'Shakespeare would be writing for games today': Cannes' first video game Lili is a retelling of Macbeth

The Guardian 

The Cannes film festival isn't typically associated with video games, but this year it's playing host to an unusual collaboration. Lili is a co-production between the New York-based game studio iNK Stories (creator of 1979 Revolution: Black Friday, about a photojournalist in Iran) and the Royal Shakespeare Company, and it's been turning heads with its eye-catching translocation of Macbeth to modern-day Iran. "It's been such an incredible coup to have it as the first video game experience at Cannes," says iNK Stories co-founder Vassiliki Khonsari. "People have gone in saying, I'm not familiar playing games, so I may just try it out for five minutes. The Cannes festival's Immersive Competition began in 2024, although the lineup doesn't usually feature traditional video games. "VR films and projection mapping is the thrust of it," says iNK Stories' other co-founder, Vassiliki's husband Navid Khonsari. But Lili weaves live-action footage with video game mechanics in a similar way to a game such as Telling Lies or Immortality. Its lead, Zar Amir Ebrahimi, won best actress at Cannes three years ago. Lili focuses on the story of Lady Macbeth, here cast as the ambitious wife of an upwardly mobile officer in the Basij (a paramilitary volunteer militia within the Islamic Revolutionary Guard in Iran). As in the play, she plots a murder to secure her husband's rise. "I think that the narrative of Lady Macbeth is that she's manipulative, and that's exactly what got us interested," says Navid. "The social limitations based on her gender forced her to try to attain whatever leadership role she can," he continues. "If she was a man, she would have been one of the greatest kings that country would have ever experienced, but because she was a woman she had to work within the structure that was there for her.