Fast Neural Network Emulation of Dynamical Systems for Computer Animation

Grzeszczuk, Radek, Terzopoulos, Demetri, Hinton, Geoffrey E.

Neural Information Processing Systems 

Computer animation through the numerical simulation of physics-based graphics models offers unsurpassed realism, but it can be computationally demanding.This paper demonstrates the possibility of replacing the numerical simulation of nontrivial dynamic models with a dramatically more efficient "NeuroAnimator" that exploits neural networks. NeuroAnimators areautomatically trained off-line to emulate physical dynamics through the observation of physics-based models in action. Depending onthe model, its neural network emulator can yield physically realistic animation one or two orders of magnitude faster than conventional numericalsimulation. We demonstrate NeuroAnimators for a variety of physics-based models. 1 Introduction Animation based on physical principles has been an influential trend in computer graphics for over a decade (see, e.g., [1, 2, 3]). In conjunction with suitable control and constraint mechanisms, physical models also facilitate the production of copious quantities of realistic animationin a highly automated fashion.

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