Goto

Collaborating Authors

 Horiuchi, Timothy K.


Short-Term Depression in VLSI Stochastic Synapse

Neural Information Processing Systems

We report a compact realization of short-term depression (STD) in a VLSI stochastic synapse. The behavior of the circuit is based on a subtractive single release model of STD. Experimental results agree well with simulation and exhibit expected STD behavior: the transmitted spike train has negative autocorrelation and lower power spectral density at low frequencies which can remove redundancy in the input spike train, and the mean transmission probability is inversely proportional to the input spike rate which has been suggested as an automatic gain control mechanism in neural systems. The dynamic stochastic synapse could potentially be a powerful addition to existing deterministic VLSI spiking neural systems.


A Summating, Exponentially-Decaying CMOS Synapse for Spiking Neural Systems

Neural Information Processing Systems

Synapses are a critical element of biologically-realistic, spike-based neural computation, serving the role of communication, computation, and modification. Many different circuit implementations of synapse function exist with different computational goals in mind. In this paper we describe a new CMOS synapse design that separately controls quiescent leak current, synaptic gain, and time-constant of decay. This circuit implements part of a commonly-used kinetic model of synaptic conductance. We show a theoretical analysis and experimental data for prototypes fabricated in a commercially-available 1.5ยตm CMOS process.


A Summating, Exponentially-Decaying CMOS Synapse for Spiking Neural Systems

Neural Information Processing Systems

Synapses are a critical element of biologically-realistic, spike-based neural computation, serving the role of communication, computation, and modification. Many different circuit implementations of synapse function exist with different computational goals in mind. In this paper we describe a new CMOS synapse design that separately controls quiescent leak current, synaptic gain, and time-constant of decay. This circuit implements part of a commonly-used kinetic model of synaptic conductance. We show a theoretical analysis and experimental data for prototypes fabricated in a commercially-available 1.5 ยตm CMOS process.


Analog VLSI Circuits for Attention-Based, Visual Tracking

Neural Information Processing Systems

A one-dimensional visual tracking chip has been implemented using neuromorphic,analog VLSI techniques to model selective visual attention in the control of saccadic and smooth pursuit eye movements. Thechip incorporates focal-plane processing to compute image saliency and a winner-take-all circuit to select a feature for tracking. The target position and direction of motion are reported as the target moves across the array. We demonstrate its functionality ina closed-loop system which performs saccadic and smooth pursuit tracking movements using a one-dimensional mechanical eye. 1 Introduction Tracking a moving object on a cluttered background is a difficult task. When more than one target is in the field of view, a decision must be made to determine which target to track and what its movement characteristics are.


Analog VLSI Circuits for Attention-Based, Visual Tracking

Neural Information Processing Systems

A one-dimensional visual tracking chip has been implemented using neuromorphic, analog VLSI techniques to model selective visual attention in the control of saccadic and smooth pursuit eye movements. The chip incorporates focal-plane processing to compute image saliency and a winner-take-all circuit to select a feature for tracking. The target position and direction of motion are reported as the target moves across the array. We demonstrate its functionality in a closed-loop system which performs saccadic and smooth pursuit tracking movements using a one-dimensional mechanical eye.


An Auditory Localization and Coordinate Transform Chip

Neural Information Processing Systems

The localization and orientation to various novel or interesting events in the environment is a critical sensorimotor ability in all animals, predator or prey. In mammals, the superior colliculus (SC) plays a major role in this behavior, the deeper layers exhibiting topographically mapped responses to visual, auditory, and somatosensory stimuli. Sensory information arriving from different modalities should then be represented in the same coordinate frame. Auditory cues, in particular, are thought to be computed in head-based coordinates which must then be transformed to retinal coordinates. In this paper, an analog VLSI implementation for auditory localization in the azimuthal plane is described which extends the architecture proposed for the barn owl to a primate eye movement system where further transformation is required. This transformation is intended to model the projection in primates from auditory cortical areas to the deeper layers of the primate superior colliculus. This system is interfaced with an analog VLSI-based saccadic eye movement system also being constructed in our laboratory.


