HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene

Neural Information Processing Systems 

Reconstructing dynamic 3D scenes from monocular videos remains a fundamental challenge in 3D vision. While 3DGaussian Splatting (3DGS) achieves real-time rendering in static settings, extending it to dynamic scenes is challenging due to the difficulty of learning structured and temporally consistent motion representations.