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Anthropic is doubling Claude's usage limits during off-peak hours for the next two weeks

Engadget

Anthropic is doubling Claude's usage limits during off-peak hours for the next two weeks The promotion runs from March 13 to March 27. To capitalize on Claude's recent spike in popularity, Anthropic is offering a limited-time promotion that doubles usage limits for anyone using its AI chatbot during off-peak hours. From March 13 to March 27, users on Free, Pro, Max, and Team plans will get double the usage limits in a five-hour window when using Claude outside weekday hours between 8 AM and 2 PM ET. According to Anthropic, the promotion is automatic, and users don't have to enable anything to get the benefits. A small thank you to everyone using Claude: We're doubling usage outside our peak hours for the next two weeks.





LinkedIn Profile Characteristics and Professional Success Indicators

Eneye, Tania-Amanda Fredrick, Malla, Ashlesha, Paudel, Pawan

arXiv.org Artificial Intelligence

This study explores the relationship between LinkedIn profile characteristics and professional success, focusing on the indicators of promotions, follower count, and career progression rate. By leveraging a dataset of over 62,000 anonymized LinkedIn profiles, we developed predictive models using machine learning techniques to identify the most influential factors driving professional success. Results indicate that while promotions are highly predictable, follower growth exhibits greater complexity. This research provides actionable insights for professionals seeking to optimize their LinkedIn presence and career strategies.


Multiple Treatments Causal Effects Estimation with Task Embeddings and Balanced Representation Learning

Murakami, Yuki, Hattori, Takumi, Kubota, Kohsuke

arXiv.org Artificial Intelligence

The simultaneous application of multiple treatments is increasingly common in many fields, such as healthcare and marketing. In such scenarios, it is important to estimate the single treatment effects and the interaction treatment effects that arise from treatment combinations. Previous studies have proposed using independent outcome networks with subnetworks for interactions, or combining task embedding networks that capture treatment similarity with variational autoencoders. However, these methods suffer from the lack of parameter sharing among related treatments, or the estimation of unnecessary latent variables reduces the accuracy of causal effect estimation. To address these issues, we propose a novel deep learning framework that incorporates a task embedding network and a representation learning network with the balancing penalty. The task embedding network enables parameter sharing across related treatment patterns because it encodes elements common to single effects and contributions specific to interaction effects. The representation learning network with the balancing penalty learns representations nonparametrically from observed covariates while reducing distances in representation distributions across different treatment patterns. This process mitigates selection bias and avoids model misspecification. Simulation studies demonstrate that the proposed method outperforms existing baselines, and application to real-world marketing datasets confirms the practical implications and utility of our framework.


Sora Has Lost Its App Store Crown to Drake and Free Chicken

WIRED

Dave's Hot Chicken is the top app in the iOS App Store, ending Sora's weeks-long reign. On Friday, its reign came to an end. Your new champion is Dave's Hot Chicken. Dave's Hot Chicken now rules over the App Store, where its slack-beaked, bug-eyed mascot icon expresses appropriate surprise at its ascent. How did it break the grasp of OpenAI's golem TikTok?


LLM-Based Multi-Agent System for Simulating and Analyzing Marketing and Consumer Behavior

Chu, Man-Lin, Terhorst, Lucian, Reed, Kadin, Ni, Tom, Chen, Weiwei, Lin, Rongyu

arXiv.org Artificial Intelligence

Preprint Notice This is the author-accepted manuscript (AAM) of the paper "LLM-Based Multi-Agent System for Simulating and Analyzing Marketing and Consumer Behavior, " accepted for publication in the IEEE International Conference on e-Business Engineering (ICEBE 2025), to be held 10-12 November 2025 at Mustaqbal University, Buraydah, Saudi Arabia. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, including reprinting or republishing, or for creating derivative Abstract--Simulating consumer decision-making is vital for designing and evaluating marketing strategies before costly real-world deployment. However, post-event analyses and rule-based agent-based models (ABMs) struggle to capture the complexity of human behavior and social interaction. We introduce an LLM-powered multi-agent simulation framework that models consumer decisions and social dynamics. Building on recent advances in large language model simulation in a sandbox environment, our framework enables generative agents to interact, express internal reasoning, form habits, and make purchasing decisions without predefined rules. In a price-discount marketing scenario, the system delivers actionable strategy-testing outcomes and reveals emergent social patterns beyond the reach of conventional methods. This approach offers marketers a scalable, low-risk tool for pre-implementation testing, reducing reliance on time-intensive post-event evaluations and lowering the risk of underperforming campaigns.