Commentary: An AI taught itself to play a video game – and it's beating human players
LAUSANNE: Since the earliest days of virtual chess and solitaire, video games have been a playing field for developing artificial intelligence (AI). Each victory of machine against human has helped make algorithms smarter and more efficient. But in order to tackle real world problems – such as automating complex tasks including driving and negotiation – these algorithms must navigate more complex environments than board games, and learn teamwork. Teaching AI how to work and interact with other players to succeed had been an insurmountable task – until now. In a new study, researchers detailed a way to train AI algorithms to reach human levels of performance in a popular 3D multiplayer game – a modified version of Quake III Arena in Capture the Flag mode.
Jun-10-2019, 18:22:00 GMT
- Country:
- Europe > Switzerland > Vaud > Lausanne (0.25)
- Industry:
- Leisure & Entertainment > Games > Computer Games (0.75)
- Technology: