The Future: VR in Design and Artificial Intelligence
Slip on a pair of glasses connected to a computer or a smartphone, and feel like you're stepping into a virtual world. From entertainment and gaming to medical and industry uses, the question on everyone's mind is when will we stop asking have you tried it? Will virtual reality see widespread adoption, the way we've seen cellphones and computers lay claim to our collective mindshare? And are there more important questions we could be asking - questions we might not get even know to ask. The answer to both questions is yes, with an important caveat on the first: this may be the first time in history that the speed of technology will outpace the consumer drive to adopt, meaning that by the time people get really excited about VR, it will already have changed from the version early adopters are using today.
Sep-15-2016, 15:45:31 GMT
- Country:
- Asia
- Japan (0.05)
- China > Guangdong Province
- Shenzhen (0.05)
- Asia
- Industry:
- Health & Medicine > Therapeutic Area (0.31)
- Information Technology (0.30)
- Technology: