'We're all connected – but it's not the connection I imagined': Hideo Kojima on Death Stranding 2
Hideo Kojima – the acclaimed video game director who helmed the stealth-action Metal Gear series for decades before founding his own company to make Death Stranding, a supernatural post-apocalyptic delivery game this publication described as "2019's most interesting blockbuster" – is still starstruck, or perhaps awestruck. "George [Miller] is my sensei, my God," he proclaims gleefully. Kojima is visiting Australia for a sold-out chat with Miller, the creator of the Mad Max film franchise, at the Sydney film festival. The two struck up an unlikely but fierce friendship nearly a decade ago, and Kojima says that, as a teenager, the first two Mad Max films inspired him to become a movie director and thus, eventually, a video game maker. At the panel later, Miller is equally effusive, calling Kojima "almost my brother"; the Australian even lent his appearance to a major character in Kojima's latest game, Death Stranding 2. It's actually because of Miller that much of this latest game is set in a heavily fictionalised version of Australia, Kojima jokes.
Jun-19-2025, 11:00:03 GMT