Frame Skip Is a Powerful Parameter for Learning to Play Atari

Braylan, Alex (The University of Texas at Austin) | Hollenbeck, Mark (The University of Texas at Austin) | Meyerson, Elliot (The University of Texas at Austin) | Miikkulainen, Risto (The University of Texas at Austin)

AAAI Conferences 

We show that setting a reasonable frame skip can be critical to the performance of agents learning to play Atari 2600 games. In all of the six games in our experiments, frame skip is a strong determinant of success. For two of these games, setting a large frame skip leads to state-of-the-art performance.

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