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Guided Self-Evolving LLMs with Minimal Human Supervision
Yu, Wenhao, Liang, Zhenwen, Huang, Chengsong, Panaganti, Kishan, Fang, Tianqing, Mi, Haitao, Yu, Dong
AI self-evolution has long been envisioned as a path toward superintelligence, where models autonomously acquire, refine, and internalize knowledge from their own learning experiences. Yet in practice, unguided self-evolving systems often plateau quickly or even degrade as training progresses. These failures arise from issues such as concept drift, diversity collapse, and mis-evolution, as models reinforce their own biases and converge toward low-entropy behaviors. To enable models to self-evolve in a stable and controllable manner while minimizing reliance on human supervision, we introduce R-Few, a guided Self-Play Challenger-Solver framework that incorporates lightweight human oversight through in-context grounding and mixed training. At each iteration, the Challenger samples a small set of human-labeled examples to guide synthetic question generation, while the Solver jointly trains on human and synthetic examples under an online, difficulty-based curriculum. Across math and general reasoning benchmarks, R-Few achieves consistent and iterative improvements. For example, Qwen3-8B-Base improves by +3.0 points over R-Zero on math tasks and achieves performance on par with General-Reasoner, despite the latter being trained on 20 times more human data. Ablation studies confirm the complementary contributions of grounded challenger training and curriculum-based solver training, and further analysis shows that R-Few mitigates drift, yielding more stable and controllable co-evolutionary dynamics.
DEPO: Dual-Efficiency Preference Optimization for LLM Agents
Chen, Sirui, Zhao, Mengshi, Xu, Lei, Zhao, Yuying, Zhu, Beier, Zhang, Hanwang, Zhao, Shengjie, Lu, Chaochao
Recent advances in large language models (LLMs) have greatly improved their reasoning and decision-making abilities when deployed as agents. Richer reasoning, however, often comes at the cost of longer chain of thought (CoT), hampering interaction efficiency in real-world scenarios. Nevertheless, there still lacks systematic definition of LLM agent efficiency, hindering targeted improvements. To this end, we introduce dual-efficiency, comprising (i) step-level efficiency, which minimizes tokens per step, and (ii) trajectory-level efficiency, which minimizes the number of steps to complete a task. Building on this definition, we propose DEPO, a dual-efficiency preference optimization method that jointly rewards succinct responses and fewer action steps. Experiments on WebShop and BabyAI show that DEPO cuts token usage by up to 60.9% and steps by up to 26.9%, while achieving up to a 29.3% improvement in performance. DEPO also generalizes to three out-of-domain math benchmarks and retains its efficiency gains when trained on only 25% of the data. Our project page is at https://opencausalab.github.io/DEPO.
Compiling to recurrent neurons
Velez-Ginorio, Joey, Amin, Nada, Kording, Konrad, Zdancewic, Steve
Discrete structures are currently second-class in differentiable programming. Since functions over discrete structures lack overt derivatives, differentiable programs do not differentiate through them and limit where they can be used. For example, when programming a neural network, conditionals and iteration cannot be used everywhere; they can break the derivatives necessary for gradient-based learning to work. This limits the class of differentiable algorithms we can directly express, imposing restraints on how we build neural networks and differentiable programs more generally. However, these restraints are not fundamental. Recent work shows conditionals can be first-class, by compiling them into differentiable form as linear neurons. Similarly, this work shows iteration can be first-class -- by compiling to linear recurrent neurons. We present a minimal typed, higher-order and linear programming language with iteration called $\textsf{Cajal}\scriptstyle(\mathbb{\multimap}, \mathbb{2}, \mathbb{N})$. We prove its programs compile correctly to recurrent neurons, allowing discrete algorithms to be expressed in a differentiable form compatible with gradient-based learning. With our implementation, we conduct two experiments where we link these recurrent neurons against a neural network solving an iterative image transformation task. This determines part of its function prior to learning. As a result, the network learns faster and with greater data-efficiency relative to a neural network programmed without first-class iteration. A key lesson is that recurrent neurons enable a rich interplay between learning and the discrete structures of ordinary programming.
ReliableMath: Benchmark of Reliable Mathematical Reasoning on Large Language Models
Xue, Boyang, Zhu, Qi, Wang, Rui, Wang, Sheng, Wang, Hongru, Hu, Minda, Mi, Fei, Wang, Yasheng, Shang, Lifeng, Liu, Qun, Wong, Kam-Fai
Although demonstrating remarkable performance on reasoning tasks, Large Language Models (LLMs) still tend to fabricate unreliable responses when confronted with problems that are unsolvable or beyond their capability, severely undermining the reliability. Prior studies of LLM reliability have primarily focused on knowledge tasks to identify unanswerable questions, while mathematical reasoning tasks have remained unexplored due to the dearth of unsolvable math problems. To systematically investigate LLM reliability in mathematical reasoning tasks, we formulate the reliability evaluation for both solvable and unsolvable problems. We then develop a ReliableMath dataset which incorporates open-source solvable problems and high-quality unsolvable problems synthesized by our proposed construction workflow with human evaluations. Experiments are conducted on various LLMs with several key findings uncovered. LLMs fail to directly identify unsolvable problems and always generate fabricated responses. When instructing LLMs to indicate unsolvability using a reliable prompt, the reliability of larger-sized LLMs remains on solvable problems, but notably improves on unsolvable problems yet still falls short of solvable problems. However, small LLMs rarely show any progress despite employing reliable prompts. Therefore, we further propose an alignment strategy to enhance small LLMs' reliability, which can significantly improve LLM reliability performances on both in-domain and out-of-domain tasks.
Offline Learning and Forgetting for Reasoning with Large Language Models
Ni, Tianwei, Nie, Allen, Chaudhary, Sapana, Liu, Yao, Rangwala, Huzefa, Fakoor, Rasool
Leveraging inference-time search in large language models has proven effective in further enhancing a trained model's capability to solve complex mathematical and reasoning problems. However, this approach significantly increases computational costs and inference time, as the model must generate and evaluate multiple candidate solutions to identify a viable reasoning path. To address this, we propose an effective approach that integrates search capabilities directly into the model by fine-tuning it on unpaired successful (learning) and failed reasoning paths (forgetting) derived from diverse search methods. A key challenge we identify is that naive fine-tuning can degrade the model's search capability; we show this can be mitigated with a smaller learning rate. Extensive experiments on the challenging Game-of-24 and Countdown arithmetic puzzles show that, replacing CoT-generated data with search-generated data for offline fine-tuning improves success rates by around 23% over inference-time search baselines, while reducing inference time by 180$\times$. On top of this, our learning and forgetting objective consistently outperforms both supervised fine-tuning and preference-based methods.
Don't Run with Scissors: Pruning Breaks VLA Models but They Can Be Recovered
Jabbour, Jason, Kim, Dong-Ki, Smith, Max, Patrikar, Jay, Ghosal, Radhika, Wang, Youhui, Agha, Ali, Reddi, Vijay Janapa, Omidshafiei, Shayegan
Vision-Language-Action (VLA) models have advanced robotic capabilities but remain challenging to deploy on resource-limited hardware. Pruning has enabled efficient compression of large language models (LLMs), yet it is largely understudied in robotics. Surprisingly, we observe that pruning VLA models leads to drastic degradation and increased safety violations. We introduce GLUESTICK, a post-pruning recovery method that restores much of the original model's functionality while retaining sparsity benefits. Our method performs a one-time interpolation between the dense and pruned models in weight-space to compute a corrective term. This correction is used during inference by each pruned layer to recover lost capabilities with minimal overhead. GLUESTICK requires no additional training, is agnostic to the pruning algorithm, and introduces a single hyperparameter that controls the tradeoff between efficiency and accuracy. Across diverse VLA architectures and tasks in manipulation and navigation, GLUESTICK achieves competitive memory efficiency while substantially recovering success rates and reducing safety violations. Additional material can be found at: https://gluestick-vla.github.io/.
