Human and Smart Machine Co-Learning with Brain Computer Interface

Lee, Chang-Shing, Wang, Mei-Hui, Ko, Li-Wei, Kubota, Naoyuki, Lin, Lu-An, Kitaoka, Shinya, Wang, Yu-Te, Su, Shun-Feng

arXiv.org Artificial Intelligence 

We need to consider systems and the brain machine interaction (BMI) area in IEEE SMC cybernetics as well as include human in the loop. The purpose conference and then join the SMC society. of this article is as follows: (1) To integrate the open source II. Past held events in the world from 2008 to 2017 Facebook AI Research (FAIR) DarkForest program of Facebook with Item Response Theory (IRT), to the new open Owing to the maturity of deep learning technologies and learning system, namely, DDF learning system; (2) To integrate computer hardware, Google combined them together with DDF Go with Robot namely Robotic DDF Go system; (3) To Monte Carlo Tree to beat many top professional Go players invite the professional Go players to attend the activity to play without handicaps in 2016 and 2017 [4-5]. This year is the first Go games on site with a smart machine. The research team will year to hold Human & Smart Machines Co-Learning @ IEEE apply this technology to education, such as, playing games to SMC 2017. However, we have carried out the events of humans enhance the children concentration on learning mathematics, playing Go with the computer Go programs for almost a decade languages, and other topics. With the detected brainwaves, the [6-7]. Figure 1 shows the past held events of Human vs. Computer robot will be able to speak some words that are very much to Go Competitions from 2008 to 2017 the point for the students and to assist the teachers in classroom (https://www.youtube.com/watch?v UkSOVnbC2Y8) funded in the future.

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