Facebook AI Researchers Achieve a 107x Speedup for Training Virtual Agents – NVIDIA Developer News Center

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Navigating a new indoor space without any prior knowledge or even a map is a challenging task for a human, let alone a robot. To help develop intelligent machines that interact more effectively with complex 3D environments, Facebook researchers developed a GPU-accelerated deep reinforcement learning model that achieves near 100 percent success in navigating a variety of virtual environments without a pre-provided map. To achieve this breakthrough, the team focused their work on developing an efficient approach to scaling RL models, which require a significant number of training samples, using multi-node distribution. "A single parameter server and thousands of (typically CPU) workers may be fundamentally incompatible with the needs of modern computer vision and robotics communities," the researchers explained in their post, Near-perfect point-goal navigation from 2.5 billion frames of experience. "Unlike Gym or Atari, 3D simulators require GPU acceleration…. The desired agents operate from high-dimensional inputs (pixels) and use deep networks, such as ResNet50, which strain the parameter server. Thus, existing distributed RL architectures do not scale and there is a need to develop a new distributed architecture."