Designing Story-Centric Games for Player Emotion: A Theoretical Perspective

Harley, Jason Matthew (Université de Montréal) | Rowe, Jonathan P. (North Carolina State University) | Lester, James C. (North Carolina State University) | Frasson, Claude (Université de Montréal)

AAAI Conferences 

Narratives are powerful because of their impact on our emotional experiences. Recent years have witnessed significant advances in affective computing and intelligent interaction, presenting a broad range of opportunities for enhancing the design, implementation, and adaptivity of interactive narratives. This paper presents preliminary work examining story-centric games and interactive narratives from the perspective of psychological theories of emotion, with a particular focus on player affect. We examine the sources and duration of player emotion, social facets of emotion, players’ individual differences in emotion, and meta-emotions. Recommendations and future directions for research on player emotion in interactive narratives are discussed.

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