Why video game cameras seem to always suck

Mashable 

Final Fantasy XV was in development for 10 years. Hundreds, maybe thousands of people across six different game development studios helped created it. Yet its camera -- a fundamental part of the way players interact with the game's world -- is severely flawed. The weight on the game's metaphorical shoulders was enormous -- not just for the future of Final Fantasy as a game series, but possibly for the entire future of game consoles in Japan, according to game director Hajime Tabata. And it delivered on its enormous promise in many ways. How is it possible that a game into which so much was invested can have such a seemingly simplistic flaw?

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