Structural query-by-committee

Tosh, Christopher, Dasgupta, Sanjoy

arXiv.org Machine Learning 

We introduce interactive structure learning, an abstract problem that encompasses many interactive learning tasks that have traditionally been studied in isolation, including active learning of binary classifiers, interactive clustering, interactive embedding, and active learning of structured output predictors. These problems include variants of both supervised and unsupervised tasks, and allow many different types of feedback, from binary labels to must-link/cannot-link constraints to similarity assessments to structured outputs. Despite these surface differences, they conform to a common template that allows them to be fruitfully unified. In interactive structure learning, there is a space of items X --for instance, an input space on which a classifier is to be learned, or points to cluster, or points to embed in a metric space--and the goal is to learn a structure on X, chosen from a family G. This set G could consist, for example, of all linear classifiers on X, or all hierarchical clusterings of X, or all knowledge graphs on X.

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