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Collaborating Authors

 Ding, Pengxiang


Unicorn: Text-Only Data Synthesis for Vision Language Model Training

arXiv.org Artificial Intelligence

Training vision-language models (VLMs) typically requires large-scale, high-quality image-text pairs, but collecting or synthesizing such data is costly. In contrast, text data is abundant and inexpensive, prompting the question: can high-quality multimodal training data be synthesized purely from text? To tackle this, we propose a cross-integrated three-stage multimodal data synthesis framework, which generates two datasets: Unicorn-1.2M and Unicorn-471K-Instruction. In Stage 1: Diverse Caption Data Synthesis, we construct 1.2M semantically diverse high-quality captions by expanding sparse caption seeds using large language models (LLMs). In Stage 2: Instruction-Tuning Data Generation, we further process 471K captions into multi-turn instruction-tuning tasks to support complex reasoning. Finally, in Stage 3: Modality Representation Transfer, these textual captions representations are transformed into visual representations, resulting in diverse synthetic image representations. This three-stage process enables us to construct Unicorn-1.2M for pretraining and Unicorn-471K-Instruction for instruction-tuning, without relying on real images. By eliminating the dependency on real images while maintaining data quality and diversity, our framework offers a cost-effective and scalable solution for VLMs training. Code is available at https://github.com/Yu-xm/Unicorn.git.


MoRE: Unlocking Scalability in Reinforcement Learning for Quadruped Vision-Language-Action Models

arXiv.org Artificial Intelligence

Developing versatile quadruped robots that can smoothly perform various actions and tasks in real-world environments remains a significant challenge. This paper introduces a novel vision-language-action (VLA) model, mixture of robotic experts (MoRE), for quadruped robots that aim to introduce reinforcement learning (RL) for fine-tuning large-scale VLA models with a large amount of mixed-quality data. MoRE integrates multiple low-rank adaptation modules as distinct experts within a dense multi-modal large language model (MLLM), forming a sparse-activated mixture-of-experts model. This design enables the model to effectively adapt to a wide array of downstream tasks. Moreover, we employ a reinforcement learning-based training objective to train our model as a Q-function after deeply exploring the structural properties of our tasks. Effective learning from automatically collected mixed-quality data enhances data efficiency and model performance. Extensive experiments demonstrate that MoRE outperforms all baselines across six different skills and exhibits superior generalization capabilities in out-of-distribution scenarios. We further validate our method in real-world scenarios, confirming the practicality of our approach and laying a solid foundation for future research on multi-task learning in quadruped robots.


VLAS: Vision-Language-Action Model With Speech Instructions For Customized Robot Manipulation

arXiv.org Artificial Intelligence

Vision-language-action models (VLAs) have become increasingly popular in robot manipulation for their end-to-end design and remarkable performance. However, existing VLAs rely heavily on vision-language models (VLMs) that only support text-based instructions, neglecting the more natural speech modality for human-robot interaction. Traditional speech integration methods usually involves a separate speech recognition system, which complicates the model and introduces error propagation. Moreover, the transcription procedure would lose non-semantic information in the raw speech, such as voiceprint, which may be crucial for robots to successfully complete customized tasks. To overcome above challenges, we propose VLAS, a novel end-to-end VLA that integrates speech recognition directly into the robot policy model. VLAS allows the robot to understand spoken commands through inner speech-text alignment and produces corresponding actions to fulfill the task. We also present two new datasets, SQA and CSI, to support a three-stage tuning process for speech instructions, which empowers VLAS with the ability of multimodal interaction across text, image, speech, and robot actions. Taking a step further, a voice retrieval-augmented generation (RAG) paradigm is designed to enable our model to effectively handle tasks that require individual-specific knowledge. Our extensive experiments show that VLAS can effectively accomplish robot manipulation tasks with diverse speech commands, offering a seamless and customized interaction experience. With the advent of large vision-language models (VLMs) and the availability of extensive robotic datasets, vision-language-action models (VLAs) (Brohan et al., 2022; 2023; Kim et al., 2024) have become a promising approach for learning policies in robotic manipulation. These models demonstrate enhanced generalization to novel objects and semantically diverse instructions, as well as a range of emergent capabilities.


Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration

arXiv.org Artificial Intelligence

This paper addresses the limitations of current humanoid robot control frameworks, which primarily rely on reactive mechanisms and lack autonomous interaction capabilities due to data scarcity. We propose Humanoid-VLA, a novel framework that integrates language understanding, egocentric scene perception, and motion control, enabling universal humanoid control. Humanoid-VLA begins with language-motion pre-alignment using non-egocentric human motion datasets paired with textual descriptions, allowing the model to learn universal motion patterns and action semantics. We then incorporate egocentric visual context through a parameter efficient video-conditioned fine-tuning, enabling context-aware motion generation. Furthermore, we introduce a self-supervised data augmentation strategy that automatically generates pseudoannotations directly derived from motion data. This process converts raw motion sequences into informative question-answer pairs, facilitating the effective use of large-scale unlabeled video data. Built upon whole-body control architectures, extensive experiments show that Humanoid-VLA achieves object interaction and environment exploration tasks with enhanced contextual awareness, demonstrating a more human-like capacity for adaptive and intelligent engagement.


Score-Based Diffusion Policy Compatible with Reinforcement Learning via Optimal Transport

arXiv.org Artificial Intelligence

Diffusion policies have shown promise in learning complex behaviors from demonstrations, particularly for tasks requiring precise control and long-term planning. However, they face challenges in robustness when encountering distribution shifts. This paper explores improving diffusion-based imitation learning models through online interactions with the environment. We propose OTPR (Optimal Transport-guided score-based diffusion Policy for Reinforcement learning fine-tuning), a novel method that integrates diffusion policies with RL using optimal transport theory. OTPR leverages the Q-function as a transport cost and views the policy as an optimal transport map, enabling efficient and stable fine-tuning. Moreover, we introduce masked optimal transport to guide state-action matching using expert keypoints and a compatibility-based resampling strategy to enhance training stability. Experiments on three simulation tasks demonstrate OTPR's superior performance and robustness compared to existing methods, especially in complex and sparse-reward environments. In sum, OTPR provides an effective framework for combining IL and RL, achieving versatile and reliable policy learning. The code will be released at https://github.com/Sunmmyy/OTPR.git.


Rethinking Latent Representations in Behavior Cloning: An Information Bottleneck Approach for Robot Manipulation

arXiv.org Artificial Intelligence

Behavior Cloning (BC) is a widely adopted visual imitation learning method in robot manipulation. Current BC approaches often enhance generalization by leveraging large datasets and incorporating additional visual and textual modalities to capture more diverse information. However, these methods overlook whether the learned representations contain redundant information and lack a solid theoretical foundation to guide the learning process. To address these limitations, we adopt an information-theoretic perspective and introduce mutual information to quantify and mitigate redundancy in latent representations. Building on this, we incorporate the Information Bottleneck (IB) principle into BC, which extends the idea of reducing redundancy by providing a structured framework for compressing irrelevant information while preserving task-relevant features. This work presents the first comprehensive study on redundancy in latent representations across various methods, backbones, and experimental settings, while extending the generalizability of the IB to BC. Extensive experiments and analyses on the CortexBench and LIBERO benchmarks demonstrate significant performance improvements with IB, underscoring the importance of reducing input data redundancy and highlighting its practical value for more practical applications. Project Page: https://baishuanghao.github.io/BC-IB.github.io.


