A Study of Phase Transitions in Security Games

Jain, Manish (University of Southern California) | Leyton-Brown, Kevin (University of British Columbia) | Tambe, Milind (University of Southern California)

AAAI Conferences 

Stackelberg security games form the backbone of systems like ARMOR, IRIS and PROTECT, which are in regular use by the Los Angeles International Police, US Federal Air Marshal Service and the US Coast Guard respectively. An understanding of the runtime required by algorithms that power such systems is critical to furthering the application of game theory to other real-world domains. This paper identifies the concept of the deployment-to-saturation ratio in random Stackelberg security games, and shows that in a decision problem related to these games, the probability that a solution exists exhibits a phase transition as the ratio crosses 0.5. We demonstrate that this phase transition is invariant to changes both in the domain and the domain representation. Moreover, problem instances at this phase transition point are computationally harder than instances with other deployment-to-saturation ratios for a wide range of different equilibrium computation methods, including (i) previously published different MIP algorithms, and (ii) different underlying solvers and solution mechanisms. Our findings have at least two important implications. First, it is important for new algorithms to be evaluated on the hardest problem instances. We show that this has often not been done in the past, and introduce a publicly available benchmark suite to facilitate such comparisons. Second, we provide evidence that this phase transition region is also one where optimization would be of most benefit to security agencies, and thus requires significant attention from researchers in this area.

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