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Stacking for Probabilistic Short-term Load Forecasting

arXiv.org Artificial Intelligence

In this study, we delve into the realm of meta-learning to combine point base forecasts for probabilistic short-term electricity demand forecasting. Our approach encompasses the utilization of quantile linear regression, quantile regression forest, and post-processing techniques involving residual simulation to generate quantile forecasts. Furthermore, we introduce both global and local variants of meta-learning. In the local-learning mode, the meta-model is trained using patterns most similar to the query pattern. Through extensive experimental studies across 35 forecasting scenarios and employing 16 base forecasting models, our findings underscored the superiority of quantile regression forest over its competitors.


GenMM: Geometrically and Temporally Consistent Multimodal Data Generation for Video and LiDAR

arXiv.org Artificial Intelligence

Multimodal synthetic data generation is crucial in domains such as autonomous driving, robotics, augmented/virtual reality, and retail. We propose a novel approach, GenMM, for jointly editing RGB videos and LiDAR scans by inserting temporally and geometrically consistent 3D objects. Our method uses a reference image and 3D bounding boxes to seamlessly insert and blend new objects into target videos. We inpaint the 2D Regions of Interest (consistent with 3D boxes) using a diffusion-based video inpainting model. We then compute semantic boundaries of the object and estimate it's surface depth using state-of-the-art semantic segmentation and monocular depth estimation techniques. Subsequently, we employ a geometry-based optimization algorithm to recover the 3D shape of the object's surface, ensuring it fits precisely within the 3D bounding box. Finally, LiDAR rays intersecting with the new object surface are updated to reflect consistent depths with its geometry. Our experiments demonstrate the effectiveness of GenMM in inserting various 3D objects across video and LiDAR modalities.


G7 agree on AI code of conduct and joint initiatives for Africa

The Japan Times

Group of Seven (G7) leaders agreed Friday on establishing a common code of conduct for organizations engaging with artificial intelligence (AI), while striking deals on a string of joint initiatives to support the development of clean energy resources in Africa and boost the resilience of global food supply chains. In a joint communique, the bloc also agreed to build a common framework to combat illegal migration, with the aim of cracking down on human trafficking while bolstering the investigation capabilities of authorities on the African continent. In line with the agenda set by Italian Prime Minister Giorgia Meloni, the group reiterated the need to build equal partnerships with developing and emerging countries across the so-called Global South.


DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning

arXiv.org Artificial Intelligence

Training corpuses for vision language models (VLMs) typically lack sufficient amounts of decision-centric data. This renders off-the-shelf VLMs sub-optimal for decision-making tasks such as in-the-wild device control through graphical user interfaces (GUIs). While training with static demonstrations has shown some promise, we show that such methods fall short for controlling real GUIs due to their failure to deal with real-world stochasticity and non-stationarity not captured in static observational data. This paper introduces a novel autonomous RL approach, called DigiRL, for training in-the-wild device control agents through fine-tuning a pre-trained VLM in two stages: offline RL to initialize the model, followed by offline-to-online RL. To do this, we build a scalable and parallelizable Android learning environment equipped with a VLM-based evaluator and develop a simple yet effective RL approach for learning in this domain. Our approach runs advantage-weighted RL with advantage estimators enhanced to account for stochasticity along with an automatic curriculum for deriving maximal learning signal. We demonstrate the effectiveness of DigiRL using the Android-in-the-Wild (AitW) dataset, where our 1.3B VLM trained with RL achieves a 49.5% absolute improvement -- from 17.7 to 67.2% success rate -- over supervised fine-tuning with static human demonstration data. These results significantly surpass not only the prior best agents, including AppAgent with GPT-4V (8.3% success rate) and the 17B CogAgent trained with AitW data (38.5%), but also the prior best autonomous RL approach based on filtered behavior cloning (57.8%), thereby establishing a new state-of-the-art for digital agents for in-the-wild device control.


Xi-Net: Transformer Based Seismic Waveform Reconstructor

arXiv.org Artificial Intelligence

Missing/erroneous data is a major problem in today's world. Collected seismic data sometimes contain gaps due to multitude of reasons like interference and sensor malfunction. Gaps in seismic waveforms hamper further signal processing to gain valuable information. Plethora of techniques are used for data reconstruction in other domains like image, video, audio, but translation of those methods to address seismic waveforms demands adapting them to lengthy sequence inputs, which is practically complex. Even if that is accomplished, high computational costs and inefficiency would still persist in these predominantly convolution-based reconstruction models. In this paper, we present a transformer-based deep learning model, Xi-Net, which utilizes multi-faceted time and frequency domain inputs for accurate waveform reconstruction. Xi-Net converts the input waveform to frequency domain, employs separate encoders for time and frequency domains, and one decoder for getting reconstructed output waveform from the fused features. 1D shifted-window transformer blocks form the elementary units of all parts of the model. To the best of our knowledge, this is the first transformer-based deep learning model for seismic waveform reconstruction. We demonstrate this model's prowess by filling 0.5-1s random gaps in 120s waveforms, resembling the original waveform quite closely. The code, models can be found at: https://github.com/Anshuman04/waveformReconstructor.


