Goto

Collaborating Authors

 Deep Learning


Documents Are People and Words Are Items: A Psychometric Approach to Textual Data with Contextual Embeddings

arXiv.org Artificial Intelligence

This research introduces a novel psychometric method for analyzing textual data using large language models. By leveraging contextual embeddings to create contextual scores, we transform textual data into response data suitable for psychometric analysis. Treating documents as individuals and words as items, this approach provides a natural psychometric interpretation under the assumption that certain keywords, whose contextual meanings vary significantly across documents, can effectively differentiate documents within a corpus. The modeling process comprises two stages: obtaining contextual scores and performing psychometric analysis. In the first stage, we utilize natural language processing techniques and encoder based transformer models to identify common keywords and generate contextual scores. In the second stage, we employ various types of factor analysis, including exploratory and bifactor models, to extract and define latent factors, determine factor correlations, and identify the most significant words associated with each factor. Applied to the Wiki STEM corpus, our experimental results demonstrate the method's potential to uncover latent knowledge dimensions and patterns within textual data. This approach not only enhances the psychometric analysis of textual data but also holds promise for applications in fields rich in textual information, such as education, psychology, and law.


PromptGuard: An Orchestrated Prompting Framework for Principled Synthetic Text Generation for Vulnerable Populations using LLMs with Enhanced Safety, Fairness, and Controllability

arXiv.org Artificial Intelligence

The proliferation of Large Language Models (LLMs) in real-world applications poses unprecedented risks of generating harmful, biased, or misleading information to vulnerable populations including LGBTQ+ individuals, single parents, and marginalized communities. While existing safety approaches rely on post-hoc filtering or generic alignment techniques, they fail to proactively prevent harmful outputs at the generation source. This paper introduces PromptGuard, a novel modular prompting framework with our breakthrough contribution: VulnGuard Prompt, a hybrid technique that prevents harmful information generation using real-world data-driven contrastive learning. VulnGuard integrates few-shot examples from curated GitHub repositories, ethical chain-of-thought reasoning, and adaptive role-prompting to create population-specific protective barriers. Our framework employs theoretical multi-objective optimization with formal proofs demonstrating 25-30% analytical harm reduction through entropy bounds and Pareto optimality. PromptGuard orchestrates six core modules: Input Classification, VulnGuard Prompting, Ethical Principles Integration, External Tool Interaction, Output Validation, and User-System Interaction, creating an intelligent expert system for real-time harm prevention. We provide comprehensive mathematical formalization including convergence proofs, vulnerability analysis using information theory, and theoretical validation framework using GitHub-sourced datasets, establishing mathematical foundations for systematic empirical research.


Automated Unity Game Template Generation from GDDs via NLP and Multi-Modal LLMs

arXiv.org Artificial Intelligence

This paper presents a novel framework for automated game template generation by transforming Game Design Documents (GDDs) into functional Unity game prototypes using Natural Language Processing (NLP) and multi-modal Large Language Models (LLMs). We introduce an end-to-end system that parses GDDs, extracts structured game specifications, and synthesizes Unity-compatible C# code that implements the core mechanics, systems, and architecture defined in the design documentation. Our approach combines a fine-tuned LLaMA-3 model specialized for Unity code generation with a custom Unity integration package that streamlines the implementation process. Evaluation results demonstrate significant improvements over baseline models, with our fine-tuned model achieving superior performance (4.8/5.0 average score) compared to state-of-the-art LLMs across compilation success, GDD adherence, best practices adoption, and code modularity metrics. The generated templates demonstrate high adherence to GDD specifications across multiple game genres. Our system effectively addresses critical gaps in AI-assisted game development, positioning LLMs as valuable tools in streamlining the transition from game design to implementation.


A Masked Representation Learning to Model Cardiac Functions Using Multiple Physiological Signals

arXiv.org Artificial Intelligence

In clinical settings, monitoring hemodynamics is crucial for managing patient prognosis, necessitating the integrated analysis of multiple physiological signals. While recent research has analyzed single signals such as electrocardiography (ECG) or photoplethysmography (PPG), there has yet to be a proposal for an approach that encompasses the complex signal analysis required in actual clinical scenarios. In this study, we introduce the SNUPHY-M (Seoul National University hospital PHYsiological signal Masked representation learning) model extracts physiological features reflecting the electrical, pressure, and fluid characteristics of the cardiac cycle in the process of restoring three masked physiological signals based on self-supervised learning (SSL): ECG, PPG, and arterial blood pressure (ABP) signals. By employing multiple physical characteristics, the model can extract more enriched features only using non-invasive signals. We evaluated the model's performance in clinical downstream tasks such as hypotension, stroke volume, systolic blood pressure, diastolic blood pressure, and age prediction. Our results showed that the SNUPHY-M significantly outperformed supervised or SSL models, especially in prediction tasks using non-invasive signals. To the best of our knowledge, SNUPHY-M is the first model to apply multi-modal SSL to cardiovascular analysis involving ECG, PPG, and ABP signals. This approach effectively supports clinical decision-making and enables precise diagnostics, contributing significantly to the early diagnosis and management of hemodynamics without invasiveness.


Generative Data Refinement: Just Ask for Better Data

arXiv.org Artificial Intelligence

For a fixed parameter size, the capabilities of large models are primarily determined by the quality and quantity of its training data. Consequently, training datasets now grow faster than the rate at which new data is indexed on the web, leading to projected data exhaustion over the next decade. Much more data exists as user-generated content that is not publicly indexed, but incorporating such data comes with considerable risks, such as leaking private information and other undesirable content. We introduce a framework, Generative Data Refinement (GDR), for using pretrained generative models to transform a dataset with undesirable content into a refined dataset that is more suitable for training. Our experiments show that GDR can outperform industry-grade solutions for dataset anonymization, as well as enable direct detoxification of highly unsafe datasets. Moreover, we show that by generating synthetic data that is conditioned on each example in the real dataset, GDR's refined outputs naturally match the diversity of web scale datasets, and thereby avoid the often challenging task of generating diverse synthetic data via model prompting. The simplicity and effectiveness of GDR make it a powerful tool for scaling up the total stock of training data for frontier models.


PersonaFuse: A Personality Activation-Driven Framework for Enhancing Human-LLM Interactions

arXiv.org Artificial Intelligence

Recent advancements in Large Language Models (LLMs) demonstrate remarkable capabilities across various fields. These developments have led to more direct communication between humans and LLMs in various situations, such as social companionship and psychological support. However, LLMs often exhibit limitations in emotional perception and social competence during real-world conversations. These limitations partly originate from their inability to adapt their communication style and emotional expression to different social and task contexts. In this work, we introduce PersonaFuse, a novel LLM post-training framework that enables LLMs to adapt and express different personalities for varying situations. Inspired by Trait Activation Theory and the Big Five personality model, PersonaFuse employs a Mixture-of-Expert architecture that combines persona adapters with a dynamic routing network, enabling contextual trait expression. Experimental results show that PersonaFuse substantially outperforms baseline models across multiple dimensions of social-emotional intelligence. Importantly, these gains are achieved without sacrificing general reasoning ability or model safety, which remain common limitations of direct prompting and supervised fine-tuning approaches. PersonaFuse also delivers consistent improvements in downstream human-centered applications, such as mental health counseling and review-based customer service. Finally, human preference evaluations against leading LLMs, including GPT-4o and DeepSeek, demonstrate that PersonaFuse achieves competitive response quality despite its comparatively smaller model size. These findings demonstrate that PersonaFuse offers a theoretically grounded and practical approach for developing social-emotional enhanced LLMs, marking a significant advancement toward more human-centric AI systems.


SurGBSA: Learning Representations From Molecular Dynamics Simulations

arXiv.org Artificial Intelligence

Self-supervised pretraining from static structures of drug-like compounds and proteins enable powerful learned feature representations. Learned features demonstrate state of the art performance on a range of predictive tasks including molecular properties, structure generation, and protein-ligand interactions. The majority of approaches are limited by their use of static structures and it remains an open question, how best to use atomistic molecular dynamics (MD) simulations to develop more generalized models to improve prediction accuracy for novel molecular structures. We present SURrogate mmGBSA (SurGBSA) as a new modeling approach for MD-based representation learning, which learns a surrogate function of the Molecular Mechanics Generalized Born Surface Area (MMGBSA). We show for the first time the benefits of physics-informed pre-training to train a surrogate MMGBSA model on a collection of over 1.4 million 3D trajectories collected from MD simulations of the CASF-2016 benchmark. SurGBSA demonstrates a dramatic 27,927x speedup versus a traditional physics-based single-point MMGBSA calculation while nearly matching single-point MMGBSA accuracy on the challenging pose ranking problem for identification of the correct top pose (-0.4% difference). Our work advances the development of molecular foundation models by showing model improvements when training on MD simulations. Models, code and training data are made publicly available.


