'Warcraft,' probably a U.S. dud, seeks profitability via China

Los Angeles Times 

Film adaptations of massively popular video games are still a tough sell in the U.S. But with their new big-budget movie "Warcraft," Universal Pictures and Legendary Pictures are betting they can take over the rest of the world. The movie, which cost an estimated 160 million to make, has all the hallmarks of a major summer box-office bomb. Reviews have been decidedly negative for the picture. Video games have traditionally struggled to make the transition to the big screen, and the effects-heavy production boasts little recognizable star power.

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