Recap of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)

Bulitko, Vadim (University of Alberta) | Riedl, Mark (Georgia Institute of Technology) | Jhala, Arnav (University of California, Santa Cruz) | Buro, Michael (University of Alberta) | Sturtevant, Nathan (University of Denver)

AI Magazine 

This report summarizes the conference and related activities. For the first time in AIIDE's history, the main program of the conference was preceded by three workshops: Intelligent Narrative Technologies workshop, the workshop on Nonplayer Character AI, and the Artificial Intelligence in the Game Design Process workshop. All three attracted a substantial audience and led to exciting debates and fruitful discussions (figure 1). In total, 24 papers were presented in the three workshops. The Intelligent Narrative Technologies workshop included papers on story representation, dialogue generation, narrative visualization, and authoring interfaces for interactive narrative, and a panel on corpus-based approaches to modeling narrative.

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