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Collaborating Authors

 Gollapudi, Sreenivas


Combinatorial Optimization via LLM-driven Iterated Fine-tuning

arXiv.org Machine Learning

We present a novel way to integrate flexible, context-dependent constraints into combinatorial optimization by leveraging Large Language Models (LLMs) alongside traditional algorithms. Although LLMs excel at interpreting nuanced, locally specified requirements, they struggle with enforcing global combinatorial feasibility. To bridge this gap, we propose an iterated fine-tuning framework where algorithmic feedback progressively refines the LLM's output distribution. Interpreting this as simulated annealing, we introduce a formal model based on a "coarse learnability" assumption, providing sample complexity bounds for convergence. Empirical evaluations on scheduling, graph connectivity, and clustering tasks demonstrate that our framework balances the flexibility of locally expressed constraints with rigorous global optimization more effectively compared to baseline sampling methods. Our results highlight a promising direction for hybrid AI-driven combinatorial reasoning.


Sample, Scrutinize and Scale: Effective Inference-Time Search by Scaling Verification

arXiv.org Artificial Intelligence

Sampling-based search, a simple paradigm for utilizing test-time compute, involves generating multiple candidate responses and selecting the best one--typically by having models self-verify each response for correctness. In this paper, we study the scaling trends governing sampling-based search. Among our findings is that simply scaling up a minimalist implementation of sampling-based search, using only random sampling and direct self-verification, provides a practical inference method that, for example, elevates the reasoning capabilities of Gemini v1.5 Pro above that of o1-Preview on popular benchmarks. We partially attribute the scalability of sampling-based search to a phenomenon of implicit scaling, where sampling a larger pool of responses in turn improves self-verification accuracy. We further identify two useful principles for improving self-verification capabilities with test-time compute: (1) comparing across responses provides helpful signals about the locations of errors and hallucinations, and (2) different model output styles are useful for different contexts--chains of thought are useful for reasoning but harder to verify. We also find that, though accurate verification can be elicited, frontier models demonstrate remarkably weak out-of-box verification capabilities and introduce a benchmark to measure progress on these deficiencies.


ReMI: A Dataset for Reasoning with Multiple Images

arXiv.org Artificial Intelligence

With the continuous advancement of large language models (LLMs), it is essential to create new benchmarks to effectively evaluate their expanding capabilities and identify areas for improvement. This work focuses on multi-image reasoning, an emerging capability in state-of-the-art LLMs. We introduce ReMI, a dataset designed to assess LLMs' ability to Reason with Multiple Images. This dataset encompasses a diverse range of tasks, spanning various reasoning domains such as math, physics, logic, code, table/chart understanding, and spatial and temporal reasoning. It also covers a broad spectrum of characteristics found in multi-image reasoning scenarios. We have benchmarked several cutting-edge LLMs using ReMI and found a substantial gap between their performance and human-level proficiency. This highlights the challenges in multi-image reasoning and the need for further research. Our analysis also reveals the strengths and weaknesses of different models, shedding light on the types of reasoning that are currently attainable and areas where future models require improvement. To foster further research in this area, we are releasing ReMI publicly: https://huggingface.co/datasets/mehrankazemi/ReMI.


Congested Bandits: Optimal Routing via Short-term Resets

arXiv.org Artificial Intelligence

For traffic routing platforms, the choice of which route to recommend to a user depends on the congestion on these routes -- indeed, an individual's utility depends on the number of people using the recommended route at that instance. Motivated by this, we introduce the problem of Congested Bandits where each arm's reward is allowed to depend on the number of times it was played in the past $\Delta$ timesteps. This dependence on past history of actions leads to a dynamical system where an algorithm's present choices also affect its future pay-offs, and requires an algorithm to plan for this. We study the congestion aware formulation in the multi-armed bandit (MAB) setup and in the contextual bandit setup with linear rewards. For the multi-armed setup, we propose a UCB style algorithm and show that its policy regret scales as $\tilde{O}(\sqrt{K \Delta T})$. For the linear contextual bandit setup, our algorithm, based on an iterative least squares planner, achieves policy regret $\tilde{O}(\sqrt{dT} + \Delta)$. From an experimental standpoint, we corroborate the no-regret properties of our algorithms via a simulation study.


Online Learning and Bandits with Queried Hints

arXiv.org Artificial Intelligence

We consider the classic online learning and stochastic multi-armed bandit (MAB) problems, when at each step, the online policy can probe and find out which of a small number ($k$) of choices has better reward (or loss) before making its choice. In this model, we derive algorithms whose regret bounds have exponentially better dependence on the time horizon compared to the classic regret bounds. In particular, we show that probing with $k=2$ suffices to achieve time-independent regret bounds for online linear and convex optimization. The same number of probes improve the regret bound of stochastic MAB with independent arms from $O(\sqrt{nT})$ to $O(n^2 \log T)$, where $n$ is the number of arms and $T$ is the horizon length. For stochastic MAB, we also consider a stronger model where a probe reveals the reward values of the probed arms, and show that in this case, $k=3$ probes suffice to achieve parameter-independent constant regret, $O(n^2)$. Such regret bounds cannot be achieved even with full feedback after the play, showcasing the power of limited ``advice'' via probing before making the play. We also present extensions to the setting where the hints can be imperfect, and to the case of stochastic MAB where the rewards of the arms can be correlated.


Affinity-Aware Graph Networks

arXiv.org Machine Learning

Graph Neural Networks (GNNs) have emerged as a powerful technique for learning on relational data. Owing to the relatively limited number of message passing steps they perform -- and hence a smaller receptive field -- there has been significant interest in improving their expressivity by incorporating structural aspects of the underlying graph. In this paper, we explore the use of affinity measures as features in graph neural networks, in particular measures arising from random walks, including effective resistance, hitting and commute times. We propose message passing networks based on these features and evaluate their performance on a variety of node and graph property prediction tasks. Our architecture has lower computational complexity, while our features are invariant to the permutations of the underlying graph. The measures we compute allow the network to exploit the connectivity properties of the graph, thereby allowing us to outperform relevant benchmarks for a wide variety of tasks, often with significantly fewer message passing steps. On one of the largest publicly available graph regression datasets, OGB-LSC-PCQM4Mv1, we obtain the best known single-model validation MAE at the time of writing.


On the Learnability of Deep Random Networks

arXiv.org Machine Learning

Very little is understood about the exact class of functions learnable with deep neural networks. Note that we are differentiating between representability and learnability. The former simply means that there exists a deep network that can represent the function to be learned, while the latter means that it can be learned in a reasonable amount of time via a method such as gradient descent. While several natural functions seem learnable, at least to some degree by deep networks, we do not quite understand the specific properties they exhibit that makes them learnable. The fact that they can be learned means that they can be represented by a deep network.