Hands-on: Assassin's Creed: Origins still feels like Assassin's Creed

PCWorld 

When Ubisoft announced last year that the Assassin's Creed series would take a year off, retool, and return in 2017, I anticipated huge sweeping differences. The series needs huge sweeping differences--with a grueling yearly release schedule, Assassin's Creed has suffered from consumer and critical malaise more than perhaps any Ubisoft property. But after playing Assassin's Creed: Origins for 20 or so minutes during E3, I don't think we're getting huge sweeping differences. Assassin's Creed: Origins has been tweaked in places, and its Cleopatra-era Egypt setting is certainly the most creative we've seen in years, but it doesn't feel like a true rebirth or a reimagining. First and foremost, the usual disclaimer applies: We played 20 minutes of an hours-long experience, so maybe the seeds of Assassin's Creed's redemption come later in the game.

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