trailer
Warehouse robots move packages without human handoff
This material may not be published, broadcast, rewritten, or redistributed. Quotes displayed in real-time or delayed by at least 15 minutes. Market data provided by Factset . Powered and implemented by FactSet Digital Solutions . Mutual Fund and ETF data provided by LSEG . Midjourney's wild body scanner scans you in water Debt collection letter for debt you don't owe?
Truckloads of Tesla Batteries Keep Getting Stolen Before They Even Leave the Factory
Nine major suspected cargo thefts happened at Tesla's Nevada battery factory in January alone, according to sheriff's records obtained by WIRED. Trailers containing millions of dollars worth of Tesla car and home batteries have allegedly been stolen straight from loading docks at the company's Nevada facilities at least 11 times since last December, according to sheriff's records obtained by WIRED. "It's an epidemic right now," says Storey County Sheriff's Detective Sam Hatley, who has been investigating the Tesla cases. Three men suspected of carrying out one of the heists were arrested in January and charged with felony possession of stolen property. But the broader spate of cargo thefts plaguing Elon Musk's car company are still under investigation and have not been previously reported.
A24 Knows You're Mad About the Google AI Collab
Indie movie fans are upset about Google DeepMind's $75 million investment in the studio, which comes as AI companies are deepening their influence in Hollywood. Backrooms, the recent horror movie mega-hit, is a film replete with ideas about repetition and degradation. Its central theme--the horror of a world that seems to be mindlessly, monstrously, ripping off our own--was regarded in some circles as a critique of generative AI . The idea has clearly struck a nerve. Recently passing $300 million at the global box office, has become the biggest hit yet for its buzzy boutique producer and distributor, the New York company A24.
Summer Game Fest 2026 roundup: All the shows, trailers, news and reviews
Summer Game Fest just wrapped up its sixth year and, like a beautifully cel-shaded version of The Blob, the show just keeps on growing. The official Summer Game Fest 2026 showcase took place on June 5, but the surrounding buffet of new game reveals, release date announcements, review opportunities and developer spotlights actually ran from June 1 all the way to June 9. That's more than an entire week of near-constant video game news and trailers to consume, and here we've gathered absolutely all of it in one tidy but lengthy package. First up, a collection of Engadget's previews and reporting from Summer Game Fest Play Days in Los Angeles, which ran from June 6-8: Control Resonant's take on New York feels like the Backrooms Silent Hill Townfall brings atmospheric horror to '90s Scotland with incredible attention to detail Saw: Genesis looks the most fun when you're the murderous mastermind Alien: Isolation 2 keeps the classic horror game's uncompromising approach to raising tension Spyro: A Realm Beyond sees the '90s purple dragon make a big comeback Be like Carl from Summer House and get in the MIX with another high-energy stream filled with great-looking upcoming indie games, gathered by the folks at the Media Indie Exchange. The MIX hosts a smattering of annual online indie showcases, and alongside in-person events, they've been spreading the good gaming word for the past 10 years.
Mina the Hollower, a Sims alternative and other new indie games worth checking out
Plus, a whole bunch of games that'll give your brain a workout. Welcome to our latest roundup of what's going on in the indie game space. We're here to tell you about a bunch of new games you can dive into this weekend. Plus, we've got some announcements and updates for other games that are coming your way. Before we get started, a quick reminder that Summer Game Fest is next week.
Adversarial Patch Attacks on Vision-Based Cargo Occupancy Estimation via Differentiable 3D Simulation
Hedna, Mohamed Rissal, Nder, Sesugh Samuel
Computer vision systems are increasingly adopted in modern logistics operations, including the estimation of trailer occupancy for planning, routing, and billing. Although effective, such systems may be vulnerable to physical adversarial attacks, particularly adversarial patches that can be printed and placed on interior surfaces. In this work, we study the feasibility of such attacks on a convolutional cargo-occupancy classifier using fully simulated 3D environments. Using Mitsuba 3 for differentiable rendering, we optimize patch textures across variations in geometry, lighting, and viewpoint, and compare their effectiveness to a 2D compositing baseline. Our experiments demonstrate that 3D-optimized patches achieve high attack success rates, especially in a denial-of-service scenario (empty to full), where success reaches 84.94 percent. Concealment attacks (full to empty) prove more challenging but still reach 30.32 percent. We analyze the factors influencing attack success, discuss implications for the security of automated logistics pipelines, and highlight directions for strengthening physical robustness. To our knowledge, this is the first study to investigate adversarial patch attacks for cargo-occupancy estimation in physically realistic, fully simulated 3D scenes.
