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In 1973, Icelanders fought a volcano--and won

Popular Science

More information Adding us as a Preferred Source in Google by using this link indicates that you would like to see more of our content in Google News results. No one had ever tried to fight a volcano--until some brave Icelanders tried to in 1973. Breakthroughs, discoveries, and DIY tips sent six days a week. By signing up, you confirm you are 16+, will receive newsletters and promotional content and agree to our Terms of Use and acknowledge the data practices in our Privacy Policy . On January 23, 1973, the 5,000 residents of the tiny Icelandic island of Heimaey--located in the Westman archipelago just four miles off Iceland's southern coast--woke up to the Earth splitting open.


Solver-Free Decision-Focused Learning for Linear Optimization Problems

Neural Information Processing Systems

Mathematical optimization is a fundamental tool for decision-making in a wide range of applications. However, in many real-world scenarios, the parameters of the optimization problem are not known a priori and must be predicted from contextual features. This gives rise to predict-then-optimize problems, where a machine learning model predicts problem parameters that are then used to make decisions via optimization. A growing body of work on decision-focused learning (DFL) addresses this setting by training models specifically to produce predictions that maximize downstream decision quality, rather than accuracy. While effective, DFL is computationally expensive, because it requires solving the optimization problem with the predicted parameters at each loss evaluation.



Mars: SituatedInductiveReasoning inanOpen-WorldEnvironment

Neural Information Processing Systems

Yet, most of them rely on pre-stored knowledge. Inducing new general knowledge from a specific environment and performing reasoning with the acquired knowledge--situated inductive reasoning, is crucial and challenging for machine intelligence. In this paper, we design Mars, an interactive environment devised for situated inductive reasoning.



Solver-Free Decision-Focused Learning for Linear Optimization Problems

arXiv.org Artificial Intelligence

Mathematical optimization is a fundamental tool for decision-making in a wide range of applications. However, in many real-world scenarios, the parameters of the optimization problem are not known a priori and must be predicted from contextual features. This gives rise to predict-then-optimize problems, where a machine learning model predicts problem parameters that are then used to make decisions via optimization. A growing body of work on decision-focused learning (DFL) addresses this setting by training models specifically to produce predictions that maximize downstream decision quality, rather than accuracy. While effective, DFL is computationally expensive, because it requires solving the optimization problem with the predicted parameters at each loss evaluation. In this work, we address this computational bottleneck for linear optimization problems, a common class of problems in both DFL literature and real-world applications. We propose a solver-free training method that exploits the geometric structure of linear optimization to enable efficient training with minimal degradation in solution quality. Our method is based on the insight that a solution is optimal if and only if it achieves an objective value that is at least as good as that of its adjacent vertices on the feasible polytope. Building on this, our method compares the estimated quality of the ground-truth optimal solution with that of its precomputed adjacent vertices, and uses this as loss function. Experiments demonstrate that our method significantly reduces computational cost while maintaining high decision quality.


Mars: Situated Inductive Reasoning in an Open-World Environment Xiaojuan Tang

Neural Information Processing Systems

Large Language Models (LLMs) trained on massive corpora have shown remarkable success in knowledge-intensive tasks. Y et, most of them rely on pre-stored knowledge. Inducing new general knowledge from a specific environment and performing reasoning with the acquired knowledge-- situated inductive reasoning, is crucial and challenging for machine intelligence. In this paper, we design Mars, an interactive environment devised for situated inductive reasoning. It introduces counter-commonsense game mechanisms by modifying terrain, survival setting and task dependency while adhering to certain principles.


2f10c1578a0706e06b6d7db6f0b4a6af-AuthorFeedback.pdf

Neural Information Processing Systems

We thank the reviewers for their time and thoughtful feedback. This is what we were hoping for! 's main concern, and we take the opportunity's main critique is that there isn't a new method falling out of the formalism. We want to clarify that this is what is happening in Fig.1. This was our mistake, we will clarify!


LAVA: Language Model Assisted Verbal Autopsy for Cause-of-Death Determination

arXiv.org Artificial Intelligence

Verbal autopsy (VA) is a critical tool for estimating causes of death in resource-limited settings where medical certification is unavailable. This study presents LA-VA, a proof-of-concept pipeline that combines Large Language Models (LLMs) with traditional algorithmic approaches and embedding-based classification for improved cause-of-death prediction. Using the Population Health Metrics Research Consortium (PHMRC) dataset across three age categories (Adult: 7,580; Child: 1,960; Neonate: 2,438), we evaluate multiple approaches: GPT-5 predictions, LCVA baseline, text embed-dings, and meta-learner ensembles. Our results demonstrate that GPT-5 achieves the highest individual performance with average test site accuracies of 48.6% (Adult), 50.5% (Child), and 53.5% (Neonate), outperforming traditional statistical machine learning baselines by 5-10%. Our findings suggest that simple off-the-shelf LLM-assisted approaches could substantially improve verbal autopsy accuracy, with important implications for global health surveillance in low-resource settings.


Supplementary Material Outline

Neural Information Processing Systems

The supplementary material is outlined as follows. Section D details how we apply POLCO in the robotics tasks. Concretely, this means that safety constraints in our environment are specified via language. The environment is procedurally generated. We collected natural language constraints in a two-step process.