Learning Diverse Policies in MOBA Games via Macro-Goals
–Neural Information Processing Systems
Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings .
Neural Information Processing Systems
Aug-15-2025, 16:17:33 GMT
- Country:
- Asia > China
- Guangdong Province > Shenzhen (0.04)
- Sichuan Province > Chengdu (0.04)
- Asia > China
- Industry:
- Leisure & Entertainment > Games > Computer Games (0.68)
- Technology: