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Serious Games Get Smart: Intelligent Game-Based Learning Environments
Lester, James C. (North Carolina State University) | Ha, Eun Y. (North Carolina State University) | Lee, Seung Y. (North Carolina State University) | Mott, Bradford W. (North Carolina State University) | Rowe, Jonathan P. (North Carolina State University) | Sabourin, Jennifer L. (North Carolina State University)
Intelligent game-based learning environments integrate commercial game technologies with AI methods from intelligent tutoring systems and intelligent narrative technologies. This article introduces the CRYSTAL ISLAND intelligent game-based learning environment, which has been under development in the authors' laboratory for the past seven years. After presenting CRYSTAL ISLAND, the principal technical problems of intelligent game-based learning environments are discussed: narrative-centered tutorial planning, student affect recognition, student knowledge modeling, and student goal recognition. Solutions to these problems are illustrated with research conducted with the CRYSTAL ISLAND learning environment.
Educational Advances in Artificial Intelligence
Brown, Laura E. (Michigan Technological University) | Kauchak, David (University of California, San Diego)
The emergence of massive open online courses has initiated a broad national-wide discussion on higher education practices, models, and pedagogy. Artificial intelligence and machine learning courses were at the forefront of this trend and are also being used to serve personalized, managed content in the back-end systems. Massive open online courses are just one example of the sorts of pedagogical innovations being developed to better teach AI. This column will discuss and share innovative educational approaches that teach or leverage AI and its many subfields, including robotics, machine learning, natural language processing, computer vision, and others at all levels of education (K-12, undergraduate, and graduate levels).
AI Methods in Algorithmic Composition: A Comprehensive Survey
Algorithmic composition is the partial or total automation of the process of music composition by using computers. Since the 1950s, different computational techniques related to Artificial Intelligence have been used for algorithmic composition, including grammatical representations, probabilistic methods, neural networks, symbolic rule-based systems, constraint programming and evolutionary algorithms. This survey aims to be a comprehensive account of research on algorithmic composition, presenting a thorough view of the field for researchers in Artificial Intelligence.
Inquire Biology: A Textbook that Answers Questions
Chaudhri, Vinay K. (SRI International) | Cheng, Britte (SRI International) | Overtholtzer, Adam (SRI International) | Roschelle, Jeremy (SRI International) | Spaulding, Aaron (SRI International) | Clark, Peter (Vulcan Inc.) | Greaves, Mark (Pacific Northwest National Laboratory) | Gunning, Dave (Palo Alto Research Center)
Inquire Biology is a prototype of a new kind of intelligent textbook -- one that answers students' questions, engages their interest, and improves their understanding. Inquire Biology provides unique capabilities via a knowledge representation that captures conceptual knowledge from the textbook and uses inference procedures to answer students' questions. In an initial controlled experiment, community college students using the Inquire Biology prototype outperformed students using either a hardcopy or conventional E-book version of the same biology textbook. While additional research is needed to fully develop Inquire Biology, the initial prototype clearly demonstrates the promise of applying knowledge representation and question-answering technology to electronic textbooks.
Reports of the 2013 AAAI Spring Symposium Series
Markman, Vita (Disney Interactive Studios) | Stojanov, Georgi (American University of Paris) | Indurkhya, Bipin (International Institute of Information Technology) | Kido, Takashi (Rikengenesis) | Takadama, Keiki (University of Electro-Communications) | Konidaris, George (Massachusetts Institute of Technology) | Eaton, Eric (Bryn Mawr College) | Matsumura, Naohiro (Osaka University) | Fruchter, Renate (Stanford University) | Sofge, Donald (Naval Research Laboratory) | Lawless, William (Paine College) | Madani, Omid (Google) | Sukthankaris, Rahul (Google)
The Association for the Advancement of Artificial Intelligence was pleased to present the AAAI 2013 Spring Symposium Series, held Monday through Wednesday, March 25-27, 2013. The titles of the eight symposia were Analyzing Microtext, Creativity and (Early) Cognitive Development, Data Driven Wellness: From Self-Tracking to Behavior Change, Designing Intelligent Robots: Reintegrating AI II, Lifelong Machine Learning, Shikakeology: Designing Triggers for Behavior Change, Trust and Autonomous Systems, and Weakly Supervised Learning from Multimedia. This report contains summaries of the symposia, written, in most cases, by the cochairs of the symposium.
The Mario AI Championship 2009-2012
Togelius, Julian (IT University of Copenhagen) | Shaker, Noor (IT University of Copenhagen) | Karakovskiy, Sergey (St. Petersburg State University) | Yannakakis, Georgios N. (University of Malta)
We give a brief overview of the Mario AI Championship, a series of competitions based on an open source clone of the seminal platform game Super Mario Bros. The competition has four tracks. The gameplay and learning tracks resemble traditional reinforcement learning competitions, the Level generation track focuses on the generation of entertaining game levels, and the Turing Test track focuses on humanlike game-playing behavior. We also outline some lessons learned from the competition and its future.
Student Modeling: Supporting Personalized Instruction, from Problem Solving to Exploratory Open Ended Activities
Conati, Cristina (University of British Columbia) | Kardan, Samad (University of British Columbia)
The field of intelligent tutoring systems has successfully delivered techniques and applications to provide personalized coaching and feedback for problem solving in a variety of domains. The core of this personalized instruction is a student model; the ITS component in charge of assessing student traits and states relevant to tailor the tutorial interaction to specific student needs during problem solving. There are however, other educational activities that can help learners acquire the target skills and abilities at different stages of learning including, among others, exploring interactive simulations and playing educational games. This article describes research on creating student models that support personalization for these novel types of interactions, their unique challenges, and how AI and machine learning can help.
Recent Advances in Conversational Intelligent Tutoring Systems
Rus, Vasile (The University of Memphis) | D’Mello, Sidney (University of Notre-Dame) | Hu, Xiangen (The University of Memphis) | Graesser, Arthur (The University of Memphis)
We report recent advances in intelligent tutoring systems with conversational dialogue. Macroadaptivity refers to a system's capability to select appropriate instructional tasks for the learner to work on. Microadaptivity refers to a system's capability to adapt its scaffolding while the learner is working on a particular task. Learning progressions and deeper dialogue and natural language processing techniques are key features of DeepTutor, the first intelligent tutoring system based on learning progressions.
New Potentials for Data-Driven Intelligent Tutoring System Development and Optimization
Koedinger, Kenneth R. (Carnegie Mellon University) | Brunskill, Emma (Carnegie Mellon University) | Baker, Ryan S.J.d. (Columbia University) | McLaughlin, Elizabeth A. (Carnegie Mellon University) | Stamper, John (Carnegie Mellon University)
Increasing widespread use of educational technologies is producing vast amounts of data. Such data can be used to help advance our understanding of student learning and enable more intelligent, interactive, engaging, and effective education. In this article, we discuss the status and prospects of this new and powerful opportunity for data-driven development and optimization of educational technologies, focusing on intelligent tutoring systems We provide examples of use of a variety of techniques to develop or optimize the select, evaluate, suggest, and update functions of intelligent tutors, including probabilistic grammar learning, rule induction, Markov decision process, classification, and integrations of symbolic search and statistical inference.