How to Train your Decision-Making AIs

#artificialintelligence 

The combination of deep learning and decision learning has led to several impressive stories in decision-making AI research, including AIs that can play a variety of games (Atari video games, board games, complex real-time strategy game Starcraft II), control robots (in simulation and in the real world), and even fly a weather balloon. These are examples of sequential decision tasks, in which the AI agent needs to make a sequence of decisions to achieve its goal. Today, the two main approaches for training such agents are reinforcement learning (RL) and imitation learning (IL). In reinforcement learning, humans provide rewards for completing discrete tasks, with the rewards typically being delayed and sparse. For example, 100 points are given for solving the first room of Montezuma's revenge (Fig.1). In the imitation learning setting, humans can transfer knowledge and skills through step-by-step action demonstrations (Fig.2), and the agent then learns to mimic human actions.

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