AVOID-JACK: Avoidance of Jackknifing for Swarms of Long Heavy Articulated Vehicles
Schรถnnagel, Adrian, Dubรฉ, Michael, Steup, Christoph, Keppler, Felix, Mostaghim, Sanaz
This paper presents a novel approach to avoiding jackknifing and mutual collisions in Heavy Articulated Vehicles (HAVs) by leveraging decentralized swarm intelligence. In contrast to typical swarm robotics research, our robots are elongated and exhibit complex kinematics, introducing unique challenges. Despite its relevance to real-world applications such as logistics automation, remote mining, airport baggage transport, and agricultural operations, this problem has not been addressed in the existing literature. To tackle this new class of swarm robotics problems, we propose a purely reaction-based, decentralized swarm intelligence strategy tailored to automate elongated, articulated vehicles. The method presented in this paper prioritizes jackknifing avoidance and establishes a foundation for mutual collision avoidance. We validate our approach through extensive simulation experiments and provide a comprehensive analysis of its performance. For the experiments with a single HAV, we observe that for 99.8% jackknifing was successfully avoided and that 86.7% and 83.4% reach their first and second goals, respectively. With two HAVs interacting, we observe 98.9%, 79.4%, and 65.1%, respectively, while 99.7% of the HAVs do not experience mutual collisions.
Why does Grand Theft Auto 6 keep getting delayed?
Why does GTA 6 keep getting delayed? When Grand Theft Auto 6 was delayed on Thursday, the famous quote from the series perfectly captured the feelings of many video game fans. It's the second time maker Rockstar Games has told players they'll have to wait even longer for what is likely to be one of the biggest entertainment releases ever. The notoriously perfectionist developer has a history of holding on to its blockbusters until it's happy with them, so the news wasn't a complete surprise. But it has got millions asking what's taking so long, and why. Rockstar Games officially confirmed it was working on GTA 6 in February 2022 and an initial trailer, released almost 18 months later, said it would come out in 2025.
The Feds Who Kill Blood-Sucking Parasites
Sea lampreys--invasive, leechlike creatures that once nearly destroyed the Great Lakes' fishing economy--are kept in check by a small U.S.-Canadian program. Will it survive Trump's slash-and-burn campaign? Ally Porter walked ahead of me as we sidestepped down a steep, loamy embankment. Our path lit only by headlamps, a waning sliver of moon, and what seemed to be thousands of stars, we made our way to a mucky riverbank about twenty feet below. At one point, I lost my footing and ended up wedged against a tree trunk. Porter, who had two tight braids that landed just below her shoulders, kept going. She moved with ease through several inches of sludge, toward a yellow glow stick tied to a tree at the water's edge.
TRAX: TRacking Axles for Accurate Axle Count Estimation
Rai, Avinash, Jana, Sandeep, Vijay, Vishal
Accurate counting of vehicle axles is essential for traffic control, toll collection, and infrastructure development. We present an end-to-end, video-based pipeline for axle counting that tackles limitations of previous works in dense environments. Our system leverages a combination of YOLO-OBB to detect and categorize vehicles, and YOLO to detect tires. Detected tires are intelligently associated to their respective parent vehicles, enabling accurate axle prediction even in complex scenarios. However, there are a few challenges in detection when it comes to scenarios with longer and occluded vehicles. We mitigate vehicular occlusions and partial detections for longer vehicles by proposing a novel TRAX (Tire and Axle Tracking) Algorithm to successfully track axle-related features between frames. Our method stands out by significantly reducing false positives and improving the accuracy of axle-counting for long vehicles, demonstrating strong robustness in real-world traffic videos. This work represents a significant step toward scalable, AI-driven axle counting systems, paving the way for machine vision to replace legacy roadside infrastructure.