Robix: A Unified Model for Robot Interaction, Reasoning and Planning

arXiv.org Artificial Intelligence

We introduce Robix, a unified model that integrates robot reasoning, task planning, and natural language interaction within a single vision-language architecture. Acting as the high-level cognitive layer in a hierarchical robot system, Robix dynamically generates atomic commands for the low-level controller and verbal responses for human interaction, enabling robots to follow complex instructions, plan long-horizon tasks, and interact naturally with human within an end-to-end framework. Robix further introduces novel capabilities such as proactive dialogue, real-time interruption handling, and context-aware commonsense reasoning during task execution. At its core, Robix leverages chain-of-thought reasoning and adopts a three-stage training strategy: (1) continued pretraining to enhance foundational embodied reasoning abilities including 3D spatial understanding, visual grounding, and task-centric reasoning; (2) supervised finetuning to model human-robot interaction and task planning as a unified reasoning-action sequence; and (3) reinforcement learning to improve reasoning-action consistency and long-horizon task coherence. Extensive experiments demonstrate that Robix outperforms both open-source and commercial baselines (e.g., GPT-4o and Gemini 2.5 Pro) in interactive task execution, demonstrating strong generalization across diverse instruction types (e.g., open-ended, multi-stage, constrained, invalid, and interrupted) and various user-involved tasks such as table bussing, grocery shopping, and dietary filtering.


Improving Alignment in LVLMs with Debiased Self-Judgment

arXiv.org Artificial Intelligence

The rapid advancements in Large Language Models (LLMs) and Large Visual-Language Models (LVLMs) have opened up new opportunities for integrating visual and linguistic modalities. However, effectively aligning these modalities remains challenging, often leading to hallucinations--where generated outputs are not grounded in the visual input--and raising safety concerns across various domains. Existing alignment methods, such as instruction tuning and preference tuning, often rely on external datasets, human annotations, or complex post-processing, which limit scalability and increase costs. To address these challenges, we propose a novel approach that generates the debiased self-judgment score, a self-evaluation metric created internally by the model without relying on external resources. This enables the model to autonomously improve alignment. Our method enhances both decoding strategies and preference tuning processes, resulting in reduced hallucinations, enhanced safety, and improved overall capability. Empirical results show that our approach significantly outperforms traditional methods, offering a more effective solution for aligning LVLMs.


Multi-Robot Navigation in Social Mini-Games: Definitions, Taxonomy, and Algorithms

arXiv.org Artificial Intelligence

The ``Last Mile Challenge'' has long been considered an important, yet unsolved, challenge for autonomous vehicles, public service robots, and delivery robots. A central issue in this challenge is the ability of robots to navigate constrained and cluttered environments that have high agency (e.g., doorways, hallways, corridor intersections), often while competing for space with other robots and humans. We refer to these environments as ``Social Mini-Games'' (SMGs). Traditional navigation approaches designed for MRN do not perform well in SMGs, which has led to focused research on dedicated SMG solvers. However, publications on SMG navigation research make different assumptions (on centralized versus decentralized, observability, communication, cooperation, etc.), and have different objective functions (safety versus liveness). These assumptions and objectives are sometimes implicitly assumed or described informally. This makes it difficult to establish appropriate baselines for comparison in research papers, as well as making it difficult for practitioners to find the papers relevant to their concrete application. Such ad-hoc representation of the field also presents a barrier to new researchers wanting to start research in this area. SMG navigation research requires its own taxonomy, definitions, and evaluation protocols to guide effective research moving forward. This survey is the first to catalog SMG solvers using a well-defined and unified taxonomy and to classify existing methods accordingly. It also discusses the essential properties of SMG solvers, defines what SMGs are and how they appear in practice, outlines how to evaluate SMG solvers, and highlights the differences between SMG solvers and general navigation systems. The survey concludes with an overview of future directions and open challenges in the field. Our project is open-sourced at https://socialminigames.github.io/.