Plan-Based Character Diversity
Coman, Alexandra (Lehigh University) | Munoz-Avila, Hector (Lehigh University)
Non-player character diversity enriches game environments increasing their replay value. We propose a method for obtaining character behavior diversity based on the diversity of plans enacted by characters, and demonstrate this method in a scenario in which characters have multiple choices. Using case-based planning techniques, we reuse plans for varied character behavior, which simulate different personality traits.
Oct-7-2012
- Industry:
- Information Technology (1.00)
- Leisure & Entertainment > Games
- Computer Games (1.00)
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