GEVRM: Goal-Expressive Video Generation Model For Robust Visual Manipulation

arXiv.org Artificial Intelligence

With the rapid development of embodied artificial intelligence, significant progress has been made in vision-language-action (VLA) models for general robot decision-making. However, the majority of existing VLAs fail to account for the inevitable external perturbations encountered during deployment. These perturbations introduce unforeseen state information to the VLA, resulting in inaccurate actions and consequently, a significant decline in generalization performance. The classic internal model control (IMC) principle demonstrates that a closed-loop system with an internal model that includes external input signals can accurately track the reference input and effectively offset the disturbance. We propose a novel closed-loop VLA method GEVRM that integrates the IMC principle to enhance the robustness of robot visual manipulation. The text-guided video generation model in GEVRM can generate highly expressive future visual planning goals. Simultaneously, we evaluate perturbations by simulating responses, which are called internal embeddings and optimized through prototype contrastive learning. This allows the model to implicitly infer and distinguish perturbations from the external environment. The proposed GEVRM achieves state-of-the-art performance on both standard and perturbed CALVIN benchmarks and shows significant improvements in realistic robot tasks.


QUART-Online: Latency-Free Large Multimodal Language Model for Quadruped Robot Learning

arXiv.org Artificial Intelligence

This paper addresses the inherent inference latency challenges associated with deploying multimodal large language models (MLLM) in quadruped vision-language-action (QUAR-VLA) tasks. Our investigation reveals that conventional parameter reduction techniques ultimately impair the performance of the language foundation model during the action instruction tuning phase, making them unsuitable for this purpose. We introduce a novel latency-free quadruped MLLM model, dubbed QUART-Online, designed to enhance inference efficiency without degrading the performance of the language foundation model. By incorporating Action Chunk Discretization (ACD), we compress the original action representation space, mapping continuous action values onto a smaller set of discrete representative vectors while preserving critical information. Subsequently, we fine-tune the MLLM to integrate vision, language, and compressed actions into a unified semantic space. Experimental results demonstrate that QUART-Online operates in tandem with the existing MLLM system, achieving real-time inference in sync with the underlying controller frequency, significantly boosting the success rate across various tasks by 65%. Our project page is https://quart-online.github.io.


CARP: Visuomotor Policy Learning via Coarse-to-Fine Autoregressive Prediction

arXiv.org Artificial Intelligence

In robotic visuomotor policy learning, diffusion-based models have achieved significant success in improving the accuracy of action trajectory generation compared to traditional autoregressive models. However, they suffer from inefficiency due to multiple denoising steps and limited flexibility from complex constraints. In this paper, we introduce Coarse-to-Fine AutoRegressive Policy (CARP), a novel paradigm for visuomotor policy learning that redefines the autoregressive action generation process as a coarse-to-fine, next-scale approach. CARP decouples action generation into two stages: first, an action autoencoder learns multi-scale representations of the entire action sequence; then, a GPT-style transformer refines the sequence prediction through a coarse-to-fine autoregressive process. This straightforward and intuitive approach produces highly accurate and smooth actions, matching or even surpassing the performance of diffusion-based policies while maintaining efficiency on par with autoregressive policies. We conduct extensive evaluations across diverse settings, including single-task and multi-task scenarios on state-based and image-based simulation benchmarks, as well as real-world tasks. CARP achieves competitive success rates, with up to a 10% improvement, and delivers 10x faster inference compared to state-of-the-art policies, establishing a high-performance, efficient, and flexible paradigm for action generation in robotic tasks.


Score and Distribution Matching Policy: Advanced Accelerated Visuomotor Policies via Matched Distillation

arXiv.org Machine Learning

Visual-motor policy learning has advanced with architectures like diffusion-based policies, known for modeling complex robotic trajectories. However, their prolonged inference times hinder high-frequency control tasks requiring real-time feedback. While consistency distillation (CD) accelerates inference, it introduces errors that compromise action quality. To address these limitations, we propose the Score and Distribution Matching Policy (SDM Policy), which transforms diffusion-based policies into single-step generators through a two-stage optimization process: score matching ensures alignment with true action distributions, and distribution matching minimizes KL divergence for consistency. A dual-teacher mechanism integrates a frozen teacher for stability and an unfrozen teacher for adversarial training, enhancing robustness and alignment with target distributions. Evaluated on a 57-task simulation benchmark, SDM Policy achieves a 6x inference speedup while having state-of-the-art action quality, providing an efficient and reliable framework for high-frequency robotic tasks.