Realistic Graphics Can Open Real Dialogue Around Game Violence
If you've spent any time playing Dead Island 2, chances are you've noticed the game's progressive damage system. The Fully Locational Evisceration System for Humanoids, or FLESH, as developer Dambuster Studios call it, is a procedural tool that makes dismembering, melting, or burning zombies look more realistic, as signs of trauma correspond to the attacks you perform, visibly chewing through skin, muscle, organs, and bone. Of course, Dead Island 2 applies all this gore to schlocky, slapstick effect. But FLESH may make you wonder how such gruesome detail might translate to games with more serious themes. Questions around violence in games have a long history, spanning tabloid moral panics to concerted academic research.
Jul-5-2023, 13:00:00 GMT
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