arcade
Star Wars Galactic Racer misses the glory days of podracing as much as we do
The Dell Laptop Buying Guide UK: Which Dell Laptop Should You Buy? When you purchase through links in our articles, we may earn a small commission. I took more from the arcade racing game's single-player story mode than I was expecting... and maybe more than the developers intended. But it is a game podracing and a lot more. Perhaps more than the developers actually intended.
Ready player one? Why the games arcade is having a rebirth
Classic video game arcades are finding new audiences. Classic video game arcades are finding new audiences. After years of sprawling'forever' games, players are rediscovering the pleasures of more focused experiences. Could a new wave of independent arcades bring back the social side of gaming? Don't get Pushing Buttons delivered to your inbox?
White House takes down anti-immigrant Tetris knockoff
Look Up Back to School Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Mashable Selects Say More Trending Now Good Connection: Uplifting stories for a digital age Creator Playbook Switch Off Mashable Voices Safety Net Versus All Series The Tetris Company had hinted at potential legal action. Matt Binder joined Mashable's tech vertical in 2018, where he covers social media, tech policy, cybersecurity, online scams, cryptocurrency, AI, creator news, weird tech, and other related tech beats. The White House has removed its Tetris clone. This is what the website looks like now without it. Last week, the White House unveiled a new government website called Arcade.gov, which hosted five web-based games that promoted President Trump's agenda.
Trump games: White House unveils anti-immigrant, Pro-Trump retro arcade
Say More Mashable Selects Look Up Trending Now Good Connection: Uplifting stories for a digital age Creator Playbook Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Switch Off Mashable Voices Safety Net Versus Gift Ideas For Everyone On Your List All Series The new White House Arcade has five knock-offs of classic retro titles. Matt Binder joined Mashable's tech vertical in 2018, where he covers social media, tech policy, cybersecurity, online scams, cryptocurrency, AI, creator news, weird tech, and other related tech beats. With gas prices soaring, dozens of food recalls, a war in Iran, and a litany of other pressing issues, one might be thinking to themself, I wish the U.S. government would release a series of low-quality, potentially vibe-coded video games. Well, you are in luck! On Thursday, Trump's White House announced a new website, Arcade.gov
ARCADE: A Real-Time Data System for Hybrid and Continuous Query Processing across Diverse Data Modalities
Yang, Jingyi, Mo, Songsong, Shi, Jiachen, Yu, Zihao, Shi, Kunhao, Ding, Xuchen, Cong, Gao
The explosive growth of multimodal data - spanning text, image, video, spatial, and relational modalities, coupled with the need for real-time semantic search and retrieval over these data - has outpaced the capabilities of existing multimodal and real-time database systems, which either lack efficient ingestion and continuous query capability, or fall short in supporting expressive hybrid analytics. We introduce ARCADE, a real-time data system that efficiently supports high-throughput ingestion and expressive hybrid and continuous query processing across diverse data types. ARCADE introduces unified disk-based secondary index on LSM-based storage for vector, spatial, and text data modalities, a comprehensive cost-based query optimizer for hybrid queries, and an incremental materialized view framework for efficient continuous queries. Built on open-source RocksDB storage and MySQL query engine, ARCADE outperforms leading multimodal data systems by up to 7.4x on read-heavy and 1.4x on write-heavy workloads.
'You were among your people': Nintendo Switch 2 launch revives the midnight release
There was a time when certain shops would resemble nightclubs at about midnight: a long queue of excitable people, some of them perhaps too young to be out that late, discussing the excitement that awaits inside. The sight of throngs of gamers looking to get their hands on the latest hardware when the clock strikes 12 is growing increasingly rare. But if you happen to walk by a Smyths toy shop at midnight on 4 June, you may encounter a blast from the past: excitable people, most in their teens or 20s, possibly discussing Mario Kart. They will be waiting to buy the Nintendo Switch 2, the first major games console launch since 2020 and potentially the biggest of all time. What's particularly notable about this launch isn't the queues but just how few there will be.
Tokyo's Best Video Game Arcades in Akihabara: Where to Go, What to Do
As we stumble out of our third Japanese arcade and onto the glowing sidewalks of Tokyo's Akihabara ward, I catch eyes with my partner and laugh. In this perfect moment together, we're equally content but exhausted from a day of vigorous gaming. Holding hands as we squat outside on a slender metal railing and chug melon sodas from a nearby vending machine, I promise the next game center will be our last stop in today's marathon. Popular in Japan since the 1970s, video game arcades took a major hit during the coronavirus pandemic. Strict limitations on public gatherings led to businesses shutting down.
The Sega Saturn at 30: a pioneering games console ripe for rediscovery
It is one of the greatest injustices of video game history that the Sega Saturn is widely considered a failure. The console, which was launched in Japan on 22 November 1994, almost two weeks ahead of the PlayStation, is continually and pejoratively compared to its rival. We hear about how Sony produced a high-end machine laser targeted at producing fast 3D graphics, while Sega's engineers had to add an extra graphics chip to the Saturn at the last minute. We read that Sony's Ken Kutaragi provided creators with a much more user-friendly development system. We know that Sony undercut the price of Sega's machine, using its might as a consumer electronics giant to take the financial hit. All of that is true, but what aren't always mentioned are the vast success of the Japanese Saturn launch, and the extraordinary legacy that Sega's 32-bit machine left behind.
ARCADE: Scalable Demonstration Collection and Generation via Augmented Reality for Imitation Learning
Yang, Yue, Ikeda, Bryce, Bertasius, Gedas, Szafir, Daniel
Robot Imitation Learning (IL) is a crucial technique in robot learning, where agents learn by mimicking human demonstrations. However, IL encounters scalability challenges stemming from both non-user-friendly demonstration collection methods and the extensive time required to amass a sufficient number of demonstrations for effective training. In response, we introduce the Augmented Reality for Collection and generAtion of DEmonstrations (ARCADE) framework, designed to scale up demonstration collection for robot manipulation tasks. Our framework combines two key capabilities: 1) it leverages AR to make demonstration collection as simple as users performing daily tasks using their hands, and 2) it enables the automatic generation of additional synthetic demonstrations from a single human-derived demonstration, significantly reducing user effort and time. We assess ARCADE's performance on a real Fetch robot across three robotics tasks: 3-Waypoints-Reach, Push, and Pick-And-Place. Using our framework, we were able to rapidly train a policy using vanilla Behavioral Cloning (BC), a classic IL algorithm, which excelled across these three tasks. We also deploy ARCADE on a real household task, Pouring-Water, achieving an 80% success rate.