Cyber Demons The AI of DOOM (2016)
First person shooters have evolved over the years to build fun environments for non-player characters: soldiers that take cover, aliens that give chase and allies that help in the heat of battle. In this case study I look at what happens when you toss out the rule-book with id Software's 2016 reboot of DOOM. DOOM is built around a philosophy known as'push forward combat': influencing narrative, level design, combat, player progression and more. In short, it acts as a critical reflection and reaction to contemporary shooter games. Whilst Call of Duty will have you hunker behind cover and pick off enemies from afar, DOOM breaks from these conventions to deliver a powerful, fast-paced and visceral gameplay experience.
Jan-17-2019, 12:41:28 GMT
- Country:
- Asia > Middle East > Republic of Türkiye > Batman Province > Batman (0.04)
- Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
- Technology: