds an extended version of QA4, an earlier AI language, in INTERLISP, a widely available version of LISP with a variety of sophisticated programming aids.The language features provided by QLISP include a variety of useful data types, an associative data base for the storage and retrieval of expressions, the ability to associate property lists with arbitrary expressions, a powerful pattern matcher based on a unification algorithm, pattern-directed function invocation, "teams" of pattern invoked functions, a sophisticated mechanism for breaking a data base into contexts, generators for associative data retrieval, and easy extensibility.System features available in QLISP include a very smooth interaction with the underlying INTERLISP language, a facility for aggregating multiple pattern matches, and features for interactive control of programs.A number of applications to which QLISP has been put are briefly discussed, and some directions for future development are presented. SRI Tech.Note 120, AI Center, SRI International, Inc., Menlo Park, Calif.


Parallel and serial methods of pattern matching

Classics

This paper is concerned with two aspects of the'exact match' problem which is that of searching amongst a set of stored patterns to find those specified by a given partial description. We describe how to design simple contentaddressable memories, functioning in parallel, which can do this and which, in some sense, can generalise about the stored data. Secondly, we consider how certain graphical representations of data may be suitable for use in efficient serial search strategies. We indicate how such structures can be used in diagnosis when the availability or cost of tests to be applied cannot be determined in advance. The type of parallel system to be considered is to store descriptions of a set of patterns, and is then to be used to supplement an incomplete description of a newly presented pattern by matching it against those in store.