An Auditory Localization and Coordinate Transform Chip

Neural Information Processing Systems

The localization and orientation to various novel or interesting events in the environment is a critical sensorimotor ability in all animals, predator or prey. In mammals, the superior colliculus (SC) plays a major role in this behavior, the deeper layers exhibiting topographicallymapped responses to visual, auditory, and somatosensory stimuli. Sensory information arriving from different modalitiesshould then be represented in the same coordinate frame. Auditory cues, in particular, are thought to be computed in head-based coordinates which must then be transformed to retinal coordinates.In this paper, an analog VLSI implementation for auditory localization in the azimuthal plane is described which extends thearchitecture proposed for the barn owl to a primate eye movement system where further transformation is required. This transformation is intended to model the projection in primates from auditory cortical areas to the deeper layers of the primate superior colliculus. This system is interfaced with an analog VLSI-based saccadic eye movement system also being constructed in our laboratory.


An Analog VLSI Saccadic Eye Movement System

Neural Information Processing Systems

In an effort to understand saccadic eye movements and their relation tovisual attention and other forms of eye movements, we - in collaboration with a number of other laboratories - are carrying outa large-scale effort to design and build a complete primate oculomotor system using analog CMOS VLSI technology. Using this technology, a low power, compact, multi-chip system has been built which works in real-time using real-world visual inputs. We describe in this paper the performance of an early version of such a system including a 1-D array of photoreceptors mimicking the retina, a circuit computing the mean location of activity representing thesuperior colliculus, a saccadic burst generator, and a one degree-of-freedom rotational platform which models the dynamic properties of the primate oculomotor plant. 1 Introduction When we look around our environment, we move our eyes to center and stabilize objects of interest onto our fovea. In order to achieve this, our eyes move in quick jumps with short pauses in between. These quick jumps (up to 750 deg/sec in humans) areknown as saccades and are seen in both exploratory eye movements and as reflexive eye movements in response to sudden visual, auditory, or somatosensory stimuli.Since the intent of the saccade is to bring new objects of interest onto the fovea, it can be considered a primitive attentional mechanism.


An Analog VLSI Saccadic Eye Movement System

Neural Information Processing Systems

In an effort to understand saccadic eye movements and their relation to visual attention and other forms of eye movements, we - in collaboration with a number of other laboratories - are carrying out a large-scale effort to design and build a complete primate oculomotor system using analog CMOS VLSI technology. Using this technology, a low power, compact, multi-chip system has been built which works in real-time using real-world visual inputs. We describe in this paper the performance of an early version of such a system including a 1-D array of photoreceptors mimicking the retina, a circuit computing the mean location of activity representing the superior colliculus, a saccadic burst generator, and a one degree-of-freedom rotational platform which models the dynamic properties of the primate oculomotor plant. 1 Introduction When we look around our environment, we move our eyes to center and stabilize objects of interest onto our fovea. In order to achieve this, our eyes move in quick jumps with short pauses in between. These quick jumps (up to 750 deg/sec in humans) are known as saccades and are seen in both exploratory eye movements and as reflexive eye movements in response to sudden visual, auditory, or somatosensory stimuli. Since the intent of the saccade is to bring new objects of interest onto the fovea, it can be considered a primitive attentional mechanism.


Real-Time Computer Vision and Robotics Using Analog VLSI Circuits

Neural Information Processing Systems

The long-term goal of our laboratory is the development of analog resistive network-based VLSI implementations of early and intermediate visionalgorithms. We demonstrate an experimental circuit for smoothing and segmenting noisy and sparse depth data using the resistive fuse and a 1-D edge-detection circuit for computing zero-crossingsusing two resistive grids with different spaceconstants. Todemonstrate the robustness of our algorithms and of the fabricated analog CMOS VLSI chips, we are mounting these circuits onto small mobile vehicles operating in a real-time, laboratory environment.