CLUE: Non-parametric Verification from Experience via Hidden-State Clustering
Liang, Zhenwen, Li, Ruosen, Zhou, Yujun, Song, Linfeng, Yu, Dian, Du, Xinya, Mi, Haitao, Yu, Dong
Assessing the quality of Large Language Model (LLM) outputs presents a critical challenge. Previous methods either rely on text-level information (e.g., reward models, majority voting), which can overfit to superficial cues, or on calibrated confidence from token probabilities, which would fail on less-calibrated models. Yet both of these signals are, in fact, partial projections of a richer source of information: the model's internal hidden states. Early layers, closer to token embeddings, preserve semantic and lexical features that underpin text-based judgments, while later layers increasingly align with output logits, embedding confidence-related information. This paper explores hidden states directly as a unified foundation for verification. We show that the correctness of a solution is encoded as a geometrically separable signature within the trajectory of hidden activations. To validate this, we present Clue (Clustering and Experience-based Verification), a deliberately minimalist, non-parametric verifier. With no trainable parameters, CLUE only summarizes each reasoning trace by an hidden state delta and classifies correctness via nearest-centroid distance to ``success'' and ``failure'' clusters formed from past experience. The simplicity of this method highlights the strength of the underlying signal. Empirically, CLUE consistently outperforms LLM-as-a-judge baselines and matches or exceeds modern confidence-based methods in reranking candidates, improving both top-1 and majority-vote accuracy across AIME 24/25 and GPQA. As a highlight, on AIME 24 with a 1.5B model, CLUE boosts accuracy from 56.7% (majority@64) to 70.0% (top-maj@16).
Embodied-R1: Reinforced Embodied Reasoning for General Robotic Manipulation
Yuan, Yifu, Cui, Haiqin, Huang, Yaoting, Chen, Yibin, Ni, Fei, Dong, Zibin, Li, Pengyi, Zheng, Yan, Hao, Jianye
Generalization in embodied AI is hindered by the "seeing-to-doing gap," which stems from data scarcity and embodiment heterogeneity. To address this, we pioneer "pointing" as a unified, embodiment-agnostic intermediate representation, defining four core embodied pointing abilities that bridge high-level vision-language comprehension with low-level action primitives. We introduce Embodied-R1, a 3B Vision-Language Model (VLM) specifically designed for embodied reasoning and pointing. We use a wide range of embodied and general visual reasoning datasets as sources to construct a large-scale dataset, Embodied-Points-200K, which supports key embodied pointing capabilities. We then train Embodied-R1 using a two-stage Reinforced Fine-tuning (RFT) curriculum with a specialized multi-task reward design. Embodied-R1 achieves state-of-the-art performance on 11 embodied spatial and pointing benchmarks. Critically, it demonstrates robust zero-shot generalization by achieving a 56.2% success rate in the SIMPLEREnv and 87.5% across 8 real-world XArm tasks without any task-specific fine-tuning, representing a 62% improvement over strong baselines. Furthermore, the model exhibits high robustness against diverse visual disturbances. Our work shows that a pointing-centric representation, combined with an RFT training paradigm, offers an effective and generalizable pathway to closing the perception-action gap in robotics.
LeanTutor: A Formally-Verified AI Tutor for Mathematical Proofs
Patel, Manooshree, Bhattacharyya, Rayna, Lu, Thomas, Mehta, Arnav, Voss, Niels, Norouzi, Narges, Ranade, Gireeja
We present LeanTutor, a Large Language Model (LLM)-based tutoring system for math proofs. LeanTutor interacts with the student in natural language, formally verifies student-written math proofs in Lean, generates correct next steps, and provides the appropriate instructional guidance. LeanTutor is composed of three modules: (i) an autoformalizer/proof-checker, (ii) a next-step generator, and (iii) a natural language feedback generator. The first module faithfully autoformalizes student proofs into Lean and verifies proof accuracy via successful code compilation. If the proof has an error, the incorrect step is identified. The next-step generator module outputs a valid next Lean tactic for incorrect proofs via LLM-based candidate generation and proof search. The feedback generator module leverages Lean data to produce a pedagogically-motivated natural language hint for the student user. To evaluate our system, we introduce PeanoBench, a human-written dataset derived from the Natural Numbers Game, consisting of 371 Peano Arithmetic proofs, where each natural language proof step is paired with the corresponding logically equivalent tactic in Lean. The Autoformalizer correctly formalizes 57% of tactics in correct proofs and accurately identifies the incorrect step in 30% of incorrect proofs. In generating natural language hints for erroneous proofs, LeanTutor outperforms a simple baseline on accuracy and relevance metrics.