Three months later, 'Battlefield 2042' is paying the price for a very bad decision

Washington Post - Technology News 

In a statement to The Washington Post addressing reports of the town hall, EA Vice President of Communication, John Reseburg, characterized it as "an in-depth and very humble internal conversation about the recent Battlefield launch. It was about key learnings and actions we are taking, not blaming external factors." It is good that EA and Dice are assessing what went wrong around "Battlefield 2042" and that developers are working to improve it. But hopefully no one loses site of the biggest problem of all. The initial decision to patch up a flawed game after release -- particularly over the holiday season when developers traditionally take a needed respite -- shows zero respect for consumers. "Sell it, then fix it" is a recipe for disaster for any product, and that's exactly what was cooked up with "Battlefield 2042."