Classical and Quantum Physical Reservoir Computing for Onboard Artificial Intelligence Systems: A Perspective

arXiv.org Artificial Intelligence

Artificial intelligence (AI) systems of autonomous systems such as drones, robots and self-driving cars may consume up to 50% of total power available onboard, thereby limiting the vehicle's range of functions and considerably reducing the distance the vehicle can travel on a single charge. Next-generation onboard AI systems need an even higher power since they collect and process even larger amounts of data in real time. This problem cannot be solved using the traditional computing devices since they become more and more power-consuming. In this review article, we discuss the perspectives of development of onboard neuromorphic computers that mimic the operation of a biological brain using nonlinear-dynamical properties of natural physical environments surrounding autonomous vehicles. Previous research also demonstrated that quantum neuromorphic processors (QNPs) can conduct computations with the efficiency of a standard computer while consuming less than 1% of the onboard battery power. Since QNPs is a semi-classical technology, their technical simplicity and low, compared with quantum computers, cost make them ideally suitable for application in autonomous AI system. Providing a perspective view on the future progress in unconventional physical reservoir computing and surveying the outcomes of more than 200 interdisciplinary research works, this article will be of interest to a broad readership, including both students and experts in the fields of physics, engineering, quantum technologies and computing.


Gradient-based Learning in State-based Potential Games for Self-Learning Production Systems

arXiv.org Artificial Intelligence

In this paper, we introduce novel gradient-based optimization methods for state-based potential games (SbPGs) within self-learning distributed production systems. SbPGs are recognised for their efficacy in enabling self-optimizing distributed multi-agent systems and offer a proven convergence guarantee, which facilitates collaborative player efforts towards global objectives. Our study strives to replace conventional ad-hoc random exploration-based learning in SbPGs with contemporary gradient-based approaches, which aim for faster convergence and smoother exploration dynamics, thereby shortening training duration while upholding the efficacy of SbPGs. Moreover, we propose three distinct variants for estimating the objective function of gradient-based learning, each developed to suit the unique characteristics of the systems under consideration. To validate our methodology, we apply it to a laboratory testbed, namely Bulk Good Laboratory Plant, which represents a smart and flexible distributed multi-agent production system. The incorporation of gradient-based learning in SbPGs reduces training times and achieves more optimal policies than its baseline.


Towards Better Benchmark Datasets for Inductive Knowledge Graph Completion

arXiv.org Artificial Intelligence

Knowledge Graph Completion (KGC) attempts to predict missing facts in a Knowledge Graph (KG). Recently, there's been an increased focus on designing KGC methods that can excel in the {\it inductive setting}, where a portion or all of the entities and relations seen in inference are unobserved during training. Numerous benchmark datasets have been proposed for inductive KGC, all of which are subsets of existing KGs used for transductive KGC. However, we find that the current procedure for constructing inductive KGC datasets inadvertently creates a shortcut that can be exploited even while disregarding the relational information. Specifically, we observe that the Personalized PageRank (PPR) score can achieve strong or near SOTA performance on most inductive datasets. In this paper, we study the root cause of this problem. Using these insights, we propose an alternative strategy for constructing inductive KGC datasets that helps mitigate the PPR shortcut. We then benchmark multiple popular methods using the newly constructed datasets and analyze their performance. The new benchmark datasets help promote a better understanding of the capabilities and challenges of inductive KGC by removing any shortcuts that obfuscate performance.


CarLLaVA: Vision language models for camera-only closed-loop driving

arXiv.org Artificial Intelligence

In this technical report, we present CarLLaVA, a Vision Language Model (VLM) for autonomous driving, developed for the CARLA Autonomous Driving Challenge 2.0. CarLLaVA uses the vision encoder of the LLaVA VLM and the LLaMA architecture as backbone, achieving state-of-the-art closed-loop driving performance with only camera input and without the need for complex or expensive labels. Additionally, we show preliminary results on predicting language commentary alongside the driving output. CarLLaVA uses a semi-disentangled output representation of both path predictions and waypoints, getting the advantages of the path for better lateral control and the waypoints for better longitudinal control. We propose an efficient training recipe to train on large driving datasets without wasting compute on easy, trivial data. CarLLaVA ranks 1st place in the sensor track of the CARLA Autonomous Driving Challenge 2.0 outperforming the previous state of the art by 458% and the best concurrent submission by 32.6%.


Trustworthy Artificial Intelligence in the Context of Metrology

arXiv.org Artificial Intelligence

As background to the main story it is important to understand the meaning of artificial intelligence (AI), and more specifically how its subset machine learning (ML) fits into the picture. AI can be generally defined as the theory and development of computer systems that are able to perform tasks that normally require human intelligence. As such AI systems may be adept in discovering new information, making inferences and possessing reasoning capability. ML is a subset of AI focussing on AI methods that are able to learn and adapt. AI includes symbolic computation, such as expert systems, which are not a part of ML, whereas ML builds statistical models of data that may be used for classification and prediction tasks to aid decision-making. Here we focus on ML rather than AI, but will still use the term AI when referring to the more general technology.