MLB Taps Business Students and Machine Learning to Improve Its Digital Experiences
Major League Baseball has teamed with creative software developer Adobe to offer dozens of business school students access to data on fan behavior as part of the software giant's yearly analytics competition. For a chance at $60,000 in cash and prizes, the students will analyze the information, which includes stats like in-game purchases, web traffic and customer drop-off tallies, and distill it into recommendations for how the league can better expand its in-person stadium and retail experience to its digital properties. This year's contest will be the first in the decade-old Adobe Analytics Challenge to include machine learning software among the tools to which students have access, namely Adobe Sensei, the artificial intelligence engine that powers much of the creative software giant's customer targeting and predictive analytics suite. Specifically, students will look for anomalies and behavioral patterns in the data that might point to elements of the MLB's digital user experience that are driving people away, or particularly successful features upon which the league's developers should expand. The data is segmented by customer demographics and spans the MLB's flagship website, mobile apps and other digital properties.
Oct-28-2019, 18:16:56 GMT
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