EDGE: Explaining Deep Reinforcement Learning Policies S1 Additional Technical Details
–Neural Information Processing Systems
Note that these games are two-player games, we select the runner in You-Shall-Not-Pass and kicker in Kick-And-Defend as our target agent. Section 4 mentioned that we download a well-trained policy for each game.
Neural Information Processing Systems
Feb-9-2026, 02:30:17 GMT
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