Can you teach a computer to play Doom like a human?

#artificialintelligence 

Google made headlines earlier this year when its AlphaGo AI defeated world champion Lee Se-Dol in the ancient board game Go. But a group of researchers want to push the boundaries and see how a computer might fare in a first-person shooter deathmatch. The 2016 Computational Intelligence and Games (CIG) Conference will host a competition to determine the best bot that's capable of winning a multiplayer round of Doom, while playing the way a human does. Some of the biggest names in tech are coming to TNW Conference in Amsterdam this May. That means that unlike enemy AI in video games, which have a complete overview of the level's map, locations of powerups and weapons, the bots will have to rely only on raw visual input that mimics what a human gamer sees when they play a game. The Visual AI Doom Competition will pit bots against each other in two tracks: the first one will see them playing a map known to their programmers with only rocket launchers and health boosts, while the other will feature an undisclosed map with all weapons and items available.

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