Player-Centered AI for Automatic Game Personalization: Open Problems

Zhu, Jichen, Ontañón, Santiago

arXiv.org Artificial Intelligence 

A significant amount of research has been devoted to automatic personalization in digital applications, especially in Internet applications Computer games represent an ideal research domain for the next [8]. As the content of the Internet services grows, personalized generation of personalized digital applications. This paper presents applications such as recommendation systems help to mitigate information a player-centered framework of AI for game personalization, complementary overload and decision fatigue [8]. This body of work to the commonly used system-centered approaches.

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