Machine Learning for Video-Based Rendering

Schödl, Arno, Essa, Irfan A.

Neural Information Processing Systems 

This work extends the new paradigm for computer animation, video textures, whichuses recorded video to generate novel animations by replaying the video samples in a new order. Here we concentrate on video sprites, which are a special type of video texture. In video sprites, instead of storing whole images, the object of interest isseparated from the background and the video samples are stored as a sequence of alpha-matted sprites with associated velocity information.They can be rendered anywhere on the screen to create a novel animation of the object. We present methods to create suchanimations by finding a sequence of sprite samples that is both visually smooth and follows a desired path. To estimate visual smoothness, we train a linear classifier to estimate visual similarity between video samples.

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