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KQNKRR

Classics

J. International Computer Chess Association, 15 (1): 16-18.


A grandmaster chess machine

Classics

Deep Blue is the chess machine that defeated then-reigning World Chess Champion Garry Kasparov in a six-game match in 1997. This paper describes the Deep Blue system, and gives some of the rationale that went into the design decisions behind Deep Blue.


Computers, Chess, and Cognition

Classics

The checkers program Chinook has won the right to play a 40-game match for the World Checkers Championship against Dr. Marion Tinsley. This was earned by placing second, after Dr. Tinsley, at the 1990 U.S. National Open, the biennial event used to determine a challenger for the championship. This is the first time a program has earned the right to contest for a human world championship. In an exhibition match played in December 1990, Tinsley narrowly defeated Chinook 7.5-6.5. This paper describes the program, the research problems encountered and our solutions.


The million pound bridge program

Classics

In Levy, D. and Beal, D. (Eds.), Heuristic Programming in Artificial Intelligence. Ellis Horwood.


Retrograde analysis of certain endgames

Classics

J. International Computer Chess Association, May, 131–139.


Knowledge-based problem-solving in AL3

Classics

A piece-of-advice suggests what goal should be achievednext while preserving some other condition. If this goal can be achieved in agiven problem-situation (e.g. a given chess position) then we say that the piece-ofadviceis 'satisfiable' in that position. In this way ALI makes it possible to breakthe whole problem of achieving an ultimate goal into a sequence of subproblems,each of them consisting of achievement of a subgoal prescribed by some pieceof-advice. The control structure which chooses what piece-of-advice to applynext consists of a set of 'advice-tables', each of them being specialized in acertain problem-subdomain.In Hayes, J. E., Michie, D., and Pao, Y.-H. (Eds.), Machine Intelligence 10. Ellis Horwood.


An analysis of minimax

Classics

In Clarke, M. R. B. (Ed.), Advances in Computer Chess 2, pp. 103-109. Edinburgh University Press


An analysis of minimax

Classics

In Clarke, M. R. B. (Ed.), Advances in Computer Chess 2, pp. 103-109. Edinburgh University Press



The computer chess revolution

Classics

Chess Life and Review (February):84-85.